Development Cycle Archive

Thread: State of the Game... more info...

Pluto9Moon
Wed Mar 31, 2004 2:35 am
#118

TSK. TSK. JustG, you start off by saying nothing gets deleted. I have a post gone. And now my profile has been changed. Ironic the Dev team states one thing and then the opposite happens. The 60 second timer is not 30 like stated. There is no excuse for any CH timers as any other profession can suddenly pull weapons out contrary to their Profession Tag or appearance. There is no rebalance, except to where it hurt CH. There are deleted posts and profiles, where you have stated there are not. At least tell me that lie again about how you have nothing against CH. So I can apply the reverse towards the statement and most assuredly realize you are drowning us out of the game.






Sign for Hutt Faction here: Hutt Faction

Not against broad changes, just profession specific ones (read as CH) that go against what we've been told in the past.
(I hired Trayson as a ghost writer for a good tagline)
Getoc
Wed Mar 31, 2004 5:42 am
#119

Hi JustG,


it is good to hear that the jedi revamp has priority but some changes to the GCW are really quite important as well because they are pissing as much people off as the actual grinding jedi system . I just wanted to say that waiting for a couple of changes until the GCW revamp is way too long . There are reasons why a lot of people post here with the exact same intention and all we hear is wait until the GCW revamp and definitly NO information is available on this . Besides the GCW and Jedi revamp why dont u just take a look at the GCW forums and do something quick against the mayor problems the players have ? There are a lot of things to do for sure but the things that got a bad influence on the fun the players have EVERY day they wait should have mayor priority . for example ... how hard would it be to put DOT's under the pvp damage reduction which is one of the mayor things in the gcw forum ? If nearly everyone involved said this need to be changed except the guys using it there must be a bit of truth in this cry for help .


Something about patches i have also to say ...... if u plan something big inform us what happens and not just an overview like in the most patchnotes . example ....


""Defense stacking will no longer stack beyond the intended combat calculation ""


kk ..... where is the 'intended combat calculation ' ? , what exactly doesnt stack ? will the cap shown in the skills menue or will it still show the value as before and just in the calculation its capped and we are left in the darkness ?


See it should be more detailed like :


There is a defensive cap for the skills block , counterattack and dodge . They will be capped at 125 and these cap will e shown to u in ure skillmenue. Other defensive mods are not capped . Its only possible to raise these by skill enhancing food . Skilltapes wont put u beyond these values . ( Just an example ... i dont know about the influence of skilltapes and food )





Get'toc : Elder Jedi - Farstar day 1 player - Proud of wearing the 'Teras Kasi Elder Titile' to honor the coolest profession there has ever been in SWG . Black Epsilon Pilot Ace .

Xanea : Trader - Master Shipdesigner and RSF Pilot Ace / Xaneas Shipyard at Arakeen on Lok (closed atm because of spaceloot sickness)

Sharres : Spy by nature and RSF Pilot Ace , Smuggler Pilot Ace , Black Epsilon Pilot Ace and acutal Corsec Pilot Ace
AgreaAtodlie
Wed Mar 31, 2004 6:12 am
#120


Obviously, this is the "organic" method of keeping the Jedi population down. Jedi toons are not being played because of this obvious exploit that the devs are apparently uninterested in addressing on a global basis.


Meanwhile, the marketdroids push this as the Jedi Academy MMORPG.


/agree


but the ironic thing is, the jedi get griefed to, basically, 0000 initiate, then the csrs perma ban the griefer...its almost like they are weeding out the griefers, not the jedi...and i see your point on them not posting and of course, yes, that makes sense...but again they do have a responsibility to own up to the fact the system has this huge flaw, and to make a statement regarding it...even if they just tell me, tactfully, to stuff it....I would be satified with that, for i know then they are aware of it.


so again, no response from a dev...3 days now, and i know these threads are checked...so, still waiting.
Sodom
Wed Mar 31, 2004 6:18 am
#121

ohh yeah, just several months of unneeded changes more.. please don't get the idea to fix the important things first.

and another yeah.. we enter the EQ-Route .. you only get good equipment if you enter the dungeon of doom ... now simply introduce EQ-Sytle of nonekillable monsters ...... *doh* why do i waste my breath..

let's hope WOW will come this year..
Klipshack
Wed Mar 31, 2004 12:38 pm
#122

Thank you JustG. My only complaint is that information to the correspondents is poor in my opinion.
AgreaAtodlie
Thu Apr 01, 2004 5:48 am
#123

