Development Cycle Archive

Thread: Publish 10.2 feedback

VendtDarkfell
Wed Sep 15, 2004 4:19 pm
#157






Tiggs wrote:







wickedHangover wrote:
BROKEN:



/moveFurniture Up

and

/moveFurniture Down


I had these macroed and hot keyed to move stuff around my hospital, all the move furniture commands are working fine with the exception of moving items up or down. Can we get this fixed?





Check your macros please. I was messing around with furniture a few hours ago and had no problem with my macros.


This has been happening to me off and onsince the feature was first added. I haven't been able to determine any consistent cause, however. It usually is fixed the next day when I sign back on.




Encumbrance for inventory has been added. If a player's inventory is overfull/overloaded by means of loot, quest rewards, etc, the player will no longer be able to move. If this occurs, a player will have to choose and delete an item from inventory before being able to move again. When you are overloaded by +1 items, your inventory icon begins to blink (like when you have email messages). When you are overloaded by +2 items, you get a big red message in the middle of your screen that never goes away that says "Inventory Overloaded - You can not move.


My wife had a problem with this the other day. We've both suffered through a problem where items "disappear" from our inventory, particularly when entering/leaving a house. Unfortunately, she didn't notice the items "disappear" and picked up a backpack from the house. Everything was fine until she re-entered the house later and the missing items "reappeared" in her inventory, pushing her over the limit. Not sure why this was added, but my experience so far has not been good.





Tam Darkfell (Intrepid/Infinity)




Skarii
Wed Sep 15, 2004 4:23 pm
#158






Tiggs wrote:





wickedHangover wrote:

BROKEN:


/moveFurniture Up

and

/moveFurniture Down


I had these macroed and hot keyed to move stuff around my hospital, all the move furniture commands are working fine with the exception of moving items up or down. Can we get this fixed?





Check your macros please. I was messing around with furniture a few hours ago and had no problem with my macros.






I'm sure his macro's are set up just fine. I had the same issue a week or so ago where I could not move an item up. I logged out and in and everything worked fine after that.


Haven't seen it since, but I've only moved a few items up/down. It was here prior to this latest update and I did not /bug it because it only happeded once to me.



Skarii





Kyara01
Wed Sep 15, 2004 4:25 pm
#159

Please save Grimbear/Akane's ingame magazine the "Phoenix Call". Don't destroy all his hard work to add content to our server and help bring it to life! Increase the email limit, even if its only for Grimbear's magazine - please! Pretty please with cherries on top?!



___________________________________

Kyara Whilm
...alias Sienna Iolo

Captain of the Elysium
Holothuria
Wed Sep 15, 2004 4:34 pm
#160

Tiggs, I think you screwed up--you accidentally gave some straight answers. Won't that get you fired at S.O.E.? As long as you're doing it, here are some questions:


1) Any word for people who didn't get credit for the holocorn professions they mastered? This, along with a couple thousand other posts, was ignored the last time I asked.

2) A few months ago, there was talk of instituting a quest-based system for getting a jedi. Why was this tossed aside in favor of the current x.p.-grind system?

3) Why can't a scout unlock the force-sensitive branch with all the scouting skill mods without having a combat class?

4) Is there any chance that someone who is both a master bio-engineer and master creature handler will get viable play value, or will the game's "content" continue to involve combat almost exclusively?

5) On the matter of content--oh, nevermind, there's way too much to go into there.


Please note, Tiggs, that my cynicism is not directed toward you in the least. As far as I'm concerned, you're the only chance at salvation S.O.E. has in this public-relations crisis it doesn't seem to recognize it's having--particularly since Thunderheart's job seems to be to light the fuse and run.
JustanOobie
Wed Sep 15, 2004 4:39 pm
#161

/move up and /move down commands are definetly broken. No one in any building of our city can use the command.





llll-Peebo, Swordsman/TKM-llll
-Jack' Hammer, Jedi Padawan-
-Justan Oobie, Chef/Doc-

Wista
Wed Sep 15, 2004 4:39 pm
#162






Tiggs wrote:


Additional information:


Regarding the drop shadow fonts -- we are looking into this







Don't look into it. It was fixed in today's patch.





