Dancer Archive

Thread: To far away error

Cindal
Wed Jul 06, 2005 12:04 am
#79


I was hoping that the problems over the weekend would have diminished after theserver restart today but even more players were unable to watch or listen in Mos Eisley cantina today. Tried 5 different work arounds and they did not work for everyone. Again, moving to Lady Valarian's Lucky cantina seemed to be the best work around as everyone was able to watch or listen.


Perhaps Mos Eisley cantina is bugged.



Cin or do you say Sin
~ Master Dancer/Master Bio-Engineer ~
~ Let la lune de miel begin ~
"You know you're loved if you've been *pillow*'ed."

Salabar
Wed Jul 06, 2005 5:34 pm
#80






Cindal wrote:


I was hoping that the problems over the weekend would have diminished after theserver restart today but even more players were unable to watch or listen in Mos Eisley cantina today. Tried 5 different work arounds and they did not work for everyone. Again, moving to Lady Valarian's Lucky cantina seemed to be the best work around as everyone was able to watch or listen.


Perhaps Mos Eisley cantina is bugged.





No, it's happening everywhere and the tiny cantinas at the hunting outposts are the worst. It's impossible to inspire my guildies before a hunt and I've had them move around, go outside while keeping me targeted, everything! I sure hope this gets fixed soon.




Joy'

[


Jaade
Wed Jul 06, 2005 5:36 pm
#81

On Flurry the entire Mos Eisley cantina usually has this error. The other day a customer was out near the bazaar and tried to watch...it worked!!! over 50m away but it worked. Ever since then we have been telling customers who get the bug to start by the bazarr terminals and head towards the cantina trying to watch/listnen along the way. Everyone so far has had success watching/listening at about halfway between the bazaar and the cantina door.



Curious wether this may be true at other locations as well. Try to get 50+m away then head back while trying to watch. A little bit of a hassle, i know, but the success at eisley has been great.



hope this helps


/pep dancer !!!





˜·..· ·..· ·. Once you go stormtrooper, you never go back ! .··..· ·..·˜
DANCEDANCEDANCEDANCEDANCEDANCEDANCEDANCEDANCEDANCE
DANCEDANCEDANCEDANCEDANCEDANCEDANCEDANCEDANCEDANCE
DANCEDANCEDANCEDANCEDANCEDANCEDANCEDANCEDANCEDANCE
DANCEDANCEDANCEDANCEDANCEDANCEDANCEDANCEDANCEDANCE
DANCEDANCEDANCEDANCEDANCEDANCEDANCEDANCEDANCEDANCE
DANCEDANCEDANCEDANCEDANCEDANCEDANCEDANCEDANCEDANCE
DANCEDANCEDANCEDANCEDANCEDANCEDANCEDANCEDANCEDANCE
˜)·._˜Dance>Combat ˜_(˜




JeffIncredible
Wed Jul 13, 2005 9:21 am
#82

As a couple of people have stated, I found out if go around 60m away and type /watch or /listen then when I see myself clapping I untarget them and run back into the cantina. Works everytime.



I USED TO take Defense Stacker 2....do you?

Ex-Triple Threat |o|o|o|O
Esharra
Wed Jul 13, 2005 9:28 am
#83

I've gotten a few iterations of the 60 meter thing to work, but still very inconsistently. I've yet to find anything that "works everytime". Heh..when/if something consistent pops..you can bet you'll all see it posted here. Or hear me scream it as loud as I can.



Esharra ěsh-äŕ-rä, noun
1. Entertainer
2. Bounty Hunter
3. Smuggler

"One man's oddity is another man's routine." -Bertos Goodner (a dancer)


Warryyr
Wed Jul 13, 2005 10:43 am
#84


The only sure fire, guaranteed way to circumvent this is to:


1. Bind a keymap for Chat Edit Copy and Chat Edit Paste.


2. Target the Entertainer and type /watch or /listen in your Chat box.


3. Copy that command.


4. Hit Enter.


5. If it didn't work, hit Paste.


6. Hit Enter.


7. Repeat steps 5 & 6 ad nauseum until you: watch/listen to the Entertainer or give up completely. Enjoy the delightful frustration of when you actually DO get it stick, but mistakenly paste in the command and hit Enter because lag prevented you from realizing it had stuck, then you listen/stop listening yet again, or watch/stop watching yet again, and you get to go through the whole routine again.


Considering that this is profession-breaking, I hope the Devs have this prioritized accordingly. People who get bugged like this get extremely pissed off. Myself included. It makes the game look very bad.


New stuff for us won't mean very much when nobody can watch us or listen to us.

Message Edited by Warryyr on 07-13-2005 12:47 PM

Chessack
Wed Jul 13, 2005 11:09 am
#85

Hmm... I wonder if it's possible to set up an AFK macro on a loop that just sends in identical bug reports every 10 seconds... Maybe if they get 100,000 of the same bug report in a very short time span they will actually FIX IT.