...Still waiting 4 days now.
Vinaddar
Thu Apr 01, 2004 4:38 pm
#124

Hi TechBoss,


I am not asking for any nerfs--we get more than enough of those without asking for them. I want to see the Devs enhance the CH profession to be what it should be. Just because CH should--in my opinion--be the best tanking class does not mean that the melees (of which I am one) should tank less effectively than they do now. I would simply prefer it if taking down a Krayt required a mighty beast standing before the dragon, and not my skinny little composite clad 5' frame. We should be good at what we do, but there should be a best class at each thing we do, and CH is no class at all without their distinction as the best tank providers. That is why so many of us left--my 2 MCH's and several MCH friends all dropped it and miss what it once was. I do not mean to discount the current CH's and MCH's--they stuck with it or joined it after the nerf--and it is as much for them as it is for those of us who left because we felt robbed of our role in the game that I call upon the Devs to fix it. Now that the combat revamp is postponed for some date several months from now, CH needs to be adjusted soon. The combat revamp was the justification for the nerf to begin with, so no revamp should equal no nerf.


Vinaddar
Vinaddar
Thu Apr 01, 2004 4:39 pm
#125


Hi TechBoss,


I am not asking for any nerfs--we get more than enough of those without asking for them. I want to see the Devs enhance the CH profession to be what it should be. Just because CH should--in my opinion--be the best tanking class does not mean that the melees (of which I am one) should tank less effectively than they do now. I would simply prefer it if taking down a Krayt required a mighty beast standing before the dragon, and not my skinny little composite clad 5' frame. We should be good at what we do, but there should be a best class at each thing we do, and CH is no class at all without their distinction as the best tank providers. That is why so many of us left--my 2 MCH's and several MCH friends all dropped it and miss what it once was. I do not mean to discount the current CH's and MCH's--they stuck with it or joined it after the nerf--and it is as much for them as it is for those of us who left because we felt robbed of our role in the game that I call upon the Devs to fix it. Now that the combat revamp is postponed for some date several months from now, CH needs to be adjusted soon. The combat revamp was the justification for the nerf to begin with, so no revamp should equal no nerf.


Vinaddar
Pluto9Moon
Fri Apr 02, 2004 6:09 am
#126

Typical SOE hype. Start a thread and then avoid the backlash. JustG. At least say you are looking for real answers to the real issues and will post them as they become available and you get permissions to divulge them. When is the combat rebalance? If the combat rebalance will take longer than a year what is the plan to boost the already balanced CH? Does SOE in the near future have any plans to stop nerfing on such a grand scale before fixing other professions? It seems that this was all that was needed. Where did SOE lose its focus? And how will you convince the rest of us that Runes new focus is worth our time, money and patience?



Sign for Hutt Faction here: Hutt Faction

Not against broad changes, just profession specific ones (read as CH) that go against what we've been told in the past.
(I hired Trayson as a ghost writer for a good tagline)
AgreaAtodlie
Mon Apr 05, 2004 5:02 am
#127

Point made. Devs....thanks for nothing YET AGAIN....All you had to do is say " we are working on it....and you don't 7 days to respond...and you don't...Nothing that you post, from this point forward, is trustworthy.
TEKTrader
Mon Apr 05, 2004 9:21 am
#128






Kevm wrote:





Vigeant wrote:


why don't you post a list of aknowledge bugs so we can go on ?


i mean people yell at bugs again and again... why don't you just post a list so WE know at least that you are aware of it.

If you don't want to post this list because some can be used as exploits then it should be priority 1 and not fixed in publish n+5.

in all cases i pay for a beta game that doesnt even give me an idea when the beta is over.




STOP with this already! How many times do they need to say they will NOT post a list known bugs?!?! Show me ANY other MMORPG that has a list of known bugs posted for everyone to see. You can't can you?








Asheron's Call 2 (Turbine/Microsoft) listed all known bugs...





~AndreLinoge~ The good (in people) is, by and large, just an illusion. Little fables folks tell themselves, so they can get through their days without screaming too much.


AgreaAtodlie
Tue Apr 06, 2004 4:55 am
#129

LOL, they deleted my post...ok 1 week passed and no dev responded,...it was a simple question...are you aware of the current, massive griefing of jedi, and are you working to fix it? say yes, say no...but answer....is that clean enough for you?
IsamuYF-19
Wed Apr 07, 2004 7:18 am
#130

Well it seems like if you have a problem with The dev's and you post it you get one starred. Meh oh well.....I really don't like threads like this only because the dev's stop responding after like 2 of their own posts. So here we are tossing out some good idea's and we think that they are reading them...not really sure since they don't comment. I do know that they are busy and most likely ignoring us right now because of the push to get a working build of the Space Expansion for E3. I'm just dissapointed in the communication between Dev's->Correspondents-> and finally to the players. I hope it will be fixed after E3.



Ranwa Ranur-Master Bounty Hunter, Michele's knight in composite armor
Yujiro Haanma- Master Brawler, Pike and TK
Kazin Mitsume- TKM/Doctor
~People sleep peaceably in their beds
at night only because rough men stand ready to do violence on their behalf~

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