Development Cycle Archive

Thread: Friday Feature May 28th, 2004 – Jedi Archives Volume III

IceMonkey05
Fri Jun 04, 2004 5:27 pm
#170

Cool beans.




~Tweedios~


- Dark Jedi Elder -

Master Lightsaber - Master Force Defense - Force Healing

dannyny22
Fri Jun 04, 2004 6:07 pm
#171

Feature Friday June 4th???????


anything??????????





This type of business ethic continues at SOE because of their CEO, John Smedley. Little does the public know, that Star Wars Galaxies was scrapped in 2002 and redeveloped in 14 months from the ground up. In a meeting, they asked how they could get away with releasing such an unfinished product. John Smedley stated that people will buy it because it has a Star Wars name on it - and then laughed as they said they would complete the retail product (which consumers have already paid $49.99 for) with approximately 2 years of subscription revenue

[[[[[[[[[[nnnnWX9ggggggggggggggggggggg
Spinalx99x
Sun Jun 06, 2004 4:33 am
#172

DAMMIT, I don't like patch 10. My main character is a Wookie and I don't want a Jedi Wookie, but this means I have to delete my current char (lose all my time and effort that I've put into this char)to create a human char and then I still have to complete the Jedi quests which will be very difficult for a noob character I presume. While others have 2 slots! I don't want to be limited into 1 type of char. Change it PLZ!!!






_________________________________________________________________
#1. Spinal ~TDR~ (Farstar-Europe)
Master Swordsman / Master Teras Kasi / Carbineer
{[ HellForCe MeGaCorp ]} ::-2075 -3812:: Tatooine, Bestine
_________________________________________________________________
#2. O'rion van HellForce (Chimeara-Europe)
Noob / MedicNoob / 4ever
_________________________________________________________________
Spinalx99x
Sun Jun 06, 2004 4:36 am
#173

Im starting to enjoy the game less and less when I read new patches like this. Its always "nerved this" "nerved that" "**edit**ed up the jedi system this" "**edit**ed up the jedi system that". Please make the game better not worse. Maybe I should check out other games like WOW because this is just **edit**ed up.



_________________________________________________________________
#1. Spinal ~TDR~ (Farstar-Europe)
Master Swordsman / Master Teras Kasi / Carbineer
{[ HellForCe MeGaCorp ]} ::-2075 -3812:: Tatooine, Bestine
_________________________________________________________________
#2. O'rion van HellForce (Chimeara-Europe)
Noob / MedicNoob / 4ever
_________________________________________________________________
dannyny22
Sun Jun 06, 2004 7:50 am
#174

I like the idea of your main being the possible jedi character. Its the way it should always have been from the beginning. My opinion is if you dont want to always play as a jedi then make another character on another server. Thats why the let us make more than one so we have a wide variety of stuff in the star wars universe to do.


KEEP PUB 10 the way its gonna be Its an awseome idea


(Dakin MacWalker)


Teras Kasi Master

Master Brawler

Master Marksman

Commando



This type of business ethic continues at SOE because of their CEO, John Smedley. Little does the public know, that Star Wars Galaxies was scrapped in 2002 and redeveloped in 14 months from the ground up. In a meeting, they asked how they could get away with releasing such an unfinished product. John Smedley stated that people will buy it because it has a Star Wars name on it - and then laughed as they said they would complete the retail product (which consumers have already paid $49.99 for) with approximately 2 years of subscription revenue

[[[[[[[[[[nnnnWX9ggggggggggggggggggggg
sketch123
Sun Jun 06, 2004 1:24 pm
#175


I find it quite ridiculous that there is no way to advance beyond knight permanently. If knight stays the way it is right now, jedi will be obliterated. Yes I do think the FRS is a good idea, but should only be used for additional modifers and/or robes.


Its very unreasonable, but probably under the FRS that someone could go from the equivalent of a Jedi master to a knight in one day. Jedi masters just do not forget how to be jedi masters. Sure, the more they fight, the better they become (FRS modifiers). But you just don't go from master to knight by losing duels.


This is very unreasonable.


