Development Cycle Archive
Thread: Publish 10.2 feedback
HelpSaveWookiees
Wed Sep 15, 2004 8:28 pm
#183
mort666 wrote:
The change to the font used for chat and object to introduce a shadow is causing problems for myself with inducing vision problems which are resulting in migraines. Please either turn it off or provide an option to turn off the shadows. The previous font up until this patch was much more eye friendly.
100% agree! The new font is annoying.
MasterKadanne
Wed Sep 15, 2004 8:35 pm
#184
I love pub 10 and 10.2... only one problem I see... and it's a major one....
THE CAVE SPAWNS ARE BROKEN... they only spawn once a day...
THE CAVE SPAWNS ARE BROKEN... they only spawn once a day...
skywalker007l
Wed Sep 15, 2004 8:47 pm
#185
The only problem I have with this publish is this new font change and shadow to the text. Some may like it, but why not let us have a choice on what font we want to use (frankly it is very hard to read this new font)
P.S.- Can we get any word on the current status of the med xp cap/ medical xp to FS senses xp conversion rate (or more generally all other non combatant classes) If you take a look at it, doctors have to cap their med xp 120 times while combatants only have to cap theirs 20 times..something is grossly unbalanced here....
P.S.- Can we get any word on the current status of the med xp cap/ medical xp to FS senses xp conversion rate (or more generally all other non combatant classes) If you take a look at it, doctors have to cap their med xp 120 times while combatants only have to cap theirs 20 times..something is grossly unbalanced here....
Vmob
Wed Sep 15, 2004 10:05 pm
#186
did anyone find that food and drinks are broke. I have taken brandy andahresa (sp) and both buff died after 10 min while the filling lasted for the full time (no it was not bf)
Stay Sic
"I save all the bullets from ignorant minds"
Cegro
Wed Sep 15, 2004 11:00 pm
#187
Nothing to do with Pub 10.2 but just a suggestion. I think that Veteran Players should be able to get more skill points. I don't know about the rest of you but I can't stand Noobs that grind 2 professions and kill everyone on the server. It shouldn't be like that. The people that have played for a long time should get something that makes them stronger. More skillpoints would be great.
Skuzz
Wed Sep 15, 2004 11:01 pm
#188
I love the new font treatment, i think its the best yet actually. I hope you guys either keep it or add an option for folks to disable the drop shadows if they dont want em (as apparently some arent fond of it). Nice job tho. =)
Okidievi
Wed Sep 15, 2004 11:17 pm
#189
This is a publish?? Thought it was just a bug fix. I do like the vehicle/droid customizations up to 200 and the fact that the data pad now shows the number of vehicle customizations left. I also like the icons for weapon swapping. But what the heck happened to the new content we should be getting with the publishes? What the heck was even publish 10.1?? Where are my new music quests and songs? Good grief. I have been waiting for the bounty hunter, musician and smuggler revamps since I came back in March. I guess I will be waiting for at least another 3 March's to go by before I see these.
This I have to say is the second most disappointing publish I have seen. Second only to the mysterious publish 10.1 that seems to have past right by me.
RyceSWG
Wed Sep 15, 2004 11:17 pm
#190
Not sure where to post this but ... for everyone who used /mailSave to save off your email in prep for the mail purge ....
I wrote a quick lil' .mail file browser. It will let you browse all those mail files in a email-like interface. If you would like you can download it at PerfectionCity.com
This is an early version, I hope to release a more full featured one sometime in the future, but given the recent email purge I thought I'd toss this up.
(Alternate Download: SWG Mail Browser)
Message Edited by RyceSWG on 09-16-2004 01:20 AM
RumbleSteelskin
Thu Sep 16, 2004 12:00 am
#191
Ha!
The Imperial POI on Talus has been missing an elevator button to get to the lower floors for a little over a year now. It kills me that stuff like that goes basically ignored but someone thinks its a good idea to mess with the fonts. My point being, how hard would it be to put in a single elevator control?
BTW:
The /move up xxx and /move down xxx commands don't work for me either, but it's a location issue. I placed 2 new tents that neither command works in. BUT, they work just fine in my house and hospital. Go figure. I turned in a help request and the official answer was:
Use the radial menu to move the items up and down 1 space at a time.
Message Edited by RumbleSteelskin on 09-15-2004 03:01 PM
mesome
Thu Sep 16, 2004 12:08 am
#192
RumbleSteelskin wrote:Ha!The Imperial POI on Talus has been missing an elevator button to get to the lower floors for a little over a year now. It kills me that stuff like that goes basically ignored but someone thinks its a good idea to mess with the fonts. My point being, how hard would it be to put in a single elevator control?
Yea, I doubt that one will ever get fixed. I suppose if they put some part of the Jedi trials in the bottom or the POI it might though. /rolleyes
Amscu_Edfo
Thu Sep 16, 2004 12:09 am
#193
In regards to the patch notes posted on the front page:
I realize it is a mini-Publish but come on, are you kidding me? That's it? No: Body Shot 3 has been fixed. No: Carbineer's special costs have been reduced by 33%. No: Smuggler's tool's condition now directly relates to quality of slice? Give me a break. Glad to see the devs are working hard... I mean, hardly working. On THIS game at least.
Oh yeah, and when you are looking to emails as a bandaid for the server problems, you really need to buy some new hardware. Seriously, limiting emails to 4000 characters is a joke and the last act of a desperate Dev team. How much overall space did that save you? 100,000 bytes? LOL.
I realize it is a mini-Publish but come on, are you kidding me? That's it? No: Body Shot 3 has been fixed. No: Carbineer's special costs have been reduced by 33%. No: Smuggler's tool's condition now directly relates to quality of slice? Give me a break. Glad to see the devs are working hard... I mean, hardly working. On THIS game at least.
Oh yeah, and when you are looking to emails as a bandaid for the server problems, you really need to buy some new hardware. Seriously, limiting emails to 4000 characters is a joke and the last act of a desperate Dev team. How much overall space did that save you? 100,000 bytes? LOL.
Trimatthias
Thu Sep 16, 2004 12:28 am
#195
T%iggs - its quite simple. Over the last year, players and correspondents alike have been asked repeatedly what they want, their feedback and for suggestions. This promptly dissapears into the giant black obelisk that is the SWG dev team. these suggestions are rarely if ever commented upon, the top picks that correspondents have been throwing up time after time after time have remained largely the same since launch.
Ill put forward my feedback on pub 10.2 - STOP DOING PUBLISHES!
do something else that takes care of the community, as in each publish, take one item off of the correspondents top 20 picks for profession problems and fix those - one for each profession. when the profession correspondents cant come up with any more bugs in their respective professions, then... feel free to go back to putting out publishes.