Development Cycle Archive

Thread: Live Issues Publish 9: Secrets of the Force

Indene
Tue Jun 29, 2004 3:00 pm
#209



Drab wrote:
the reasion it was not run by on the tc...ITS A FRGGIN BUG, comon, not that hard to figure it out, they didnt do this on purpuse





If you are talking about the vendor display issue it WAS on TC and we complained about it then too.

-Indene-



Master Creature Handler - Kettemoor Nov 2003, Radiant Nov 13, 2005
http://www.swgcreatures.com/forums/phpbb2/index.php
Once Happy contented successful Master Merchant. (RiverBend, Naboo.)
Then came the dark times. The NGE
"its as if i heard a million pets cry out in terror...and they were suddenly silenced...i feel a great disturbance in the force"
We're the few, the proud, the Creature Handlers.
Creature Handler Memorial at -1419 283 Mos Mesric, Tatooine, Kettemoor
BE and CH museum at 6627 5365 Tatooine, Chimaera
Find me on MySpace
IDontWantNoHandle
Tue Jun 29, 2004 3:04 pm
#210

Wean Said:





Issue: ARMOR AND WEAPON DELAY

I believe this is my first post ever since I started playing the game a year ago…that’s how bad the delay ruins gameplay.




4th post!




Amu
DaMidge
Tue Jun 29, 2004 3:20 pm
#211

Tracked my jedi mark despite the uncooperative droids when i found him i had no TEF to fight him.



IGN midge
Bestine Buy Mall -1795 -4220 ( Drop offs - Any vendor with my name on it)
ROBO1964
Tue Jun 29, 2004 3:25 pm
#212






FormlessOne wrote:

My two credits:



  • I love the weapon/armor delay. It's about time. Yep, Bounty Hunters use it to quickly serve a variety of specials, all at once. That's the point - you shouldn't be able to do that. (You'll notice from my sig that I'm a TKM, and I don't like that sort of thing.)





There shouldbe NO DELAY for Bounty Hunters as they are a multi weapon profession. We have 3 weapon trees so in order to be effective at all we need to use all 3 of our trees. The dealy is the same as asking another profession to only use 1 of their 4 trees for combat or have a dealy to use the next tree. It is grossly unfair to BH's. The fact that your a TKM explains your view as you don't need to change weapons. It doesn't nerf you so your opinion is meaningless.







GERRAN
Tue Jun 29, 2004 3:32 pm
#213

Everyone should just quit, And if u don't quit u might as well quit PvP.



GERRAN

Crism
Tue Jun 29, 2004 3:35 pm
#214

Issue: Weapons Switching Slow...ALMOST LIKE LAG

Server: Tarquinas

Planet: All

Location (x,y): Anywhere in combat

Your profession: 0/4/3/4 Swordsman

Instructions on how to recreate the bug: Change your weapon in combat.



I know this was supposed to be a "fix" but it totally killed everything for me. I use a poison on a creature and switch to a different weapon and it practically lags me out. I'm pressing the button a bunch of times expecting to see the weapon change NORMALLY but instead it changes and then I'm unarmed then it changes over and over again.

I would suggest fixing this and returning the weapon switching back to normal. Thanks!



Crism
Temp Currently Under Construction
Tarquinas
Vertigan
Tue Jun 29, 2004 3:37 pm
#215


Issue: Vendor listing missing item details and quantities

Server: Intrepid

Planet: All


Location (x,y): Any


Your profession: N/A


Instructionson how to recreate the bug: Any vendor, player checked only so far, does not have the detail it did previously. This is frustrating when shopping for a crate of items, or a single. Alot more time is wasted in sifting through all of the items, plus the opportunity for possible scams perhaps.


Thank you.