It would have made more sense to put it


2 mastered trees (or 8 level 4's) for knight


3 mastered trees (or 12 level 4's) for guardian


4 mastered trees for master


The FRS system should be independ of advanced to the no longer existant guardian and master.


It could be incorporated so that to even gain access to advancing to guardian and master, you need to enter the FRS, but to say that you can go from master back to knight is ridiculous.


And yes, they could make it so that even jedi masters still really would want to enter FRS to gain even more powerful. But to get rid of anything past knight permanently is unfair, especially to those already past knight now.




_____________________________________________________________________
Hi, my name is Harlequinn, and I just wanna say that thanks to Kanye's workout plan I was able to land me a Jedi Knight, I got me a free trip to naboo, and whats most importantly, I don't gotta worry about those BHs no more. Thanks to kayne's workout plan, I'm the envy of all my friends. See I pulled me a jedi knight, and I ain't gotta grind on dantoonie again.
P-Nice
Sun Jun 06, 2004 5:45 pm
#176

You devs are pending too much time on this Jedi crap when there is so much more to deal with!!!!



Bugs
-------------------------------------------------------------------
1: Whisper Bird missions on Yavin still bugged/duds


2: Rubber band effect of dismount still going strong (some times up to 150m from dismount


spot)


3: Up command in /movefurniture up xx still very flakey (hardly ever works for me)


4: Animation on harvesters still flakey (mainly heavy mineral)


5: Factory Crates of mines still read 0


6: Speerdes STILL auto store for no reason


7: After "storing" speeder bike it is still in the world and you can still be on it. Calling


it again causes another instance of it.


8: About every 3rd (or more) Bounty Hunter mission is bugged


9: Most of Pistoleer Prof. is bugged/not working


10: Ticket Collector still needs to be clicked a number of times to function


11: Jawa Ion rifle does not work on lairs


12: You can still get a TEF even if your OVERT


13: Getting stuck on speeder in front of THEED starport - attempting to store bike causes a


type of cant fit in inventory error, and dismounting is nonfunctional!


14: In you grand attempt to fix the -shooting through walls of faction bases to kill troopers


on the outside for faction farming exploite - you made it so that when fighting them on the


outside of the base they are able to walk through the retaining all like it wasnt even there!


15. Mission completion for a mission will not report even though it's done.


16. Sometimes you complete the mission and the waypoint remains even though lair is gone.


17. The mission reward split is not reported.


18. The mission reward may not be paid.


19. Pets may get a share of the reward.


20. Sometimes reward is paid into cash instead of the bank.


21. Dantooine is still laggy during peak hours


22. Missions on Dantooine dont pay out after mission is complete


23. The NPC will totally disapeer leaving you with no exp



Imbalances
----------------------------------------------------


1: Faction Turrets still FAR FAR FAR too weak both in damage and hitpoints


2: Rifleman Jawa rifle need a HUGE nerfing to 1/2 power or less


3: Combat Medic or DOC badly needs AREA poison / Disease cure


4: All GEO weapons need to be taken out of the game or nerfed big time


5: Armor needs to be completely redone and PLEASE do not add any super loot armor (ris) this


causes HUGE Imbalances


6: Total number of Jedi needs to be regulated to no more then 20%-30% of server population


7: Cost of repair on Speeder, and Swoops is actually more then it cost to make a new one. Now


its cheaper to buy CRATES of speeder and throw them away when they blow up - desposable bikes


is that the intention here?


8: HAM cost on most wepons is to high witch causes the game to be unplayable with out buffs



General Problems
----------------------------------------------------


1: All new content (GEO Cave / Corvett / Death Watch) is being added for only elite combat


people. This is a total outrage and needs to be delt with we need new content that ALL


players can enjoy!


2: Moons such as Rori and Talaus need some harder POIs to attract trafic and people to them.


POIs on these moons pose no challange for elite combat players.


3: If you have a TEF you cant even enter you own established residence. TEFed people should


have access to all buildings in the city they live in, and Guild Hall they belong to.



NOTE: This list is just the beginning, I will be bumping and adding more as I go!


