Development Cycle Archive
Thread: Publish 9.25 Feedback Thread...
Trayson_Antilles wrote:
Stone> The odds have to be stacked in favor of the NPCs from time to time because they cannot compete with the intelligence of a thinking human being. The same thing is done in every MMORPG (rules for players difference than from NPCs).
Unless, of course, the NPCs are smarter than he is /snicker
Cloudgatherer wrote:
While I enjoy seeing variety in NPC attacks, the one shot kills they get to do is completely unfun.
You really needed to balance everything before turning this back on. Now NPCs get to use the specials for almost no cost, no weapon delays. That is just wrong.
Guess your going to have to go hunting in groups with ... *gasp* ... Doctors and Medics!!! ... Imgaine that.
Enuf said.
JustG: I know it is painful and it may piss a some people off.. But could you walk thru a few scenarios and tell us how this is suppoed to work? "Jedi Bounty TEFs should clear properly"
Marks-A-Lot wrote:
Cloudgatherer wrote:
While I enjoy seeing variety in NPC attacks, the one shot kills they get to do is completely unfun.
You really needed to balance everything before turning this back on. Now NPCs get to use the specials for almost no cost, no weapon delays. That is just wrong.
Guess your going to have to go hunting in groups with ... *gasp* ... Doctors and Medics!!! ... Imgaine that.
Also, recwork Bounty Hunter GroupTEFs so they either work equally for both sides (hunter's group andgroup of the hunted)or abolish them altogether.
Message Edited by Glzmo on 07-30-2004 08:34 AM
StoneRook1 wrote:
JustG wrote:
Folks,
Thanks so much for the feedback, please keep it coming.
Thunderheart is in San Diego doing some transitional stuff as he takes on the role of Community Manager, so I am filling in for him today.
The AI will not have a weapon switch delay. They do not use the same combat queue as Player Characters do. We could eventually code this in, but it will take approximately a week of dev/ QA time, and I am certain more than a few of you would find a way to, er, take advantage of this situation, so we would have to spend more time balancing it against exploits etc.
This may be something that we revisit in the future, but we would rather spend whatever spare dev time we have now in getting powerful quick fixes out to you before JTL ships. Case in point, this is our second publish this week, and we will have inoculations and area cures on Test Center by tomorrow.
No other loot drop rates have been touched outside of the Loot Kits.
We are furiously trying to track down the Wookiee Armor crash, and have been working in close concert with some of you (THANKS) to nail it down. We are making traction, but have not solved it yet.
Again, we are as concerned over the CB delay as you are. Over the next few weeks, we are going to be trying very hard to get as many short-term fixes/ augmentations in as possible. We are bringing your correspondents down to Austin for a Summit Meeting next month to discuss the broader picture in full detail.
Thanks for the feedback and your patience,
- g
Message Edited by JustG on 07-29-2004 06:26 PM
wait a minute.
We suffer a three second delay - while the NPC's just waltz through it..
seems to me you gave them a way to exploit over the players - you know - the ones that actually pay money to play this game.
dont get me wrong - i love the changes - but if you give one set of rules for combat to one side - and the other is not restricted - that is unbalanced.
I know - wait for the combat revamp -- standard answer.
JediNewb wrote:
Trayson_Antilles wrote:
Stone> The odds have to be stacked in favor of the NPCs from time to time because they cannot compete with the intelligence of a thinking human being. The same thing is done in every MMORPG (rules for players difference than from NPCs).
I would agree except this would imply that the average person uses "intelligence" while fighting these NPC's. From what I've seen, PvE strategy goes as follows: Choose a melee profession, approach lair or choice, spam AoE attack. Repeat.
-Benggal
Not anymore.. Try this in a group of a NS get a few protectors and your Toast.....
And i think its wonderful.. Its about time they turened god mode off .