~ Wista Eti ~ Jedi Padawan
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~ Lexxy ~ 12 Point Architect
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PlayeroftheDay
Wed Sep 15, 2004 4:47 pm
#163






Holothuria wrote:

Tiggs, I think you screwed up--you accidentally gave some straight answers. Won't that get you fired at S.O.E.? As long as you're doing it, here are some questions:


1) Any word for people who didn't get credit for the holocorn professions they mastered? This, along with a couple thousand other posts, was ignored the last time I asked.

2) A few months ago, there was talk of instituting a quest-based system for getting a jedi. Why was this tossed aside in favor of the current x.p.-grind system?

3) Why can't a scout unlock the force-sensitive branch with all the scouting skill mods without having a combat class?

4) Is there any chance that someone who is both a master bio-engineer and master creature handler will get viable play value, or will the game's "content" continue to involve combat almost exclusively?

5) On the matter of content--oh, nevermind, there's way too much to go into there.


Please note, Tiggs, that my cynicism is not directed toward you in the least. As far as I'm concerned, you're the only chance at salvation S.O.E. has in this public-relations crisis it doesn't seem to recognize it's having--particularly since Thunderheart's job seems to be to light the fuse and run.







I disagree, I think TH is always willing to respond to our issues, but when you ask a question like:


"A few months ago, there was talk of instituting a quest-based system for getting a jedi. Why was this tossed aside in favor of the current x.p.-grind system?"


You aren't asking a question you are stating that the current publish of Jedi is not up to par with what you think it should be, I agree with you...but you aren't asking a question that can be answered by him and you know it.


I've had TH respond to a couple of my questions, but only when they were that,pure questions.He won't repspond tomy negative rhetoric orflame/questions. (I wouldn't either)


Anyways, I'm not trying to start static but perhaps you should use rhetoric to your advantage, rhetoric in definition is:


Skill in using language effectively and persuasively.


I suggest stating your questions in a more artful manner. Such as:


TH or Tiggs - The Jedi revamp wasa refereshing change from the previous system, the Hologrind. Thesystem we have nowobviously is quest based, which you promised and delivered, but there is a major concern over the amount of experience needed to become Force Sensative. Many of us would like to know if the experience trees which are currently being used are set in stone or, after time and evaluation, the team maychange these requirements to better tune the system? Any advise on this would be much appreciated!

Message Edited by PlayeroftheDay on 09-15-2004 04:48 PM

Geko26
Wed Sep 15, 2004 4:50 pm
#164


Where's the Content!?


Tiggs, you still haven't addressed this.


What about the Entertainers??


The last change to BH'ers, when we got the SP decrease, was tied to a patch and had to wait until the other buggy stuff was finished before implementation. Why didn't you guys hold this patch until the bug with the Entertainer quests was fixed. At least then you could have had SOME semblance of content with this patch.


I know that most of the team is tied up in JTL but a mini-publish that contains ZERO content is horrible and probably should have just waiting until after JTL if that was the problem.


Come on....


Message Edited by Geko26 on 09-15-2004 04:56 PM

Jediforcefighter
Wed Sep 15, 2004 4:55 pm
#165

This whole system is screwed up. What happened to the saying that the new system would be a quest-based system? Why do we have to grind nearly impossible amounts of exp to only aquire 1 box? Im at 6 days from the next phase and i've only completed 40% of the first branch which is about 25% of the exp required. What is the point in this? Depression is running high for me and the "new system" seems to be a big fator in it.



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Kyushujin
Wed Sep 15, 2004 5:00 pm
#166

Hi,


I just wanted to point out that this new shadow font is making it difficult to play the game for any period of time. It is making the eyes struggle to focus.


It has only improved system messages on screen. It's not good in the chat window.


Is there a way to make it so people can change it back to the way it was?


If not, my eyes are more important then playing this game.


