Dancer Archive

Thread: Dancers to be rendered superfluous to game play

YuriaTayde
Sat Jun 25, 2005 12:08 am
#66


Quite frankly,I'm descusted with all the talk of dancing being a job! This just makes me furtherthinkthey should eliminate our SP cost because we're no longer dancing because it's fun, we're dancing because we spent all our SP on it and it's our only source of income now! For income, I'm a pilot. Not a very good pilot, but when I NEED money, I go be a pirate. Tips arn't nessisary for survival, really. We have ent mission terminals when we wanna get payed for doing our "job" (dancing like it's a job in that sence is kind of a cool theme actually, I enjoy it) But when I do get tipped, even the slightest amount, even in my most antisocial moods where I'm just dancing to forget the world, I... well, I say thank you, because I'd feal pathetic if I told the guy how I really felt, that he just completely made my evening


My hope iswith lowering the SP without removing it. Drasticly if needed! Let them master one other profession other then entertainer, that's enough to not destroythe value of Master Dancers, you're still something special for sacrificing that much, but if you want a JOB you can have one! *huff* And thenif you just wanna dance a little without mastering, the sacrifice is minimal. CL70 maybe... I know lots of people who fight but dream of dancing, and can't because the cost is too high.
Panthu
Sat Jun 25, 2005 3:03 am
#67






PoetDancer wrote:

Flourish, chat and change outfits often. The first thing on your mind always should be how do I entertain these people?


Sultrina

Chapter 1


I can quote canon too.



We can't all be Sultrina. *shrug* Though I admire many Dancers that RP their "job" as a Cantina Dancer, Slave Dancer, or any other type of RP "duty" with dancing... I truly hope that the player on the other side of the screen is having a great time, no matter how dire of a situation their char is in. I really enjoy this when it's done well, so I hope the player acting out this role is enjoying it just as much as me if not more!


I don't have that much dedicationwith my roleplayand I sure as heck don't as a player. Though I wouldn't have worded it the same way, I too don't want my dancing to be a "job." I just want it to be fun. I can't stand the upkeep game with crafting, it's way too much like real work for me. Keeping up with armor and weapon repairs? Pfft, I just wear it till it falls apart or someone makes me repair. I'm not cut out for serious "jobs."


Now, I do always try to make sure everyone around me is having fun, whether I'm dancing or not. I also like to be the center of attention whether I'm dancing or not. The dancing just happens to be something that's really pretty, I enjoy a lot, and I can entertain others with too.


Disclaimer: This in no way shape or form means I don't believe Ents should make decent creds from entertaining; I do think we should. We pay to play in this world and the Devs should make sure all supported playstyles have a way to participate in the economy at an equal level.






P A N T H U Y GlitterUsagi
M i n d B o d y S p i r i t
Dancer ImageDesigner Doc

Rabenschwinge
Sat Jun 25, 2005 5:22 am
#68

Don't make yourself less than you are Panthu... couldn't say I'd know you well, but the few times I saw you, you were the bright spot in the center with the sharp tongue and, if you fogive me saying so, quite entertaining.

Reading some of the above posts ... and skimming over others I get the feel that the fight is actually about either have a profession that is fun to play or having a secure in-game (or in-simulation if you really see it like this) job. Well, I wrote and wrote and deleted what I originally wanted to write in the end... Let's just say if it is this choice sign me up for the first way.

I don't want anyone in a cantina who does not want to be entertained by us.




Lt. Sharven Figohic - Infinity
Wardancer & Space Beast Of Prey

Moonshadow Wiki & ForumsMoonshadow info on swg-wiki

kirah_ashlin
Sat Jun 25, 2005 6:18 am
#69



I am reserving judgement on these changes. I see both good and not so good coming from them.


However, what concerns me the most is the stance some of the people I have admired and considered friends ingame. This is not about "real" entertainers versus some ill-conceived notion of something less that that title.


This is a game. Plain and simple. Dancer is what I do in this game because I enjoy it. Work is what I do because I want to pay to enjoy dancing in this game. Never the twain shall meet in my household. If I ever consider entertaining in SWG "work" or a "job" I will be on the next transport out of here. So, I don't entertain according to someone else's definition of the word? That's a shame - for that person. I will not be made to feel less than an entertainer because someone else (regardless of how much I think of them) deems their style of play better than mine. Sacrifice all you want for your craft. That's admirable. Just don't turn around and hint, suggest or claim that anyone who doesn't play or think the same way isn't equally an entertainer. At the other end of the spectrum, if I'm not leading the cheering section because we are losing what I consider to be our only remaining viable means of interdependency, I don't want to be made to feel as if I'm not on board with the group thinking.