Keblin
Sun Jun 06, 2004 6:23 pm
#177



Ive been playing swg since july of 03'. I think that the way the jedi has been dealt with so far is one sided. Why didnt you just tell the players, if you dont have the time to be a hardcore gamer and master 18-31 proffesions then give up your hopes of being a jedi. I just mastered my 12th proffesion today and I try to enjoy each one before i drop it and start somthing new. I know I cant grind the rest out by publish 9 and I dont like being rushed to try. This game was great before hologrinding and all the talk of proffesion mastery is the "key to FS". That was when the casual role players thought they had a chance of stumbling upon somthing that would lead them to FS. Soon enough the servers will be full of jedi and I imagine that the in game economy will take a hit due to everyones main being pushed into fs. Im gona stick around to see it, well at least til MxO come out...



Keblin


(Master TKA)


(Master Rifleman)


dannyny22
Mon Jun 07, 2004 12:12 am
#178

I would like to throw in my two sense on the timing of the CSR's. I have applauded their efforts on the new upcoming jedi revamp but am wondering now about their time management. This has been in the making for six months now and I would have thought that at least the first part would have been published at least two months ago now. The reason I am bringing this up is because originally the beginning of the revamp was supposed to be June 8th and I am now hearing that it is gonna be the 22nd. As a gamer that is very frustrating and I just think an explanation would be in order.


Again I happen to think all of the ideas for the revamp are awseome especially the idea of the main becoming the one who will be force sensitive.



This type of business ethic continues at SOE because of their CEO, John Smedley. Little does the public know, that Star Wars Galaxies was scrapped in 2002 and redeveloped in 14 months from the ground up. In a meeting, they asked how they could get away with releasing such an unfinished product. John Smedley stated that people will buy it because it has a Star Wars name on it - and then laughed as they said they would complete the retail product (which consumers have already paid $49.99 for) with approximately 2 years of subscription revenue

[[[[[[[[[[nnnnWX9ggggggggggggggggggggg
Jimborinius
Mon Jun 07, 2004 12:19 am
#179

as a non-jedi who isagainst the main char being FS, i think we should wait for another 3 months.



0000000000000000000000000
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0000000000000000000000000 Waypoc Jaypec
0000000000000000000000000 <MoM><FWA><RoM>

0000000000000000000000000 Light Jedi Elder ~ FWA Council
0000000000000000000000000 "Master of All Trades - Jack of None" ~ Me
PhimaKirsto
Mon Jun 07, 2004 12:51 am
#180

This may be answered somewhere, if it is I have missed it. )

From what I have read, pearls that are not in sabres are going to be changed to the new untuned pearls, what about crystals? Are they going to be changed to something useful, or will we be stuck with a load of very expensive decorations?

I'd really like to see a definitive answer to this, need to know if I should unload all my crystals asap, or are any of them going to be useful after publish 10?

What I'd like to see happen is for each crystal to be changed for a usable one, with the type of crystal the change into being randomised.



Phima Kirsto: Elder Jedi ~ Kialo Egi: Engineer ~ Kan'is Kirsto: Random crafter
Kanis Kirsto: Bothalorian Commando ~ Rykran Anyra: Entertainer

Valcyn Crafters Memorial Public Crafting Centre, Tatooine (-1690, -4840)


"Courage shall grow keener, clearer the will, the heart fiercer, as our force faileth"
Lotlhlorien
Mon Jun 07, 2004 10:44 am
#181

Wrong move SOE..


My feel for the whole thing is that SOE has finally hit the "We'll do anything for an extra 15 bucks in our pocket, and another sorry sap on our servers" phase.. All is lost, there is no need to try and reason with them, they will do what they want, when they want, and charge what they want because people want to be jedi's. To all the players, like myself, who believe that this is not going to be good for this game.. its alright.. cut your losses. No matter how much we reason and prove our points, they won't be heard. Blizzard is coming out with WoW... I hear Lineage II is alright... *shrug* Who knows what will happen when SOE loses their SWG player base, or gain an entire server of Jedi's... Guess we'll see...
dhcpSilicon
Mon Jun 07, 2004 1:22 pm
#182

Can't wait for publish 10 - I'll be fully armored and one ass-kicking Antarian Ranger Wookiee =D
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