Development Cycle Archive
Thread: Weekly Roundtable Discussion (Week Ending 3-8-04)
srijagannatha wrote:I disagree with the suggestions being made to fix the Wookies, which I agree are way too weak and vulnerable to attack.Rather than allowing Wookies to wear armor, and thereby making us dress like everyone else, why not simply improve the race? Consider the comments about Chewie ripping off arms etc.... and during the rescue of Leia scene when Luke and Han were escorting Chewie to prison remember the bullets bouncing around him, he just waves them off like bothersome flies. Wookies should not be forced to look like overgrown ewoks! We should be naked, except for bandoleers or backpacks (both would be better). Give us better natural armor stats and greater power in UA types of combat. Dont make us just another armor dependant spice adicted species! This advantage would equalize us with armor wearers and preserve our unique race.
AND not to mention that the math clearly shows we would take MORE damage as AR1 than the way they are now, unless they removed our vulnerability to every type of damage. We would have to be AR1 and natural 60% resists across the board to be roughly equal, I believe. Nobody will go for that...
We are not looking for any special treatment. We do not want to be more than any other species - we just want to stop being less.
INSTEAD, give us armor. Wookiee-only schematics with equivalent durability and resists to the heaviest composite for the best stuff, with a bit higher encumbrance to make up for our HAM bonuses.
AND, stop hosing over! Make the looted schematic rewards wearable by ALL species. I can't even tell you how much not being able to wear a Med Crafter's Apron ticks me off...
THunderheart,
I posted this in the pikeman forums and in my opinion this could be something that would distinguish each class from each other.
TKM are not over powered it is the meditation tree that makes the class so incredible.
Since the TKM can perform doc & entertainer skills by removing all wounds (including mind), revive theirselves, and buff theirselves with power boost, I think other melee classes should have a similiar sort of specials for each class.
My propsoal is this for melee classes, I will use pikeman forexample,
1 special ability to guard, this would allow you to guard another subject for a certain amount of time
2 critical strike, a damaging strike at the cost of bf and wound damage
3 adamage or accuracy bonus for an extended time
4 a ability to buff theirselves to the scondary stats thus making specials cost less for the pikeman.
I think these specials should be narrowed down to three for each class. The catch is only if you have a pike equipped and it remains equipped will you still receive the bonuses of the special. Just as you are doing now for template dabblers with so people do not become uber.SO this will give each class a very unique feel. This will stop the dabblers. A lot of fighters are lvl 4 meditation just for the incredible bleed,disease,poison, and wound heal. Can you blame them? Also to prevent people from going barehanded after battles make the three skills only accesible by master of that profession.So if a swordsman could not get the benefits of meditation by giong up one tree would they l master TKm just for it?
I believe this could bring a great feel to the game., I just wish SWG would take time out of all the little eye candy in the game like ligths and so on and just focus on profession for a bit until the classes can get resolved.
Just my two cents.
fatgit wrote:
TH, can we have a statement about Kinetic damage on sabers, which is the last type of damage they should be ?
Also on the Jedi front, why are Jedi totally reliant on either afk macroing on thugs on their mains, or buying from afk macroers to get Crystals, and on cookie cutter professions to get pearls, or payint 4-12 million to buy them ? Can someone please look into this ?
Where is Mandalorian ARMOR?! we where promised that it would be in the game. We will almost be reaching the anniversary of this game and still no MANDALORIAN ARMOR?! Please Thunderheart, this was one of my goals before this game came out. And I know there is mandalorian armor, I saw beta players running around with some pieces on! So when will you introduce it to the game?
Velarius
Also could the you look at the spice/buff/food timer still showing up when you die.
oh and one last thing if you die why is your stomach still full?
Thanks in advance
Naufragus wrote:
they are too busy redesigning junk dealers to respond.
LOL![]()
See this is the kind of stuff Im talking about. WHo cares about junk dealers?!?!? Fix whats wrong with the game, we dont need new worthless crap.