Development Cycle Archive

Thread: October 9th Information

Inoga_Tarien
Thu Oct 09, 2003 5:43 pm
#144

My list as yet:


Losing /maskscent when combat is intiated; considering that almost all mobsare social 'now' this is a death sentance for any solo hunters.


Still no word on the BE's aggro problem, other than it exhists.


Quests that lock you in a state where you can not enguage in combat, or conversation, resulting in your having to log out.


Armor with no effectiveness and detrimental to use.


Weapons loosing AP and effectiveness.





[PROUD MEMBER OF THE VOCAL FORUM MINORITY] -*- The User INTERFACE IS FIXXED! YAY! -*- [Trader Revamp NOW!] The crafters still need support and are needed in game! - [Able to converse calmly in a PM until the other person thinks they have won, when infact they have not.] - I was here when an At-At was considered for a Cantina - [Your Forum Posting Skill goes up by 1!] - I support Yivits & Mr. Bubble's Podcast - = [ REBEL ACE : Final-dam-ly ! ! ! ]= - They said more Starwarsy and Iconic... Not More STUPID and IRONIC.... Which is what they seemed to have delivered.-- -- That cute enetertainer is still cute. - I do give the Devs Credit when they Do things Right...
powerchord
Thu Oct 09, 2003 5:46 pm
#145

And oh yea....NERF THE TICKET COLLECTOR...he's more powerful than a Jedi...No more 9:59 shuttle waits....AAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHH
xDarkChilde
Thu Oct 09, 2003 5:48 pm
#146






Bingchudie wrote:

I'm guessing the issues with Tortors now being social was a stealth Nerf that is 'working as intended'?


No mention in issues you have QA looking into it








A similar Issue. The Maimen males know Argos when a Young is attacked(Yavin IV). Bolle Bol on Naboo are now BAF.


/concealshot is worthless now. The target will not argo, but something in the nests will.




----------------------------------
Wakkawacca Master Doctor/Rifleman(1/1/1/0)
Worshippers of Sith { WoS}
Current Location: Theed, Naboo, Garoth
Daunti
Thu Oct 09, 2003 5:52 pm
#147

Most of these have been metioned.



PvP damage has been reduced ANOTHER 75% suggest reverting back.


AR and AP not working. suggest reverting back


pulling up the radial menu on a pet to call it, it says "store" a a few times even though no pet is out, before it changes to "call". Still seems similar to the call icon not showing up a few times problem we had just prior to this patch.


CH skill not adding in to mission levels. Suggest adding a level "choosing" tab or apply level based on skill pts used/left and/or taking to account size of group to promote "teamwork". Ch's and Medical fields especially hurt by this.


Harvestor rates seem to have doubled.


Pet AI and/or /tellpet is not working properly. Pet attack icon comes up, but pet stands still or runs away while NPC attacks. (This is random and may have been due to server instability)


Active waypoint names do not show in data pad.(ie. blank world icon only)


Palette color changes make some things hard to see.(I do like equipped items showing "reverse" background though) Suggest adding additional complete color schemes.


No longer can "double-click" on a crate in iventory to pop a single item out. Instead it opens a "split" window.


Suggest changing back to normal.




Donte





XIXWYRMEXIX
Thu Oct 09, 2003 5:58 pm
#148

thanx for the heads up q... we do appreciate the feedback from the devs. this has been much better as of late, ive played many mmorpg's and in my opinion this game is still maturing so im not too worried about some of the issues... i know they will all be fixed eventually. ill admit i was a bit bent about yesterdays patch as were many others but on the whole i think you guys are doing a great job. please fix these patch issues and the rest of the proffession issues asap, i really feel bad for the droid engineers especially... i wanted to be one but as most droids are completely useless i gave that idea up :>( but in any case i know you guys and gals are working hard as you can. by the way alot of us would love to see a jabba faction, i know me and alot of the peeps who i know and play this game with got all excited when we saw the mention of the nym recruiter... we were hoping for another faction. ah well perhaps in the future...



by the way... all you lame trolls and flamers... flame away... all i do is ignore ignorance like yours.

xDarkChilde
Thu Oct 09, 2003 6:11 pm
#149

I pulled my Probe droid out of my datapad, gave the group command, and he said *low power*.


Do we have to feed/power these all the time, ie the will not autorecharge in the datapad anymore?




