Development Cycle Archive

Thread: In Concept: One Sentence Combat Change Requests

ottovoiss
Fri Jul 16, 2004 10:44 am
#196

Make guns more deadly then melee weapons make melee weapons more deadly then fists



take care and control
Ewoksean
Fri Jul 16, 2004 10:44 am
#197

Reduce the amount of Jedi, they use their godly skills to kill PCs too much.



-Ryyhnac-
Owner of your pittied soul.
Drink Gungawa and hoth ice
We want sand crawlers!
Heorot
Fri Jul 16, 2004 10:45 am
#198

Slower weapons always shoot slower than fast weapons.



A'noq
A'ker

NinjaPizzaBoy
Fri Jul 16, 2004 10:46 am
#199

If I could do one thing to fix combat right now, I would ask the devs to show me how much work they have done on the combat balance.


I'm guessing little to none.


It doesn't really hurt to put off something you haven't even started
Shropt
Fri Jul 16, 2004 10:46 am
#200

Let pistoleers use more than one weapon (aka FWG).


Oh, and remove jedi or bring back jedi TEF.




Shropt Tarche
Tarche Industries- Kauri
"Taco Bell is no longer better than sex!"

Shiznat9000
Fri Jul 16, 2004 10:46 am
#201

Change the speed equations so every masterin acombat profession doesn't hit the 1 second speed cap.
Aracon
Fri Jul 16, 2004 10:46 am
#202

Fix the game before using our money on other ones.



HOLLA ATCHA BOI,
Zos-

Gawd of Ham
Lord of the Hawtpants
Skinktor
Fri Jul 16, 2004 10:47 am
#203

Fix the "block" skill to remove all damage from melee(the same as the other 2 defense types) and leave it as doing 50% vs ranged.
WookieOgre
Fri Jul 16, 2004 10:47 am
#204

Since you've already mentioned innoculations and area cures for poisons will be coming, a 75% reduction is not needed with that in place. What is needed is for the mind to be healable....do that and CM, BH, Rifleman, Swordsman, Jedi, and somewhat Teras Kasi lose that hateful advantage of mind attacks which negates other combat professions just because they can't do mind attacks.


Your humble hologrinder


-25 professions down no glow bat-
Darkatem
Fri Jul 16, 2004 10:47 am
#205



Thunderheart wrote:
Please stay on topic folks.



How's this on topic for you: Please your customers by doing a full blown combat (and GCW) revamp BEFORE you do the JTL & Jedi stuff. Heck, I don't know why I bother to post this because you guys wont care and my accounts are expiring very soon.
WookieBounty
Fri Jul 16, 2004 10:47 am
#206

Do away with stackable defenses



§
Soar...Master Smuggler
Soar....lvl 60 Human Mage
h TarquinasLegion.comh
Jenden
Fri Jul 16, 2004 10:47 am
#207

nerf armor and buffs... hard



Jenden Morn - Master of Droids- Tarquinas
Droid Engineer Blue Glowy
Owner, Operator, and Founder of DarkStar Inc.
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3D art of Jenden by Saeelwenea

Meplorium
Fri Jul 16, 2004 10:48 am
#208

Allow BE tissues to be crafted into lower level armors so the armors that have less resists than the standard composite have some other functionality to make up for it. Seeing a field of people wearing nothing but composite gets old.



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