Development Cycle Archive
Thread: Publish 10.2 feedback
Tiggs wrote:
wickedHangover wrote:
BROKEN:
/moveFurniture Up
and
/moveFurniture Down
I had these macroed and hot keyed to move stuff around my hospital, all the move furniture commands are working fine with the exception of moving items up or down. Can we get this fixed?
Check your macros please. I was messing around with furniture a few hours ago and had no problem with my macros.
This has been happening to me off and onsince the feature was first added. I haven't been able to determine any consistent cause, however. It usually is fixed the next day when I sign back on.
Encumbrance for inventory has been added. If a player's inventory is overfull/overloaded by means of loot, quest rewards, etc, the player will no longer be able to move. If this occurs, a player will have to choose and delete an item from inventory before being able to move again. When you are overloaded by +1 items, your inventory icon begins to blink (like when you have email messages). When you are overloaded by +2 items, you get a big red message in the middle of your screen that never goes away that says "Inventory Overloaded - You can not move.
My wife had a problem with this the other day. We've both suffered through a problem where items "disappear" from our inventory, particularly when entering/leaving a house. Unfortunately, she didn't notice the items "disappear" and picked up a backpack from the house. Everything was fine until she re-entered the house later and the missing items "reappeared" in her inventory, pushing her over the limit. Not sure why this was added, but my experience so far has not been good.
Tam Darkfell (Intrepid/Infinity)
Tiggs wrote:
wickedHangover wrote:
BROKEN:
/moveFurniture Up
and
/moveFurniture Down
I had these macroed and hot keyed to move stuff around my hospital, all the move furniture commands are working fine with the exception of moving items up or down. Can we get this fixed?
Check your macros please. I was messing around with furniture a few hours ago and had no problem with my macros.
I'm sure his macro's are set up just fine. I had the same issue a week or so ago where I could not move an item up. I logged out and in and everything worked fine after that.
Haven't seen it since, but I've only moved a few items up/down. It was here prior to this latest update and I did not /bug it because it only happeded once to me.
Skarii
Tiggs wrote:
Additional information:
Regarding the drop shadow fonts -- we are looking into this
Holothuria wrote:
Tiggs, I think you screwed up--you accidentally gave some straight answers. Won't that get you fired at S.O.E.? As long as you're doing it, here are some questions:
1) Any word for people who didn't get credit for the holocorn professions they mastered? This, along with a couple thousand other posts, was ignored the last time I asked.
2) A few months ago, there was talk of instituting a quest-based system for getting a jedi. Why was this tossed aside in favor of the current x.p.-grind system?
3) Why can't a scout unlock the force-sensitive branch with all the scouting skill mods without having a combat class?
4) Is there any chance that someone who is both a master bio-engineer and master creature handler will get viable play value, or will the game's "content" continue to involve combat almost exclusively?
5) On the matter of content--oh, nevermind, there's way too much to go into there.
Please note, Tiggs, that my cynicism is not directed toward you in the least. As far as I'm concerned, you're the only chance at salvation S.O.E. has in this public-relations crisis it doesn't seem to recognize it's having--particularly since Thunderheart's job seems to be to light the fuse and run.
I disagree, I think TH is always willing to respond to our issues, but when you ask a question like:
"A few months ago, there was talk of instituting a quest-based system for getting a jedi. Why was this tossed aside in favor of the current x.p.-grind system?"
You aren't asking a question you are stating that the current publish of Jedi is not up to par with what you think it should be, I agree with you...but you aren't asking a question that can be answered by him and you know it.
I've had TH respond to a couple of my questions, but only when they were that,pure questions.He won't repspond tomy negative rhetoric orflame/questions. (I wouldn't either)
Anyways, I'm not trying to start static but perhaps you should use rhetoric to your advantage, rhetoric in definition is:
Skill in using language effectively and persuasively.
I suggest stating your questions in a more artful manner. Such as:
TH or Tiggs - The Jedi revamp wasa refereshing change from the previous system, the Hologrind. Thesystem we have nowobviously is quest based, which you promised and delivered, but there is a major concern over the amount of experience needed to become Force Sensative. Many of us would like to know if the experience trees which are currently being used are set in stone or, after time and evaluation, the team maychange these requirements to better tune the system? Any advise on this would be much appreciated!
Message Edited by PlayeroftheDay on 09-15-2004 04:48 PM
Message Edited by Geko26 on 09-15-2004 04:56 PM
I would think you'd better be careful what you ask for... Here's what's going to happen:The hard-core grinders (who didn't unlock on Holos) willplow their way through the amazingly large exp requirements and become Jedi =>the number of active Jedi on the servers will increase dramatically => the Devs will increase the amount of exp required to become Jedi (ala increasing hidden Holo professions from 1 to 4).
TH or Tiggs - The Jedi revamp wasa refereshing change from the previous system, the Hologrind. Thesystem we have nowobviously is quest based, which you promised and delivered, but there is a major concern over the amount of experience needed to become Force Sensative. Many of us would like to know if the experience trees which are currently being used are set in stone or, after time and evaluation, the team maychange these requirements to better tune the system? Any advise on this would be much appreciated!
PlayeroftheDay wrote:
Holothuria wrote:
Tiggs, I think you screwed up--you accidentally gave some straight answers. Won't that get you fired at S.O.E.? As long as you're doing it, here are some questions:
1) Any word for people who didn't get credit for the holocorn professions they mastered? This, along with a couple thousand other posts, was ignored the last time I asked.
2) A few months ago, there was talk of instituting a quest-based system for getting a jedi. Why was this tossed aside in favor of the current x.p.-grind system?
3) Why can't a scout unlock the force-sensitive branch with all the scouting skill mods without having a combat class?
4) Is there any chance that someone who is both a master bio-engineer and master creature handler will get viable play value, or will the game's "content" continue to involve combat almost exclusively?
5) On the matter of content--oh, nevermind, there's way too much to go into there.
Please note, Tiggs, that my cynicism is not directed toward you in the least. As far as I'm concerned, you're the only chance at salvation S.O.E. has in this public-relations crisis it doesn't seem to recognize it's having--particularly since Thunderheart's job seems to be to light the fuse and run.
I disagree, I think TH is always willing to respond to our issues, but when you ask a question like:
"A few months ago, there was talk of instituting a quest-based system for getting a jedi. Why was this tossed aside in favor of the current x.p.-grind system?"
You aren't asking a question you are stating that the current publish of Jedi is not up to par with what you think it should be, I agree with you...but you aren't asking a question that can be answered by him and you know it.
I've had TH respond to a couple of my questions, but only when they were that,pure questions.He won't repspond tomy negative rhetoric orflame/questions. (I wouldn't either)
Anyways, I'm not trying to start static but perhaps you should use rhetoric to your advantage, rhetoric in definition is:
Skill in using language effectively and persuasively.
I suggest stating your questions in a more artful manner. Such as:
TH or Tiggs - The Jedi revamp wasa refereshing change from the previous system, the Hologrind. Thesystem we have nowobviously is quest based, which you promised and delivered, but there is a major concern over the amount of experience needed to become Force Sensative. Many of us would like to know if the experience trees which are currently being used are set in stone or, after time and evaluation, the team maychange these requirements to better tune the system? Any advise on this would be much appreciated!
Message Edited by PlayeroftheDay on 09-15-2004 04:48 PM