But I doubt it.

C



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Dejah Thoris
Dancer, Musician, Image Designer
Kor Spera, Corellia, Naritus
Warryyr
Wed Jul 13, 2005 11:33 am
#86






Chessack wrote:
Hmm... I wonder if it's possible to set up an AFK macro on a loop that just sends in identical bug reports every 10 seconds... Maybe if they get 100,000 of the same bug report in a very short time span they will actually FIX IT.

But I doubt it.

C




Fill out a bug report. Before you send it, copy the body of the message.


make a macro that does /bug, a /pause 20 or something, then repeat it.


In the 20 or so seconds you have, set the categories and paste the text into the report and submit the bug.


But, the number of bug reports doesn't matter - it's the priority it's set to behind the scenes for the bug.


I guess profession-breaking stuff is no longer a high priority, because between us, Tailors, BE's, and Armorsmiths, we've got a whole lotta buggin' goin on.

Message Edited by Warryyr on 07-13-2005 01:34 PM

LaFountain
Fri Jul 15, 2005 12:20 am
#87

I have noticed this bug quite a bit too. I have certain entertainers who I always go to, mainly because I know they are ATK. I have noticed that there is sometimes a way around this bug. Sometimes I haven't been able to watch or listen to them from the front but if I go behind them (no jokes) I am usually able to watch/listen to them.



Gaoree: Elder Master Smuggler

Smugglers Alliance Ace Pilot


Lillyth SIlver: Jedi - Crimson Phoenix Ace Pilot
Illyrea: Domestic Goods Trader
AeleTMaris
Tue Jul 19, 2005 11:40 am
#88

Hey peeps, I'm not an entertainer, but I am a frequent patron, and I feel your pain. I have a theory about this bug and the whole line of sight thing...someone else mentioned it too, about the server being slow to update your location and that causing the error. Which would make sense if it helps to wander around the cantina for a bit trying different locations, or sit to /watch or /listen.


Have you noticed that there is more lag when your patrons are having this trouble? I have noticed a marked increase in lag since publish 19...but it's always been worse in certain places (i.e. Moenia on Kettemoor). Perhaps this is affectingthe locationupdating and spoiling the LOS.


I also noticed just last night (and I've seen it happening before) that npc spawns are coagulating in certain spots...let's call them nodes. These nodes get crowded with upwards of 20 npcs that get "stuck" there. And like someone else mentioned, sometimes there is a certain node in the cantina where anyone can go and successfully /watch or /listen.


Something is obviously screwy with the in game GPS...I just wish I could get a look at SOE's code! Perhaps if we knew more of how it's supposed to work, someone could figure out why it's not working. Any new word from the devs? Could they please maybe help us understand the system a little better. There are some talented code monkeys out there that play the game and would be more than happy to fix /something/...anything! Just so that it's fun to play the game again.



Aele t'Maris - Novice Engineer - Kettemoor
Eniste Israeni - Master Spy / Carrla Ehe - Officer - Lowca
Roma Starcatcher - Engineer / Rihom Starcatcher - Smuggler - Wanderhome

Natyaveda
Wed Jul 20, 2005 8:17 am
#89

It's back. Ugh. The "too far away" bug had gone away for me earlier this week, but after Pub 20 yesterday it's back with a venegance.

It's frustrating for patrons especially, who after Pub 20, are trying to show up and check out the new ent additions and show support for ents. We have lovely new stuff... that you can't hear unless you want to spam /watch or /listen for Og knows how long.

A friend pointed out that if you ran out of Theed cantina to the bazaar terminals and burst ran into the cantina, it'd clear the bug. I didn't try it myself but others did report some success with this. I hate dancing with no music!

/watch and /listen function fine in player structures for me. It happens on any planet cantina for me and patrons in ME and Theed cantinas reported same problem.



Tandava
-DOA-
Master Dancer | Master Musician
Dances With Swords
Warryyr
Wed Jul 20, 2005 8:20 am
#90

New songs/dances/props/lagtacular effects don't mean jack squat if nobody can listen to me, or watch me.


It's time the Dev team got their priorities straight.


This has been an issue since APRIL and it's a SHOW STOPPING BUG for our professions.


Unacceptable.


Make a bug where a combatant can't shoot their stupid weapon, sure THEN they'd light a fire under people's arses.


kjoy1
Wed Jul 20, 2005 8:55 am
#91

Well I recently got this bug on Dantooine at the mining outpost there where a few musicians and dancers in the cantina I went to watch one and kept giving me a error "To Far Away" and kept stop the action of either listening or watching. This kept occuring and occuring I tried to face them from all directions and was so close to them could not understand why this message kept appearing.



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