Development Cycle Archive
Thread: Live Issues Publish 9: Secrets of the Force
Savv wrote:
Hmm cant wait to see my jedi tonite how it turned out. I know I wont be as powerful but hey it might end up being more enjoyable. What puzzles me is people do not seem to realize this game is about to take a major turn.
If people are complaining about the game right now and how they feel nerfed on pub 9 wich isnt supposed to be a nerfing publish (aside from jedi nerf). Then what will happen when this game turns like any other MMORPG where you cannot do anything really interesting pve orpvp if not in a decent multiclass group?
Publish 10 seems to be aiming to do that, how will people feel when fighting normal mobs feel like fighting krayts after they changed their HAM to 400k. I think SWG had something different ina term that group play wasgood for hard challengesbut solo play was doable to a certain level with interesting rewards.
What they dont realize is that the majority of the player base seems to enjoy that about SWG and they are about to kill that out of the game. Now the only thing that will have similar power to the current average combat profession will be jedis. That is what will turn SWG in JediWarsGalaxie everybody will want to be a jedi, wich is fine by my or else how is it possible to have a working FRS without that.
If it goes that way, they can kiss another one goodbye.
As for issues with THIS publish, so far the added "option" to NOT display messages from AFK people is completley USELESS. Yes, the option is there, and can be turned on. However....
People now just don't bother "actually" going AFK due to this. And with the ability to make a loopingmacro,AND also set THEIR OWN auto-AFK timer, they can STILL go on as before with their catina and starport SPAM!!!
The "idea" was a good one, but you need a better way to make it actually work.
Spam Wars Galaxies is thusfar unaffected....
oxycontinrush wrote:
Regarding light sabers being waved outside of combat... use a little imagination, people.
There's certainly lots of toys that look like guns in this society. Some of them are so real looking that you can't tell if they are real until they fire a stream of water at your faceinstead of bullets.
Try going to the nearest major airport with a realistic looking toy gun. Wave it in the air in plain sight of security personel and scream, "None of you can touch me!".
Then come back and tell us what happened.... or I guess we would see it on the news anyhow. ![]()
IssueS:
Things like swoops cant be called in toolbar
Badges are the same, No different at all
No afk ignoor option
No painting
Items with no damage stats are red - could be a null / 0 code error
Chat Lag
Combat lag
Swoop dismount when you ride into a building
Swoop etc repair bug still there
No medic displayed in stack
Server: FARSTAR
Planet: N/a
Your profession:
Master rifelman/DOC
AmonTdow wrote:
zosoz wrote:
Issue Jedi XP loss on Rez ...
http://forums.station.sony.com/swg/board/message?board.id=jedi&message.id=427575
Did not happen to me, haven't logged in yet. We all thought a Rez would stop the XP loss, and was the reason why BH mission payouts on Jedi were reduced.
Since I have a Master Doc and a mid level Jedi, I was planing on having the doc within a minutes ride of my Jedi while leveling.
Can you let us know if this a bug, or not.
Thanks
I would assume so, You died. plain and simple you should suffer the lose, Other wise, i'll just have my doc on auto-follow the entire time. I think once you die, rez or clone you lose xp.
But in this thread,http://forums.station.sony.com/swg/board/message?board.id=Developers&message.id=35405 explianing the reasoning behind the Jedi/BH mission payout , reduction ThunderHeart wrote :
In the Jedi revamp, the death penalty is an XP loss on cloning.This XP loss can be completely avoided by a Doctor revive or the “Regain Conscious” Force Discipline.This means Jedi can sacrifice themselves over and over to Bounty Hunter’s over and over with no loss which means HUGE credit and XP gains for Bounty Hunters.
So ,
A.) it has changed with no notice
B.) BH deaths have changed with no notice
C.) its a bug
All we would like is some clarification on the matter.
(btw it did not happen to me, and yes have your Doc. friend/alt follow you or stay close)
Issue: Can't gain any kind of experience at all
Server: Eclipse
Planet: Corellia
Location (x,y): 666 -3750
Your profession: Char1 Jedi, Char2 Artisan, Character3 Swordsman
Instructionson how to recreate the bug: I have tried killing things and crafting things on three characters and cannot gain any type of experience at all!
When any armor piece is on the vendor from before the patch it shows a resistance to lightsabers in the base effectiveness (a substitution for restraint). However, for -any- armor item (including PSGs) in your inventory or purchased from the vendor (and then transfered to your inventory) it has Lightsaber as a vulnerability. If an item is put on the vendor from inventory, Lightsaber is shown as a vulnerability.
I have a very well stocked armor vendor. It would take HOURS to unstock and restock every piece and the suits in bags (for which I put the HAM of each piece and total HAM in the description).
I also was under the impression (illusion) from information from Test that PSGs would be resistant to Lightsaber. Did you decide it was too much for your precious Jedi to be faced with any resistant items?
I haven't crafted any PSGs yet this morning to verify on newly crafted.
Issue: Vendors not showing resource names or quantity and factory crates not showing quantity, except in examine.
This is the great crafter and merchant nerf. Even with the names on all the items on a vendor or the bazaar it would take hours to go through resources looking for specific ones. Now.... it will take a day or more. No one will want to buy any resources, because no one will want to go through that much torture to buy any.
Comment: I know that both of these issues were mentioned. The first I had additional information on, the second, I wanted to express my outrage.
Server: Kettemoor (but I am sure it's on all servers)
Planet: Naboo (but I am sure all planets are effected)
Location (x,y): My shop, the coords are in my sig (but I am sure all locations are effected)
Your profession: Armorsmith
Instructions on how to recreate the bug: Look on the vendor, look in inventory, buy an armor item, look in inventory
Your lack of creativityin any formis your personal issue, not ours. Feel free to continue to keep it that way.
Daedryn wrote:
oxycontinrush wrote:
Regarding light sabers being waved outside of combat... use a little imagination, people.
There's certainly lots of toys that look like guns in this society. Some of them are so real looking that you can't tell if they are real until they fire a stream of water at your faceinstead of bullets.
In an advanced tech society, there would be lots of ways they could createa visual illusionsimilar to real lightsabers forkiddie toy lightsabers, and the only way you could tell the difference would be in seeing one cut something in half. I doubt a person in this society would believe a light saber being waved at the front door of a starport would be anything but a toy lightsaber. They would have to see a lightsaber actually working to believe it was real and take action as if it were real.
Grasping, meet straws.