Development Cycle Archive
Thread: In-Concept Open Discussion (Week Ending 3-22-04)
WookieePower wrote:
Holstering and unholstering weapons, no real game mechaincs but a little more realism and SW feel. Running around with your weapon out dont allways look right and would look sharf having in on your side or back
damocles88 wrote:
Do not show logon or logoff to those who have you in their friends list
Do not show at all in others friends list
tells to you indicate to the sender that you are offline
We're adding a toggle to accomplish this. Its in the works.
yoda042 wrote:
Here is an idea for profession retention. This should give a reason for people to devote time to thier professions and cut down on the number of people who grind out profession after profession and never actually stick with one.
Give skill boxes that open up after a person has Mastered a profession. These skill boxes require no additional XP to get, only time. Lets take Creature Handler for example, once a person has been a Master Creature Handler for one month (earth time) they get the ability to train in "2nd Degree Master Creature Handler." This will give extra bonses to taming, training, or new tricks to teach your pets, or maybe even new creatures you can tame, but the only way to get this box, is to be an MCH for 1 month. You could add more boxes at varyinig intervals culmanating at "8th degree Master Creature Handler" after retainig MCH for 1 year.
I think this would be great for all those people that have devoted so many of their skill points to a chosen profession, for such a long period of time.+
Cool I guess this means my architect Fivo would get to stare at even more things he cannot build more than once, or experiment on to make better.
I like this idea, but literally everything I work on in architect crafting, even harvestors, has many lines of experimentation that were obviously put there for a reason but do not work.
Faster factories, more storage for housing structures, the list goes on. I like new things as well as the next guy, but I would love the current professions being fixed first.
I hope this won't affect Jedi bounties. I can accept that they will appear offline in my friends list but I hope droids will be able to see through this and do their job.
Thunderheart wrote:
damocles88 wrote:
Do not show logon or logoff to those who have you in their friends list
Do not show at all in others friends list
tells to you indicate to the sender that you are offline
We're adding a toggle to accomplish this. Its in the works.
Also, due to buffs and armor, you all shouldprobably consider almost doubling the HAMs on most Stormtroopers, Nightsisters, City Guards, NPCs in general, etc. etc.in this game (probablyx1.5 on all NPC HAMs). All NPCs (with a few exceptions) are very easy to kill.
Thunderheart wrote:
damocles88 wrote:Do not show logon or logoff to those who have you in their friends list Do not show at all in others friends list tells to you indicate to the sender that you are offline We're adding a toggle to accomplish this. Its in the works.
Do me a favor. Make sure Jedi can't exploit this to avoid BH.
nolan007 wrote:
Also, due to buffs and armor, you all shouldprobably consider almost doubling the HAMs on most Stormtroopers, Nightsisters, City Guards, NPCs in general, etc. etc.in this game (probablyx1.5 on all NPC HAMs). All NPCs (with a few exceptions) are very easy to kill.
That's the ticket, screw the wookiees.