Development Cycle Archive

Thread: Publish 8: Droids Rebuilt Feedback

DeQuosaek
Wed Apr 28, 2004 1:33 pm
#118






AzramX wrote:

^ (points up) and this somehow suprises you? Did you think a stealth nerf was beyond the moral integrity of the Devs? (insert laugh) No seriously. I feel your pain.. But its time to move on. All games have their time of death and this one is slipping into the cold recesses of oblivion as we speak. Just pick another game there are some good ones coming out. Would you rather spend $15 a month to try to find something interesting to do in a game that has pretty much run its course or send $15 a month to explore a brand new game with new concepts and new adventures? Good thing about the gaming community, there is always a new guy in town ready to amaze the gamers.. This game did for a while but sadly it does not now.




HA! Try playing the open beta of Kinight Online and you'll come running back here in terror, praising the things that SWG got right.


If you're only looking for flaws, that's all you'll see. Try seeing all of the things that SWG gets right for a change.





Some of my pet peeve bugs:
•Armorsmith protection layers were not converted with the CU.
•Ship Details window does not close when you click "Travel" resulting in the message "You have lost the target. Closing interface."

DeQuosaek
Wed Apr 28, 2004 1:36 pm
#119






Xyber_Hex wrote:

Nice to know that people are able to find a spawn and loot Deathwatch Bunker armor pieces and other loot already.


Yay Devs.


Probably going to delete this one too like they have every other critical post about the Devs being idiots.



They might not delete it, but you sure did earn your one star!





Some of my pet peeve bugs:
•Armorsmith protection layers were not converted with the CU.
•Ship Details window does not close when you click "Travel" resulting in the message "You have lost the target. Closing interface."

Serraphin
Wed Apr 28, 2004 2:08 pm
#120


When will the Ranger profession recieve any amount of attention or response? Does anyone from SOE, HOLOCRON or otherwise even acknowledge this professions existence anymore or if any of it concerns are being discussed at least? I would post this on the Ranger forum but I don't think it would have been noticed.


Uziel -- Flurry -- Ranger/Rifleman
Neatos
Wed Apr 28, 2004 2:12 pm
#121

Maintenance droids are broke after today's hotfix.
Galdara
Wed Apr 28, 2004 10:48 pm
#122

I was about to ask if there was a professional level needed to use the maintenance droids. Had one made for me today and I can't get it to work at all. Now it appears that a hotfix broke them. Well, at least it's not me just being stupid. Will these be fixed soon? It was the one module I was really looking forward to.


Oh, and Ditto on the 'please add power maintenance' to the module. Not having tested one yet, I'll be interested in finding out what other info you can get on your structures from the droid. Don't suppose it'll tell you if your hoppers are getting too full, will it or if the harvester is actually running (i.e. whatever you were harvesting hasn't switched)
ZionHalcyon
Thu Apr 29, 2004 12:49 am
#123

Fencer Gripe -


Most of us master fencers Liked the old title of Blademaster better than Master Fencer! Plus, Giving us a minor title like Bladesmaster doesn't cut it. We want our master title back TH!!! Can you help us out?





Z I O N U H A L C Y O N
J O R R EN U DA RK S T A R
-------------------------------------------------------------------------------------------------
Jorren's Spy Kill-o-meter:
334 Rebels |5 Jetpacks | 4 BARC | 3 AT-RT | 2 Desert Skiff | 2 AV-21
and countless speederbikes and land speeders.
I love being a spy.
Mentalbug
Thu Apr 29, 2004 1:06 am
#124

Stop complaining people, I just bought a Musician Playback droid and an Entertainer Lighting Effects one (/cheer dancing Jawas) and these are so useless and soo indispensable =) Cool fact that these effects can work as the droid is moving... With several of these droids (controlled by several people obviously), you could do some damn great shows

About the Stims-A dispenser, as a Trandoshan Master Musician I can easily find a very essential use as they could probably keep my action up while playing unbuffed (I dont know if a droid can make his effects/music and heal me at the same time tough)



______________________

Issizz, party Lizard from outer space
TygerBlueEyes
Thu Apr 29, 2004 1:35 am
#125

Ok I understand the preQ for the trap and stimpack droid, but can we lose the novice scout preQ from the creature harvesting droid? Other wise I'll find no use for this droid. Thanks.






