Development Cycle Archive
Thread: In-Concept Open Discussion (Week Ending 3-1-04)
Vehicles, I share a house with someone and because they own it, even though im admin, I cant generate my vehicle outside of it - requirements need to be looser I think, on where you can generate. Also I would really like a way to put your vehicle on the toolbar so it can generate and store with a click of a button or CTRL+XX type thing.
Everyone is talking about apprentice point system, when I first started SWG YOU paid to GET taught, now its the other way around. What I would like to see is it go back to pay = get taught because that is more realistic and just makes sense. I have an idea on how this could work too, so when you teach someone you cant use abilities in that profession for a day, or less or more than that, whatever. That way in order to compensate for the loss of productivity the learnee will pay you. It makes sense too because in real life if you were teaching someone something you wouldn't have time to be productive.
Just some more ideas.
.....Oh, and I'll just say again that NPC city's buildings should be habitable for shops, housesand apartments.
As I was reading through your post about the upcoming Droid Invasion, I'm curious if the combat revamp is going to be after publish 7&8 (making it pub 9) or is it going in along with the Droid Invasion?
I am really, really looking forward to seeing the changes, I'm just hoping to not have to wait another 3+ months. I'm sure you don't have an exact date, just curious if you have any idea of which publish it's going to fall in, or maybe it'll be over a couple of em?
btw, the droid plans look really cool, great job with that!
To touchon Vehicle Customization.
Whats the deal with colors fading after like two days? Is it based on the amount of times you generate your speeder? or is based on Chronology? Either way the length of color time needs to be lengthened; I mean come on, I can color my swoop and a little while later I get the fade message on my screen. No one wants to waste their time buying or building these kits because its not worth having to do it over and over every day or so. Although this is just a game, we must be using some pretty crappy paint or driving around in seriously heat intensive environments to have to fade that quickly.
Everybody has marksman scout & medic skills.
It is extremely difficult to find enough players to train to progress in a chosen profession. If you want to be a BH now it will be months at this rate just to hit novice.
It has been 3 weeks on a new server and all I have is 100 pts to show for it, all from 1 player who was kind enough to let me trian them in 3 skills in 1 day at one time.
Make mastering a quest filled profession achievement or just increase the needed regular XP to obtain it.
Static cities are almost empty except for a few. Those that are active are overfilled and constant spam of folks wanting to pay in exchange for training or those asking for 80k to elt people trian them.