Karias
Master Doctor
Master Swordsman
FS 444442
Post NGE Jedi
Intrepid
Indene
Tue Jun 29, 2004 3:38 pm
#216



Deady wrote:
Proper bug relating to a feature added in this publish:
The tooltip for "ignore AFK chat" is worded wrong. It says select the option to filter out chat, when infact you have to "deselect" it to filter out the chat





They must have fixed it already. My text is "show chat from AFK players" If it is checked (it was) I expect to see AFK chat. Now I need to go to Coronet and see if un-checking the box works

-Indene-



Master Creature Handler - Kettemoor Nov 2003, Radiant Nov 13, 2005
http://www.swgcreatures.com/forums/phpbb2/index.php
Once Happy contented successful Master Merchant. (RiverBend, Naboo.)
Then came the dark times. The NGE
"its as if i heard a million pets cry out in terror...and they were suddenly silenced...i feel a great disturbance in the force"
We're the few, the proud, the Creature Handlers.
Creature Handler Memorial at -1419 283 Mos Mesric, Tatooine, Kettemoor
BE and CH museum at 6627 5365 Tatooine, Chimaera
Find me on MySpace
Wimble-Poon
Tue Jun 29, 2004 3:43 pm
#217

Why, why, why, why, why the stupid delay's?

It feels like i'm playing Time-Waste Online, i spend my day getting buffed, another 20min to get to the planet i actually want to hunt on, another 20m getting to the dungeon i want to hunt in, then it's another few minutes equiping my freaking armour?!

Also, as a TK/Commando, THANKS! This change has killed me 3 times now, cheers boyo's, just what i was looking for.

So i'm fighting something with my VK on, i hit my flamer, wait a few hours, it equips, i hit flame2, another day passes while the delay wears off, go to re-equip my VK... another few days...

Oh LOOKY i'm dead because all these stupid uber mobs that hit for 2-3k dmg have just ripped me a new sphincter because while my flamer is equiped i loose my 50% TKM toughness. Hurah, i'm dead.

If TK/Commando was an intended combo then why of why make this change? There is no POINT having both, i simply have to forget i own a flamerthrower because to try and use it in pvp would be suicide (like it wasn't before though).

I think imho the worst bit is that the testers actually let this go through??

I don't know whats worse, this or when everyone suddenly started bitching about lowering starport times reduced "immersion". Rofl, what a joke, there's another Jedi named IzOrRoCkEdJoOMaMa with his neon green hair and people complained that less waiting reduced immersion...

Anywho i digress, all in all, don't like the patch at all sorry, you continue to create Jedi Accademy Online and appeal to all the Jedi fan boi's and continue to make very, very strange decisions and keep changing the things that people didn't have a problem with in the first place.



------------------
Wimble' Poon
Serafina' Poon
Vhimble Prune
------------------
Self Proclaimed King
Proud Member of Team Muckle
Rehavam
Tue Jun 29, 2004 3:45 pm
#218

Why should we care to comment about Publish 9 when you not even fixed the bugs introduced withPublish 7 and 8 yet?



Please offer all my auction winnings to my vendor at xxxx xxxx (TBA)

Rehavam (disabled - heavily wounded by NGE) - Elder Jedi
Rachamim (disabled - heavily wounded by NGE) - Elder Bounty Hunter
Ronen (deceased - killed by NGE) - Master Bio-Engineer - Master Merchant

Former member of the Helios City Council
Former Mayor of the City of Helios

Crism
Tue Jun 29, 2004 3:48 pm
#219

YAY SOMEONE FINALLY SPOKE UP ABOUT THESE STUPID DEVS WHO DON'T DO A DAMN THING TO THIS GAME OTHER THAN ADD BUGS TO IT!



Crism
Temp Currently Under Construction
Tarquinas
Orloc
Tue Jun 29, 2004 3:50 pm
#220






Rehavam wrote:

Why should we care to comment about Publish 9 when you not even fixed the bugs introduced withPublish 7 and 8 yet?





We all know it takes them atleast 6 months to fix a bug
Demrin
Tue Jun 29, 2004 3:54 pm
#221


Allow me to apologize more mis-speaking we are all getting hosed. I was specifically replying to someone who mentioned that only the non-jedi were complaining. Sorry for the mistake.


I know Jedi are upset that the profession is being"watered down".The devs were trying to respond to those thousands of people that have no desire to master umpteen professions that have nothing to do with starwars, the movies or the books. I know my problem is that rather than save changes to the other professions for specific publishes, they throw in these little changes witha major publish and say what you dont like what you asked for?


I've been reading a lot of posts lately and I havent seen anybody asking for some of the changes made today, for example why mess with weapon switch times? Who asked for that? who asked for jedi to be wandering around declaring who and what they are and being unattackable? Ifpeople playingJedidont want to play pvp thats fine, butgive those declared jedi PVE'rsa tef to every loyal imperial npc they come across. The Jedi are supposed to be hidden!
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