Development Cycle Archive
Thread: IT 7-16: New Dungeon The Corellian Corvette
1) Since it is a "single player/group" experience, how long is this supposed to take to get through it? (Im hoping long, to make it epic)
2) In caves or dungeons, though your healers can pull out their droids, they still can not heal unless they are outside the cave, will there be designated "rest rooms" to heal up?
3) Dungeon rewards: in most quests of this nature, there is typically enough end quest rewards for each profession that might be there. In other words you beat the boss, hit the last room, and theres something there good for a fighter, doctor, crafter etc...Or will the rewards just be monetary/factional/badge driven?
Sorry if these have been ansered elsewhere but I am not reading 9 pages.
This dungeon is private isn't it?, i.e. only your grp is in there.
Can u only do this dungeon once?
What happens if a jedi goes there and then just stays there?. we he be out of reach of the bounty hunters?
SWG-Runesabre wrote:
Zutan wrote:
What I want to know on this.. Is this dungeon "instanced" so that ONLY you or ONLY your group can go in and would be alone in the dungeon? Or is it only restricted by anyone that actually does the quests can be shuttled up and all would share the dungeon at that point??
There is a big differense between the two types.. please clarify this for us
The dungeon has limited instances created so that only you and your group will be in a private copy of the dungeon at a time. Multiple groups can be enjoying the adventure simultaneously but each group will have their own copy and not impede upon each other.
I'm concerned that this and future instantiated dungeons will be exploited by jedi who can safely bring friends/buffbots with no fear of BHs ever being able to reach them.
Yes, I actually still would like to know how the BH can catch a Jedi who is on the corvette.
I reckon all the BHs with the Jedi bounty of the guy on the ship should be able to shuttle straight there, if the jedi is with a good grp of friends the BH has no chance, if the jedi is sat there afking, he is easy prey.
The whole ship's NPCs respawn as well, but the already unlocked doors and such don't reset (as in they stay unlocked) when you clone.
phijawrio wrote:
Finally, what's the cloning situation supposed to be on the ship? Cloning onboard results in waking up in the first room with the full complement of uncloned wounds and BF, plus no chance to reinsure your items (maybe not a problem for the factional version [though you do pick up a couple new clothing/armor items], but a big one for the neutral one).
It would only work for one day, after you log out you reappear next to whoever you gave the ticket to.
RabidEwok2 wrote:
I'm concerned that this and future instantiated dungeons will be exploited by jedi who can safely bring friends/buffbots with no fear of BHs ever being able to reach them.
Is confirmed that a Jedi can get this quest too?
I really would like to get some Jedi xp doing cool quests as this one, instead of just killing pikets for months.
Thx,
Gandulf