----------------------------------
Wakkawacca Master Doctor/Rifleman(1/1/1/0)
Worshippers of Sith { WoS}
Current Location: Theed, Naboo, Garoth
xDarkChilde
Thu Oct 09, 2003 6:12 pm
#150






xDarkChilde wrote:

I pulled my Probe droid out of my datapad, gave the group command, and he said *low power*.


Do we have to feed/power these all the time, ie the will not autorecharge in the datapad anymore?






I meant Probot... the combat droid.



----------------------------------
Wakkawacca Master Doctor/Rifleman(1/1/1/0)
Worshippers of Sith { WoS}
Current Location: Theed, Naboo, Garoth
Epitaxial
Thu Oct 09, 2003 6:23 pm
#151

Intrepid server - Cries of Alderaan Act 2 - unable to complete 3rdrebel missionto kill 5 stormtroopers and 1 imperial to send out message on Dathomir. This was verified by myself and another person who also had a mission on Dathomir. Unable to use device to send message and therefore can not complete the 3rd mission [and the quest?]. I've heard reports that people with Rebel missions on endor can complete the 3rd mission.




Raum Kjar
powerchord
Thu Oct 09, 2003 6:35 pm
#152

i was unable to obtain a mission for the alderan crisis pt2. Do i need the badge from part 1? i was overt. is this a bug?
Acinonyx_SW
Thu Oct 09, 2003 6:38 pm
#153






Pooka wrote:
I just read the "Update Issues Status" thread and got somewhat concerned.


NOWHERE in there are droid engineers stated.
You are aware of that this patch made us useless?


#1 Newly made droid deeds can NOT be tamed. You only get an error message

#2 The customization tool seems to give everyone the whole range of colors no matter if you're novice or master droid engineer.

#3 Customizing a droid works nicely... until you store/call your droid.
- LE-repair, Probot and Surgical droid keep their colors
- No R-model, mouse or power droid keeps the color after store/call
- Considering that fact that I can NOT get new droids (see #1) I can't check the other models for you.

#4 Protocol droid has ONE option when customizing it - GOLD. Even at master there are no other colors.





Ditto. Hi, we DE'splay too. And Chef's, and BH's, and Doc's and ID's, and etc. et al.



___________________________________________________________________________
Acinonyx Lanoche [Eclipse]
Master Droid Engineer | Marauder | Master Artisan
Rebel Alliance - Staff Sergeant

Arch Mesa Robotics -26 3859 Mos Entha, Tatooine
Droid Outlet 5284 -3756 Moenia, Naboo
alphahawk
Thu Oct 09, 2003 6:54 pm
#154

Okay I skimmed the thread and didnt see this. Randomly I will get instances where my secondary stats wether buffed or not will be half there normal stats. I cant figure out how to fix. is this normal??



Alphahawk Steeltalon Some chick with a bright stick
Betahawk Steeltalon Master Bounty Hunter, Pistoleer

You've gone from potential to the servers best knows flip flopper who has been banned from more vents than Chainer. -Vol
ZavannahDarkrider
Thu Oct 09, 2003 7:02 pm
#155

Problems I have encountered:



  • Display: Curser frequently disappears. I have found this to happen (mostly) when I move in between applications (to check my resource list on Notepad, ALT, Tab). Items still highlight but you cannot see the curser. I'm using the destroyer palette. Note: I do like the new contrast on this palette. The orange makes text much more visible.

  • Crafting Tools: All crafting types are visible on one type of tool. I use a weapon, droid, and general crafting tools. When activated, I receive tabs for cloths, general, weapons, structures, food, etc.

  • Harvester Power Consumption: Maintenance and power consumption has appeared to increase, but structures still pull the same amount of energy. Is this intended?


The disappearing curser is a major problem and effects game play. It cannot be bypassed without restarting the client. The crafting tool and harvester problem is more of an inconvenience.


Thanks and keep up the good work!

Combat-Medic
Thu Oct 09, 2003 7:16 pm
#156

Fix the missions please, please please! As the missions are it's pointless to go to the advanced planets. Not only that, the spawns are dead. I mean really really dead.



Tasha -====MASTER CM; Pistoleer 0/1/4/1; Doctor 0/4/3/0====- Corbantis Server

Salin'a -====MASTER Dancer; CH 1/1/0/0; Unarmed III====- Chilastra Server
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