Development Cycle Archive
Thread: State of the Game... more info...
JustG:
I am new to the forums but not the game and throughout the patches I have watched my profession, ranger, go from a solid support profession to almost useless except for bloodhounding for hunting parties.
With the advent of vehicles...speed and stealth were no longer necessary, because you can zoom around and through everything.
With the advent of the 15 seconds pull camps are no longer necessary for anyone.
So all that we Rangers are really good for is bloodhounding and I note you don't need to be a master ranger for that.
So any thoughts? If not I have a few:
1. Allow Master Rangers the ability to make player traps.
2. Have it so Master Rangers do not show up on over head huds. That way whena ranger is tracking someone they can't "see" the ranger approaching.
3.Since no ranger ability works inside, give the ranger some combat bonus when outside. (maybe a speed bonus)
4.Ranger's have medical folige, but can't tend wounds with there findings...doesn't really make sense, maybe some sort of patch there.
Anyways, just throwing that out there for you Devs to chew on. I would like the benefit of the forums throughts.
In the meantime should anyone on Starsider need a Master Ranger, I am for hire and a damn good bloodhound as well, and oh yeah I can make really big camps complete with lights, crafting stations and running hot water.
- Speeders not storing properly, leading to an abundance of unmanned speeders just sitting there in the cities. At times, this lag can be horrendous.
- Players dissappearing to other players when near certain places, causing them to have to relog to fix it. Only to have it happen again a few moments later.
- Getting off your speeder and porting 100m away. This can be very annoying when sometimes you are ported straight into an aggressive animals camp.
- About once a week I find myself going halfway across the galaxy to pick up something from my favorite shop only to learn that vendors are down. And I know it is not just me at the time as I do ask questions. Is the problem lack of bandwidth on SOE's side? I know it isn't mine and everyone elses at the same time.
- I have seen Bounty Hunters track a bounty for half an hour only to find out the mission is bugged. And this happens so frequently, it is actually a part of almost all official BH Guides I see on the net.
There are many more day-to-day bugs that happen in the game but these are some of the more obvious ones. And they are all easy quick-fixes that would at least make playing the game a lot more smooth.I have seen too many people leave the game because of daily bugs that have been in game forever. They just laugh at them and move on to a more stable game.
One more quick note and I apologize because this is a little class-based. I am not a Jedi and probably very far from being one. But why in the world can't a Jedi group with another Jedi without popping up on the BH terminals? For some reason, I do not think that other Jedi they are grouping with is turning them in...
Stave
Don't know whether this is the right place to put this, but..
One major thing that really needs to be looked at is the music in Galaxies. The music is fantastic and adds to the Star Wars feeling but it plays for like 1 minute every 20 minutes or something. As a player *I* would like the option of how often the music plays. I love landing on Lok and hearing the music, it sets the mood. But after that, the mood drops off a cliff. The music needs to be played more often, or its frequency be an option for players. PLEASE!!