Development Cycle Archive
Thread: On Mandalorian Armor
Isn't there another time of armor, which is like my name misspelled? RIS armor or something? No one can make that, as far as I know. Is this the same situation?
RbT
My concern is that SOE is going to bow down to the ever yipping BH contingent and make it BH only. Why would that be the case? It's worn by mercenaries and warriors--not exclusively Bounty Hunters!
Padre
NoxDenosis wrote:"it's going to make both powerful combat characters and skilled crafters happy..."So this means Master Bounty Hunters wont be happy since they cant fight anything well at all....and since they are taking away mind damage next patch BH lost its one and only single decent attack...great
Maybe there will be a cert to wear the armor?
chris
For example as a MBH:
1. You get the quest from an NPC, Boba Fett for example. This provides some built in questing already as you'd be required to finish Jabba's Theme Park first.
2. Fett would only converse with you if:
A. You are a Master of a the BH profession AND
B. You have no faction affiliation. Hey, Imperials have their armor as do the Rebels, throw us neutrals a bone.
3. Fett "shuttles" You to an instanced dungeon. You alone, solo, no groups allowed. I can envision entire PA's rushing the quest in groups to outfit their entire group in Mandalorian Armor, thus, no groups. Make it a test of the individual Masters mettle.
4. Having it craftable by a Master Armorsmith only, why not. This is a good thing as it will allow you to choose the coloring of your armor. Do you really want to have the same exact set of armor, color wise, as the next guy?
5. Once you get a set you get a badge or some other marker that will prevent you from getting another set.
As a Master Commando or other class the story line and npcs involved would be different but the dungeon can of course be the same.
Just some thoughts.
Ffolks - MBH
Bria
/sarcasm
Loot drops in this game just suck.
I knew I had been leaving something out of my posts, and here it is:
The are 2 reasons "greedy crafters" charge so much for the uber items. The first is that the combat types who loot the krayt tissues, peko-peko albatross feathers, dune kimogila scales, and king gurk hidesdemand an arm and a leg for them. Witness the price of pearls and even crystals. The 2nd is that people are stupid with their money. I recall one fellow onValcynwho payed 10 million(all the money he had) fora RIS helmet only to find out that he could not wear it! Also, I can't tell you how many times I have seen the following scenarios:
Mr X auctions a Y with a minimum bid of 100k.
Mr Z makes the first bid at 1 million credits.
If we could have a few more helmets per armor style, the apparent variety of armor would increase, with minimal coding.
Since the introduction of RIS, I have not seen one piece of this armor on one person. Put that in your pile of things to think bout.
also. so far all loot content in the game has been accessible to all players (albet some have a harder time accessing it then others) so why start creating content now that is Profession specific (do you want it so that only smugglers can do the corellian frigate?) .
You will probably say that see only rifleman can use the Tenloss rifle - true only rifleman can use it effectively but any one can own it. (JEDI ARE A SPECIAL CASE) Don't don't make it so that only certian people can own this. I am all for cert's but if you add certs for it then i think cert's should be applied to all armor in the game - master elite's only for composite!
The dungon will just end up with 100's of campers. SWG = EQ in space but you never get to see the stars.
you should make it like faction armor. The stats can be like ST armor and rebel armor.Its really more for roleplaying.Its not as good as crafted items, so it will not hurt crafters.
BH can train in there investigation XPfor the armor. Or comeup with a "Mark" counter. trade in 1000 "mark" counters for a helmet. now that would keep it rare. It keeps MBH doing invest missions