Development Cycle Archive

Thread: On Mandalorian Armor

KiIIgore
Fri Mar 26, 2004 10:22 am
#144

Just don't screw these up like you have skill tapes so AFK idiots can loot it on the real players, and sell it for 10 million credits ... THats a load of CRAP
Flynn_Nomad
Fri Mar 26, 2004 10:25 am
#145

Basically, whatever you do, only let the schematic make ONE suit, or even only a few pieces.


This would make crafters work together to compile a whole set.


OR make the loot the schematic for the subcomponents required.


Either way, everyone (uber and l33t) will get it.


You need to remedy that.



--------------------------------------------
Kid, I've flown from one side of this galaxy to the other. I've
seen a lot of strange stuff, but I've never seen anything to make me
believe there's one all-powerful force controlling everything. There's
no mystical energy field that controls my destiny.
Angetenar
Fri Mar 26, 2004 10:27 am
#146



KiIIgore wrote:
Just don't screw these up like you have skill tapes so AFK idiots can loot it on the real players, and sell it for 10 million credits ... THats a load of CRAP



Yeah, I just love it when I go into our trade forums and you see a guy with 30 skill/armor/clothing attachments that he's selling for 150k a piece. Then, as soon as that auction finishes, he starts another.



-Baccaror
Webels do it with the lights on.
Bosskt2bb
Fri Mar 26, 2004 10:44 am
#147

I have to ask, since Boba Fett's armor is one type of mandalorian armor (its a particular style not necessarilly representative of ALL mandalorian armro) will the dungeon armor look like his or will it be "in the style of" Boba Fetts armor.


Personally the Mandalorian armor in KOTOR was pretty sweet looking (the ones the NPC Mandalorians wore or the ones you cheated to get ) and I think it would help quite down those of us who dread the Boba Futt, Boba Fitt, Bobo Fett toons who will flood the dungeon in search of his armor, if the "Mandalorian Armor" was in the "style" of Boba Fett rather than an identical repilca.



(It is the Author of this post PERSONAL OPINION that Boba Fett is the most over rated, over developed supoprting character ever in the history of movies and the Author has utter contempt for any Boba Fett wanna be)





Warralof
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Master CH
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"We cant solve problems by using the same kind of thinking we used when we created them. " - Einstein
jol69
Fri Mar 26, 2004 10:44 am
#148

Well, more people posting "BH only", I guess noone bothers to read what has been posted before, or /gasp ... do a little research of their own. It just reinforces my misanthropy. Oh well, now to something that doesn't make angry.


For mandalorian armor, this would be a good thing. This armor will be the most sought after item in the game (except for maybe holos). The requirements to get this armor should be very, very steep. The metal for this armor should be found only on one to two advanced planets planets (dath and endor, perhaps)and be very, very rare spots. The quests or dungeons to get the schematic should be very difficult. Make it hard for us


Lol, the Mandalorian Armor layers can be made of Dathomirian Fiberplast and Holocrons.



~ Eseex Aptopack: Master Image Designer, Aspiring Carbineer~
Angetenar
Fri Mar 26, 2004 10:47 am
#149

As a BH it wouldn't matter a lick to me whether it was BH only or not. I still couldn't wear it. That aside, the idea of Armor certs to give certain professions armor options others don't have does sound like a good idea.



-Baccaror
Webels do it with the lights on.
Renairdor
Fri Mar 26, 2004 10:48 am
#150

Mandalorian armor: Is for the elite mercenaries of the Star Wars galaxy. It's EXTREMELY rare, likly very difficult to make, and will require a mix of rare resources for segments, layers and the final product. IF some dancer is a multi-billionaire, then there is a slim chance they can buy one off a elite combat class who is retiring, otherwise it's going to be just like RIS is right now- extremely rare, and even the elite combat class has very few sets.


Should anyone wear it? Yes. Is it a trademark of Star Wars to see Boba Feet in a suit of Mandalorian? Yes! That's a recognition of just how badass, skilled and hard working he was. But it *is* a suit of elite combat armor for Mercenaries- not just BH.


However given what we've seen with RIS, even if anyone CAN wear it, only the truly combat capable will be able to acquire the super rare resources to bring to a armorsmith, and it will likely take MONTHS to get everything for a full suit. Even if the schematics in the dungeon are 'fairly common', that does not mean the resources of quality are going to be common.


Geonosian cave is large. I've seen 100 folks in there and there are still places you can find a spot to kill incoming mobs during peak. I've never ever had a problem going there and finding a little corner to battle the mobs alone (though I wish the Akalay spawned a bit more often, or there were a few more rooms he might spawn in since his camping is indeed a problem...). Just ensure the Mercenaries cave is super tough, tougher then the Geo cave, and as large or larger and camping will be less of an issue. I also liked how it was NPC's giving out the base schematics. The schematics could be 'common' but then the rare resources to make the armor quite rare, and notmany found in the cave.

TechBoss
Fri Mar 26, 2004 10:54 am
#151

I think it should be relatively easy to make, same as the scythe, but have a cert that is in the master level of the ranged combat professions, maybe the melee professions. The armor was worn by mercs and should be kept that way. Upon hitting master carbineer, pistoleer, rifleman, commando or bounty hunter, you get the cert for mandalorian armor. I am on the fence as to wether or not the melee professions should get it, but Jedi should defiently not get the cert. This will keep the armor limited to combat profession masters and should be accessable to all.