Thank you.
WookieBounty
Wed Sep 15, 2004 5:03 pm
#167

I did the Alturism quest days after it was revamped and its been bugged ever since. The farmer wants me to find his family but they won't show up when I go to the cave. It worked the first time but when I left the cave with the wife and daughter the kid said thank you and they both left but I never received anything. i /bugged and /ticketed this and CSR said sorry (as usual) and nothing since then.....what do I do?? Just miss out on this content or can a dev give me my reward?!?!?!?!?!?!?!?!?!?!?!?!? thanks



§
Soar...Master Smuggler
Soar....lvl 60 Human Mage
h TarquinasLegion.comh
Seafodderer
Wed Sep 15, 2004 5:03 pm
#168







TH or Tiggs - The Jedi revamp wasa refereshing change from the previous system, the Hologrind. Thesystem we have nowobviously is quest based, which you promised and delivered, but there is a major concern over the amount of experience needed to become Force Sensative. Many of us would like to know if the experience trees which are currently being used are set in stone or, after time and evaluation, the team maychange these requirements to better tune the system? Any advise on this would be much appreciated!




I would think you'd better be careful what you ask for... Here's what's going to happen:The hard-core grinders (who didn't unlock on Holos) willplow their way through the amazingly large exp requirements and become Jedi =>the number of active Jedi on the servers will increase dramatically => the Devs will increase the amount of exp required to become Jedi (ala increasing hidden Holo professions from 1 to 4).


Remember, you heard it here first!....




--------------------------------------------------------------------------------------
Achiever 80%
Explorer 73%
Socializer 40%
Killer 6%
"We're on the road to EQ in space, constricted by continuity and a player economy." -- Nowakai-Evatosa
Holothuria
Wed Sep 15, 2004 5:11 pm
#169






PlayeroftheDay wrote:






Holothuria wrote:

Tiggs, I think you screwed up--you accidentally gave some straight answers. Won't that get you fired at S.O.E.? As long as you're doing it, here are some questions:


1) Any word for people who didn't get credit for the holocorn professions they mastered? This, along with a couple thousand other posts, was ignored the last time I asked.

2) A few months ago, there was talk of instituting a quest-based system for getting a jedi. Why was this tossed aside in favor of the current x.p.-grind system?

3) Why can't a scout unlock the force-sensitive branch with all the scouting skill mods without having a combat class?

4) Is there any chance that someone who is both a master bio-engineer and master creature handler will get viable play value, or will the game's "content" continue to involve combat almost exclusively?

5) On the matter of content--oh, nevermind, there's way too much to go into there.


Please note, Tiggs, that my cynicism is not directed toward you in the least. As far as I'm concerned, you're the only chance at salvation S.O.E. has in this public-relations crisis it doesn't seem to recognize it's having--particularly since Thunderheart's job seems to be to light the fuse and run.







I disagree, I think TH is always willing to respond to our issues, but when you ask a question like:


"A few months ago, there was talk of instituting a quest-based system for getting a jedi. Why was this tossed aside in favor of the current x.p.-grind system?"


You aren't asking a question you are stating that the current publish of Jedi is not up to par with what you think it should be, I agree with you...but you aren't asking a question that can be answered by him and you know it.


I've had TH respond to a couple of my questions, but only when they were that,pure questions.He won't repspond tomy negative rhetoric orflame/questions. (I wouldn't either)


Anyways, I'm not trying to start static but perhaps you should use rhetoric to your advantage, rhetoric in definition is:


Skill in using language effectively and persuasively.


I suggest stating your questions in a more artful manner. Such as:


TH or Tiggs - The Jedi revamp wasa refereshing change from the previous system, the Hologrind. Thesystem we have nowobviously is quest based, which you promised and delivered, but there is a major concern over the amount of experience needed to become Force Sensative. Many of us would like to know if the experience trees which are currently being used are set in stone or, after time and evaluation, the team maychange these requirements to better tune the system? Any advise on this would be much appreciated!


Message Edited by PlayeroftheDay on 09-15-2004 04:48 PM





The problem here is that your way of phrasing the question is less rhetorically effective. There is a difference between an artful use of language and shameless flattery. What Isaid was not flaming;I was expressing myearnest displeasure--your phraseology falls far short of this. If they do not like this kind of question, it is only because they recognize the truth in it. Also, nothing I said was new; it is only because of my growing frustration over developer acknowledgment being entirely absent that I chose to take the tone that I did. Finally, if Thunderheart does indeed only respond to questions like the one you posted, it is only further demonstration of the poor job he is doing.
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