Development Cycle Archive

Thread: ID3 Vehicle Garage Placement

LeGaLi
Wed Feb 04, 2004 9:59 am
#196

Please just make /find garage work like every other critical structure and let the whiners wait for player city garages. That should also mean they would appear on the planary map.

I don't want every town to look exactly the same. That sounds dumb.

--snowball
teaster2
Wed Feb 04, 2004 10:09 am
#197

Im sorry the capital of tatooine bestine DOESNT EVEN HAVE ONE!!!!

Whats up with that???



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leeds
Wed Feb 04, 2004 10:48 am
#198

Being that bestine and anchorhead are the 'main' cities for each faction,for now, I think that both of them should have one. I've been using the mos espa south shuttleport because the garage is right next to it .

Also on a side note, when is the repair bug going to be fixed? I have on several occasions made a mad dash for the shuttle and didn't want to take the time to store my vehicle. This of course forces me to use this bug and i simply do not want any trouble from it and i cnetainly don't want to miss the shuttle because i can't type store and instead have to ues the menu. The second one is i'm a master artisan and do depend on a certain amount of turnover.....
Havoclord
Wed Feb 04, 2004 3:27 pm
#199

They should be available anywhere that has a shuttle- it would not be realistic to have a garage in the middle of nowhere.


And I think that Garages should be a perk for Master Politicians (we don't have much else!) and Metropolis Player cities only when they are finally available.


Yours,






Delano Duvivier ::Elder Master Commando
Onaled Duvivier :: Elder Dark Jedi Knight

Founder & Mayor of Darkfire / Founder of DFG
Please drop auction winnings on myvendorat -120 -580 in Darkfire Malll on Tatooine. Ta!
LoonyJawa
Wed Feb 04, 2004 4:07 pm
#200

There needs to be a /find garage command, so we can find them. Currently, I have to look at the overhead map for a building that is perfectly square shaped. I do think that garages should be kept at the outskirts of towns though. They should be easier to find.

As for player garages, I'm all for them, but they should be reserved for the higher city types (e.g. Metropolis). If a city is big enough to show on the planetary map, it should be able to have a garage if necessary. A large portion of the income could go into the city's coffers, how much could be a building setting.

Thanks.



Alek Ibub
BRAVO Guild
Corellia, Corbantis
Brawler 4-4-4-2 (Holo)
Scout 4-2-4-2
Marksman 3-4-2-4
Medic 1-1-0-2
CH 0-1-0-0
Grisbilen
Wed Feb 04, 2004 7:49 pm
#201

Put map pins for the existing ones for one.


And please for the love of god, fix the "leaving-bike-out-and-take-shuttle-to-fix-it" bug, is it so **edit** hard to fix a simple thing as this?

It would be funny though if the to-come vehicle custom colors would reset in the same way when using a shuttle.





A-Tek Weapons
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TantoComo
Wed Feb 04, 2004 9:15 pm
#202

I don't travel much, so I don't know the galaxy very well. But one in Bestine would save a lot of people a lot of time. Also, they should be added to "/find."




TTantoComoT


Czar_Tim
Wed Feb 04, 2004 9:50 pm
#203

dont know if it's been said, 9+ pgs. is to long, playeres should be able to buy their own garage to place where ever using lots of cource, they can choose poersonal, and make it free to repair or public and charge, like gas staitions they should have signs saying how much it cost per (create a measuring unit for dmg.) (the owner should have to put mineral/energy/power or somthing so every1 wont have 1) also large hoeses should havge a bvuilt in personal 1



Pokak Wavingfly (Bria) Currently respecing and cant decide between crap proffesion 1 or crap proffession 2
Wolveryne40
Thu Feb 05, 2004 8:01 am
#204

Placement of a garage in bestine would be where the old shuttle port was. Fill that gap in.


also garages should be built and used by master artisans. and be able to be a one slot usage. like a harvestor. since we have gas stations in the middle of nowhere. Should be a bit of a match in starwars as well. Just kinda makes sense the way the SW universe works.



He's dead Jim.
Eklectrick
Thu Feb 05, 2004 10:34 pm
#205

just label the garages on the overhead map. I don't think every city needs one, and I don't think you should move them right next to every starport. Also, I am fine with adding one for every advanced planet, BUT NOT IN THE OUTPOSTS. Please put them out of the way. if you must, create a small settlement/pirate base/imperial camp/etc and put a garage in there. So like on lok, add a garage to the secret imperial base there. My reason for this is the advanced planets are supposed to be challenging, and making it easier to use vehicles whilly nilly on them takes away from that challenge. Perhaps it can even cost more on the advanced planets than on the more traveled parts of the galaxy. "Repulsor core is busted. I can fix it, but I gotta send away to theed for one. it's gonna cost you."





Star Wars Galaxies or: How I Learned to Stop Worrying and Love the Jedi.
Gallanndro
Fri Feb 06, 2004 1:39 am
#206

every town or settlement that has a shuttle port or a star port should have a garage near the main traffic zone (the shuttle or star port)..... go for a drive and you will notice every town no matter how pokey and small has a garage in it with some old guy dressed in dirty overalls and a greasy rag in his hand ready to fill your tank or fix your radiator , so i think every township if it has a shuttle or not needs a Garage.



Stop by Glaide Motors for your vehicle needs.....Starsider/ Naboo/ Braxis/ 1110 6147 good prices and vendor is always stocked.
Lyze
Fri Feb 06, 2004 6:24 pm
#207

Well, how about Lok, anywhere on Lok, just one is all I'm asking for. There's at least one one on all naboo, coreillia, rori, tatooine and talus, yet even though Lok is a moon of a starter world it has none. Now, I know that it's not a beginner world, but isn't it a beginner/intermediate as opposed to a full intermediate like Dantooine? I'd say Dantooine deserves at least a couple too, being that it's a world you can build on. I personally live on Lok and it's a tremendous hassle to have to go all the way to Nym's, go to Theed, go the garage, pay for that, then have to go back to Nym's and home from there. By the time I'm back my swoops already got a couple of decay hits and I'm out 6-7k for it. And I have to do this on a bi daily basis when I'm busy. Really cutting into the acual play time.


As far as the other world that already have them, they don't need more, let them wait till they're player craftable. Just put them on the worlds people actually live on and don't have, that' sthe priority


imho anyways






Frayshea Treehater, Tarquinas Server
Legende
Sat Feb 07, 2004 2:18 am
#208

Garage WPs in the POI section of the datapad...



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Legende Des'Krieges
Elder Twi'lek Doctor of Shadowfire
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