Development Cycle Archive
Thread: In-Concept Open Discussion (Week Ending 5-3-04)
Nitro_Burn wrote:Hi All,Ok I was look into the new stuff in publish 8 and yes I was happy with most until I came across the advertising bots (spam bots) I am not really happy about this as going near a starport is currently lag hell and I hoped this was going to be sorted out and not prompted by the game makers. I was thinking of two possible solutions to the current spaming issue they are:1) have a dedicated marketing place/commercial building were people can go and AFK spam this will enable people who are looking for something to go to the dedicated spam area and see if what they want is there.If the above is to work there will need to a ban on AFK chat outside starports and maybe a even a chat filter for constantly repeted words.2) You should be able to pay for advertisement boards!!! you could do it in a few ways have billboards in starport's, cantina's and Bazaar canters advertisement will be have rent to pay or they will stop been shown the boards will be constantly changing i.e video boards so that every one's advertisements comes up. The second way to do this would be to have an advertising terminal (yellow pages) so you can search for a armor shop / on Naboo and you would get your listing's of all that match your search along with a short description of the shop by the add placer and a way point to download.I think that maybe number two would be the best option and both suggestions in it could work well i.e advertising boards for the really big business and ad terminals as a cheaper alternative. Doing this would help with both lag and spicing up the crafting/merchant trades.Please let me know if you like this idea.Best regard,Nitro Burn
Funny I go through 6 pages of stuff and get to the end and someone is posting on one of my annoyances. I have a large number of people ignored for spamming their wares in starports. The barker droids (although I have not yet seen them) are not able to be ignored from what I understand.
First all the ap point spamming will clear up after the hologrind ends so I will deal with if for now.
As for the advertisers, my suggestion if something from Anarchy Online (I think this is where I remember this from) and that is an auction chat channel. It can be a default chat tab so new players know about it, but existing people will have the ability to make and auction tab so they can go to it when they want something. This is basically a guild chat that you can talk to like: /auction uber cdef pistol looted from a rag tag kook dmg 15-21 spd 23. The barker droid could be set up to automatically bark to this channel. The reason people would want to use this channel instead of spatial is that it could be galaxy wide or planet wide. I could then sit at a starport and only see conversation, ahhh. If want to buy something I switch over to my auction chat tab and see what it for sale. If I am looking for something specific I could inquire there. Real time galaxy trade forums basically. These would need to be accessible to anyone in order you be useful with advanced options available to merchant perhaps. My take on the extremely annoying spam issue.
My other idea is able to arrest someone. If you find a smuggler or anyone selling illegal goods you can take a picture and write up a report explained in the previous topic. The Imperial/rebel will be set on autofollow and cannot interact with any other players. He/she will be then taken to a prison and fined ( a reasonable price 5-10k) if a rebel, if imp demoted. As stated above if the report is not reasonable the Person arresting will be dealt with accordingly....
This will add a more feel of the imperial crackdown, only imperials of the highest rank can perform such actions. This will also cause rebel players to be more cautious....
This is a letter i wrote to thunderheart... Please tell me if u agree and just type /sign if u agree... /deny if u dont like the idea
I have a small suggestion , would it be possible to let master crafters, such as armor and weaponsmiths, chose what skin the finished item has, that would allow for a HUGE change in the comp armor /uber elite weapon clones out there.
my 2 cents
Zix
Ok I would like to see one thing. Duel wielding. This would be awsome for both pistolier and fencers. I'm actualy neither one but I do think that it would make a great addition to the game. First of all we do see Jengo Fett duel wielding in Clone wars and second of all I think that this would aliviate a lot of the pistoliers who complain that they have been over nerfed.
I think you could do some cool things with this too. Like special abilities that only work when duel wielding. I might even go pistolier just to try it out if you added this.
Bio-Engineers should be able to craft a Bio-Signature Mask. Make it a Spray, food, drink, whatever...basically it temporarily hides your actual faction by making you an Overt of the opposite faction. The effect lasts until it wears off, or you perform an action which would gives away your actual faction. So a rebel could appear to be an imp, (how funny would that be when said rebel gets incapped by his own faction) to either safely travel through an Imp dominated city to catch a shuttle, spy on somebody etc... As the effect deteriorates, the chance of being detected increases until it wears off entirely. Perhaps getting caught doing a faction action would require you be turned Overt instead of just a TEF if you were covert before the mask. However if you make it out clean, no TEF or Overt status.
Image Designers should be able to craft Make-Up Kits, which would temporarily change your physical appearance, as well as allow your displayed name to be different than your actual name. Thus enhancing the Bio-Sig Mask by helping you get past opposite factions who may actually know your name or appearance by sight. Obviously there would have to be limitations...a wookie couldn't really pull off attempting to look like a human. Again, make the effect temporary.
Combat-Medics could be given the ability to harvest or collect Bio samples for the Bio Engineers from humanoid corpses.
Perhaps even make available enhanced Bio-Sig scanners purchased with FP which could increase the chance of seeing past a mask.
I would like to see additional "profession based" armor certifications. (specifically : TKA and other Melee based professions).
For example, a Master TK Artists would have the ability to where armor (robes...think monks) that would have defenses against the elements and low encumbrance. Even better idea, would to have quests for people who mastered their professions to create a schematic for armorsmiths. For example, A Master TK Artist would want to create robes that give themselves special bonuses against fire and ranged attacks. The Master TK Artist would have to collect certain elements, hides, bones, other components, etc to create a special schematic (one time use only) that he or she would then give to an Armorsmith to create.
example:
a tailor made combat robe
special hide from a quenker
blood from a rancor to be processed by a bio engineer
etc...etc...etc...
Master TK Artists would then (using a profession based crating station) combine the items into a schematic
The schematic would then tell the Master TK Artist what they would have to collect for the Armorsmith to use to make the robe.
just an idea...
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DarkCable
Got an idea for a new dungeon. By doing missions for Boss Nass you should be able to enter a new dungeon a abandond gungan underwater citydamaged a long time ago during the Trade federation invasion and now crawling with various monsters. To get there you have to help Boss Nass so a gungan can drop you of and pick you up with a gungan bungo similar to using shuttles to get to the corvette. Loot could be things like gungan lance "electropoles" and gungan boomers.