Development Cycle Archive
Thread: Developing a Solution for the Faction Base Issue
Ok guys.
Here is the latest update on this issue. We are going with the 5 minute TEF fix as its listed here BUT it wont be until early next week. With all the changes and the testing, we don't want to push out something to make anything un-stable for the weekend because those are the busy times. We're going to leave the fix in our QA for a couple more days, give it some more polish and push it out next week.
I will continue to work on the Graphic Display of the TEF on HUD's for you and let you know what the answer is...
Have a great weekend ![]()
Thunderheart wrote:
I will continue to work on the Graphic Display of the TEF on HUD's for you and let you know what the answer is..
Umm ... how about a system message that says "You now have a Temporary Enemy Flag"?
Thunderheart wrote:
I will continue to work on the Graphic Display of the TEF on HUD's for you and let you know what the answer is...
Do not bother TH, the TEF has been working well on test center for over a week, works great too. Nice flag shows next to you name, cannot miss it.
Took Alot
New Hope The first player city (run by players in the game)
Master Medic/Novice Doctor 2,3,3,3/Novice Pistoleer 0,0,2,0
Am I to understand that all TEF's will be 5 minutes in length now?
I ask you to reconsider this.
If people are out killing enemy troops and they get reported back to command (get a TEF) the opposing army and its members are going to forget that within 5 minutes.
If people want to commit the crime of attacking Imperial soldiers (or rebels conversely) they should face the possibility of retribution for their actions.
5 minutes is nothing...
yes 5 minute is no consequence
might as well make it 1 minute or hell 30 seconds
5 minutes is nothing...
Thunderheart wrote:
Ok guys.
Here is the latest update on this issue. We are going with the 5 minute TEF fix as its listed here BUT it wont be until early next week. With all the changes and the testing, we don't want to push out something to make anything un-stable for the weekend because those are the busy times. We're going to leave the fix in our QA for a couple more days, give it some more polish and push it out next week.
I will continue to work on the Graphic Display of the TEF on HUD's for you and let you know what the answer is...
Have a great weekend
That's such a lame, unimaginative fix. Not only that, it throws this whole thread in the can. Why even bother asking people when you're going to go with the original, screwed up idea in the first place?
Challenge answer 2: Take some extra time to go home... While I love casual player friendliness, casual players are unlikely to last minute 'Oh, i think I'll attack some stormtroopers and -cannot- wait to log out, and will complain if I have to log out in the open'.
/cheer
Thunderheart wrote:
(Also, I am checking to see if we can the TEF flag on the HUD implemented in real time with this fix)
PLEASE PLEASE PLEASE! That would make so many of us VERY happy. I know I've been caught off guard and killed way too many times because I didn't know I had one of these derned things.
Why are things always made more difficult than they need to be?
Remove the TEF system altogether. It is unneccessarily complicated. Does it not occur to anyone that all these problems could be permanently solved simply by getting rid of the system?
Either you are Overt or Covert. When you die, you become Covert and have to re-declare to PvP. An end to Clone Wars altogether. Better yet, you have to wait a certain amount of time between dying after cloning and re-declaring. That makes PvP, FINALLY, a matter of decisive engagements. He who puts down the opposing team first wins.
Also, why are we bothering with all this talk about TEFs and houses when the terminals on a majority of the faction bases are not spawning during vulnerable times? Isn't that a lot more important than this house thing?
Give us real GCW content (consistenyl destroyable bases) with a winnable PvP system (no TEFs) and I guarantee you will see a lot more straight-up fighting and this house business will cease to be an issue.
- Lt. Cairne Cantasti
Commanding Officer
502nd stormtrooper regiment ![]()