[My new sig]

I'm out of here! I'll be hunting wabbit, again...
O'los 'Zulis - Flurry
Unfeteredone
Thu Apr 29, 2004 1:59 am
#126

Rediculous. Fixes that break. Repairs that break. Content that break.


Cant, take, paying, more, for, this, broken, game. Had, enough.. going insane.. heh heheh heheh HAHAHAHAAAAA......





___
SWG ~ "What a piece of junk"
Unfeteredone
Thu Apr 29, 2004 2:56 am
#127

I played rogue for 5 years on EQ.



___
SWG ~ "What a piece of junk"
PlayeroftheDay
Thu Apr 29, 2004 4:35 am
#128

I'm getting tons of loot and junk off of NPCs now. At such a rate in fact that I might end up visiting a Junk Dealer
scruftydog
Thu Apr 29, 2004 5:13 am
#129

Considering the servers have been down for more than 3 hours for the last 3 days for me... what kind of feedback would you like? Maybe YOU can provide us with some feedback, as to WHY THE SERVERS ARE DOWN AGAIN!!!!




________________________________________________________
Ana Lightingfly has left the building

dBugged
Thu Apr 29, 2004 5:17 am
#130

Yesterday I bought 3 stacks of these little droids. The look like seeker droids and come in stacks of 18 (I think that was the size). The cost was $10k a stack or $45k for a crate of 5 stacks (got them from a dealer on Tatooine on the Bria server). These droids are expendable and require you to also donate a survey tool to the cause. Keep in mind that these are SURVEY droids and they go out and tell you what is on the planet, but they don't take samples and don't tell you the quality of the resources (swgcraft.com can be used to find out the resource quality).

Using the survey droid is easy. First you have to know what type of thing you want to survey for (flora, mineral...) and where you want to survey. I was standing on Tatooine and just told it that I want to survey for Flora on Naboo. It consumed a flora survey tool (you will need to make sure you build a tool for each droid you wish to deploy) and then ran off to do the survey and gave me an estimated completion time of about 50 minutes. About an hour later I received an email telling me what resources were on the planet.

At first, I thought this email was kind of worthless. It only told me what was on the planet, but nothing about the qualities of the resources (well, back to my previous comment... it is a survey, not a sample droid). I was thinking... why would I want to use these? But, on the way to work this morning... IT HIT ME! I have harvies on Talus, Tatooine, Yavin 4 and Dantooine. Checking these harvesters can get expensive, so I usually only take a trip out every couple of days. I take these trips to make sure that resources have not shifted. What if I use the droids (which would only cause an average of about 500 credits a pop to launch, plus a tool I can make for cheap) to check the resources and use that to determine if resources have shifted? This is where the survey droids come in handy. I could launch them off to the planets and would receive back information. I'd now only need to make a trip when the shift occurs and save myself a more expensive trip (Yavin4 is a pricey one). So what if it takes 50 minutes for it to report back. It takes longer than that for me to take the shuttle trips, drive to the harvies and check to make sure everything is peachie.

This makes them a very good deal. One trip to check out all of these planets would easily cost me over $10k. For a total cost of about $1.5k, I could launch 3 of these puppies off and get the information I need quickly and without the wasted time of shuttle trips, driving around and the like. Personally, I'd rather be crafting or killing something... not driving around endlessly to check to make sure my harvies are still chugging away.

Now I can just keep a few stacks of these in my pack, along with some construction materials (so I can build the survey tools on the fly) and I'm ready to rock.
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