Development Cycle Archive
Thread: In-Concept Open Discussion (Week Ending 4-26-04)
- Vehicles will receive an amount of irepairable wounds in proportion (about 10%) to the amount of damage a vehicle takes between Garage visits. This emphasizes the need to "tune up" your vehicle at a Garage more often.
- The Shuttleport Repair Bug needs to be fixed (scheduled for Publish 8, so good ^_^ )
- Players need to have the one vehicle per player limit back (so that players can't go three times as long without returning to a M. Artisan)
- Repair costs at a Garage will be done via the percentage of Damage Repaired. This way old junkers that are 50% black-barred and brand new vehicles will pay the same amount for having 10% damage repaired. Old Junkers would start to "cost more" over time, because they fall apart faster.
First time posting here so I maybe out in left field a little. Of course, being a Master Architect, I'm concerned about theArchitect profession. I go to great lengths buy, place, mine harvesters/resources, craft, place a vendor, sell and attempt to gain a customer base to make some money just to see my work defeated by overnight millionaires being made because ofthe latestquest/loot items.
Currently, the corvette quest is gives items such as the AV-21 schematics and power plants which are being easily sold individually for for 2-3 million.
Sure, we all want more content - but not like this ? How would combat professions like it if the crafting profession made and used a weapon, making them as strong or stronger than the combat. Well, in effect, this is what is going on atm. I've worked hard for the little wealth I have.
Sure, it's a craze atm and everybody wants one of those new speeders, schematicsor power plants. But it shouldn't be making overnight millionairs which I've been working so hard in my profession to do.
So, add content but lets know how it will impact others. Tks
1) please fix the exploit with people faking bank tips
2) double occupancy landspeeder would be awesome, especially with the new "fix" that 'causes disable speeders to be truly disabled. If you get stuck out on Dathomir in the boondocks with no speeder you might as well take off your armor, kick a rancor in then shin and click clone, 'cause you aren't hiking back and some people can't afford to carry 2-3 speeder bikes in their datapad.
3) Give us a status on ALL of our lots. a) where they are b) what's their condition c) what's their status (are they running or not running) d) what's their waypoint. Right now I've just checked almost all of my harvesters, but I can't remember where my last one is. I'm sure it's probably in my datapad, but I just recently got a datapad full error so I'm worried I deleted it and I'm afraid I'll just have to wait til it destroys itself (that will give me the lot back won't it?... I hope so)
4) MAKE STARPORT WAITS 5 MINUTES (or less) and expand the route coverage. Or keep it at 10 minutes and make the routes any port to any port. This isa game breaking problem for those of us who have real lives we have to work around and can't sit at the computer for 10 hours a day.
My question is to Thunderheart or an appropriate Dev.....
With all the changes to the other professions and some new additions....will RANGER be looked at soon or is it being phased out?
I do not wish to start a rant on here as this is a serious question that most of our community wishes to have addressed. ANY feedback from you TH or an appropriate dev would be a welcomed bone. I looked on the IC threads and the IN Developement threads and found nothing that mentioned the RANGER Profession.
Sir, we are seriously hurting for some kind of answer, response, etc to any of our questions. Thanks.
Hey there TH...
Just really quick. I'm trying not to be such a ranter these days so just a couple of quickie questions...
Could we please see sme Dev responses in the Bounty Hunter boards. I know it's one of the most combative boards for you guys to comment in (if not the most combative). Mainly curious on....
- What is planned for our profession?
- Will BH's and Jedi's get their Defenses fixed?
- Will there be a way for Jedi to acquire crystals easier?
- Are there any new ideas from you folks on Player Bounties or for that matter fixes for some of the Jedi Bounty problems?
- Any new plans for additional weapons for Bounty Hunter (or any other classes for that matter?)
- Has there been any talk about reducing the Skill Point costs for going BH? (Will Master Scout/Master Marksman always be a requirement?)
Thanks for the info so far and thanks for the Space Expansion info. Things are looking very interesting with Pub 8 and Death Watch sounds like a blast.
Thanks
Quick request for you TH. Could you please let us know whether or not Human stat migration is working as intented?
Tons of people are wondering ifhumans are supposed to be able to maxtheir secondary statsat 1100. Back when the game began, if my memory serves me correctly, the most a human could push any secondary stat to was 600. After a patch humans began to be able to push them to 1100, but there were no patch note stating this was a change. Could we please get confirmation on whether this was or wasnt intended?
Thank you,
Chahu
Is there any chance of a small update of new furniture?
I was just wondering that was all, be nice to have some new stuff maybe like a display cabinet for items. Some different long tables would be nice also. Just some simple little things like what happened with the lights but just the odd new furniture.
Question for TH,
as most of us know a lot of "uber loot" type drops have been added to the game lalty as combat classes need things to hunt for, also the new dungeons are mostly group based and/or encourege loot camping for these drops, these 2 things were basicaly non existant when this game came out, and i noticed that space loot was mentiond in the IGN chat,
i would just like to know if this is the way the Devs intend to continue the game, as it stands my enjoyment has considerably decreced with all the camping inspired by the loot drops, especialy since i play a WS and cant make most of the new guns which have been added,
so is the future for this game going to continue to be moreloot based?
i remember back before release we were all told that this game wouldent be everquest in space, and the Devs came through on that, it wasnt, but it is starting to be.