Another thought on the issue is that effectiveness of the armor should be equal to the effort put into getting it. Composite is easy enough to get and has very good rewards. RIS is all but impossible to get and it is very poor in comparision to other armor types. The same can be said for faction armor. Here is what I would suggest:



  • Keep RIS the impossible quest that it is, but give it a heavy armor rating and fix the stat shifting. Resists could top out at 40% on it.

  • Make mandalorian a quest similar to the scythe. Give mandalorian a medium armor rating and cap the resists at say 60%. Mandalorian can only be worn by ranged, maybe melee, elite combat professions.

If mandalorian comes out and is worse than composite, then very few people will use it. They might wear it like cloths, but they won't really use it in combat.





-----------------------------------------------------------------
"List?..... Where is this "list" you speak of. Writing something on toilet paper and then wiping your ass with that same paper doesn't constitute as a list." from BH forums in regards to combat balance list of issues.
Chamoran
Fri Mar 26, 2004 10:57 am
#152


Hi!


I have red through some of the pages regardingadding mandalorian armor to the game and my opinion is to keep it very rare and only let masters of the two most elite combat professions (At least they should be but are not at the moment...) - commando and bounty hunter - be able to wearmandalorian armor. These two professions require the mostdedication (skill points) to master and are also two professionsthat need some encouragement....


Further I think that the mandalorian armour should beeither a loot item or - even better - a final reward after a series of tough (but notübertough...) questsrelated to the story presented bythe devs. Armorsmith are already billionaires and do not need another source of income from making mandalorian armor available throught the use of a schematic. I m surearmorsmiths will survive even with a few sets of mandalorian armorsin the game that can be worn only by master of the most elite combat professions...What also should be considered here is to make sure that someone actually wear the armor ingameandthat it not ends up as a typical luxury exhibition item at the home of some billionairecrafter (armoursmiths, weaponsmiths etc)that do notuse them anyway.


/Chamoran
GEMINION
Fri Mar 26, 2004 11:05 am
#153

I was just curious, Since alot of you believe that it should be able to be aquired by any and all professions, Then, why is it (currently in game) I only see NPC BOUNTY HUNTERS wearin the stuff? I find it amusing the no one has metioned that. Shouldn't we see it on a bunch of other professions as well then? you all know as well as I do, that Master Bounty Hunter is where this belongs. End of story.







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Malcolm_CaKre
Fri Mar 26, 2004 11:12 am
#154

At the risk of repeating.... let me summarize the best ideas so far, in my opinion. (and maybe add one or two)


(1) Mandalorians were soldiers, and preferred heavy weapons. So, certify Mandalorian armor at Master Commando. Also, there's the obvious reason to let Bounty Hunters wear it, so give the cert to MBH as well. Nobody else, unless SOE comes out with a third offensive/combat hybrid, should have the cert to wear Mandalorian. Maybe they can put it on to show off in, but double HAM/half protection seems fair.


(2) Mandalorian should have some built in buffs, to bring up the somewhat lagging defenses on these two classes... The Mandalorians themselves, being concerned with heavy weaponry, would have ignored their defense, and maybe relied on their armor for such things.


(3) Crafters should have a role, for sure. Looting should have a role, for sure. There's supposed to only be a couple of suits in the timeline at this point. We can wrap up all three of these, by adapting the Jedi lightsaber rules.... The stuff you loot is old and beat up Mandalorian, leftover relics from the Death Watch hideout. The schematics you can get are to "repair" the armor -- no "new" Mandalorian can be made. The components are such things as metal and syncloth, and maybe some heavy leathers and clasps, etc. And, most importantly, the original, beat-up armor piece that you're "repairing".


(4) Mandalorian should be resistant to lightsabers and force powers. Certainly (ask Master Windu) not perfect defense, but good resistance. If we ever (appropriately) get a separate damage type for lightsaber, then Mandalorian should be about the only stuff in the galaxy with a resistance to it. Otherwise, coding in some special resistances to sabers and force stuff would be appropriate to an object such as this.


(5) Perhaps only a Master BH or Commando would be able to even begin the quests for Mandalorian. It's pretty rare stuff, and while distinctive, probably only a few people know what it was or what to ask for or look for. Getting Mandalorian armor would make a wonderful career capstone for the BH or Commando player. (and I hope start a trend, like RIS, of having career capstone quests for all of the profs... ) Hopefully, our BH/Commando protagonist would be forced to call upon the skills of others in order to complete their quests. (again, hopefully starting a trend for adding to the social/interactive/interdependent nature of things)



I called 'em. This is how I sees them.




Malcolm Ca'Kre

Intrepid
Sharlathea
Fri Mar 26, 2004 11:22 am
#155

The question is, howdo you make it hard to get, and rare, without making it so that you have to be a member of an uber guild/group to get it?


Seems to me that many people are locked out of the Geonosian Bunker loot because the place is camped 24/7 by uber guilds.
KzinKiller
Fri Mar 26, 2004 11:56 am
#156

As the devs said a zillion times in pre-release and Beta .... camping=bad


Unfortunate that they keep going back to it like a dog to its own vomit ......




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The significant problems we face cannot be solved at the same level of thinking we were at when we created them
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