This is not a single player game. What is done to and for our class by the devs is done for the betterment (hopefully) of the greatest majority of players - including the non-entertainer professions. Adaptability is the key. Not animosity.


No amount of changes to our profession will be enough to kill it. What will kill this wonderful "Grand Experiment" is our lack of compassion for each other and determination to have our way forced on everyone else. Let's not lose sight of what is really important - each other.

Message Edited by kirah_ashlin on 06-25-2005 09:21 AM

PoetDancer
Sat Jun 25, 2005 7:06 am
#70


Well if you want to hurt me, you are doing a fine job. You don't even treat the buffbots this bad, let alone someone who has always tried to make things fun in there for everyone involved.


Message Edited by PoetDancer on 06-25-2005 09:08 AM



Madame Sirii Ajaan
August 2003-September 15, 2005
"There is a difference between being /watched and being WATCHED."
kirah_ashlin
Sat Jun 25, 2005 10:07 am
#71

Pan, it's okay - she was talking to me.


Y'all know what? I'm taking a break. See y'all sometime.

PoetDancer
Sat Jun 25, 2005 12:19 pm
#72

Flourish, chat and change outfits often. The first thing on your mind always should be how do I entertain these people?


Sultrina

Chapter 1


I can quote canon too.



Madame Sirii Ajaan
August 2003-September 15, 2005
"There is a difference between being /watched and being WATCHED."
SianGali
Sat Jun 25, 2005 2:56 pm
#73






kirah_ashlin wrote:

Pan, it's okay - she was talking to me.


Y'all know what? I'm taking a break. See y'all sometime.





Take care Kirah and come back soon, hugs!



(Asania.)___(DfR)____(Sian)
.NN

Fantomonkey
Sat Jun 25, 2005 3:32 pm
#74


PoetDancer
Sat Jun 25, 2005 5:40 pm
#75



My "you" wasn't directed at any single person.


Though I am rather shocked at how I have been lambasted by the entertainers that I thought I was a part of.


I have been wondering about how exactly I have done this all day.


Is it because I carry a high opinion of what our profession should symbolize? This was never because I wanted to place myself above you all. It was because I wanted to bring us all up together.


We by all rights should feel important, we should feel like we are doing important things, and weshould feel dignified. Because we are important, we do important things, and we are dignified, at this very moment on the servers.


I see such beautiful work on the servers when I log in. There should be no reason why we shouldn't feel proud to be entertainers.


My goodness, it can be hard to have a good image about ourselves. But its absolutely essential we have one. Because if we don't, then no amount of developer fixes, cantina crawls, player events, or changes to our functionality can ever give us what we need.


What we need--more than anything I or the developers can give us--is a belief that playing a dancer is important. Because if it is not important, then we should all just go AFK now until our accounts run out.


We have a game now that needs playing. And when I say needs playing, I mean dancers need a player behind the dancer character. I need not remindus all to play our characters. But what I thinkwe need to believeis that it matters.


I am not better than anyone here. But what I have tried to implore--perhaps with some ire on my part--is that we as dancers must start believing that our play behind the keys matters.


We have to have faith in ourselves that we can do this profession, and that the things we do are important. Not the mere mechanical functions, but the presence behind the keys. That is the most important part right now.


I can try to give examples, try and explain to us all what patrons are looking for, try to explain how I do it, try and explain how grateful most players are when they see a dancer who plays at the keys, try to explain how unattendees can be overcome, and try to drive the point home by urging us to take care in the things we do behind the keys, but I am quickly seeing this is becoming counterproductive.


Because ultimately, it is up toeach and every dancerto have faith in our own ability to make a difference as a playing dancer. Lord knows its hard for me at times. But no nerfs, revamps, new directions in our concepts, controls on unattendance, eye-candy, or anything from outside will work if we do not really think that what we do behind the keys matters.


Even if I can prove to you with all my examples, explainations, scenarios, techniques, and receptions from the players who see the good work that we do that it makes a difference, it will only seem like I am living in a fantasy land, or I am boasting.


Well rest assured, I am not. I play just like everyone else here, and I am no better, and perhaps, a whole lot worse than many other dancers at playing this profession.


But what I do have--despite it all--is the faith in myself that I can make a difference in someone's game.


And I suppose that is why I have the opinions I do about fixes and revamps. Because I still believe that a playing dancer healing Battle Fatigue does much more than heal Battle Fatigue. It reaffirms to the audience that there is something right still operating within the game. That is why I am skeptical at the prospect of making this a 0SP profession. Because I still believe that we do play a crucial role on the servers right now as live players, and that alone justifies the SP, even if many of the skill boxes have no use.


It sounds crazy. But faith does not depend on reason, or rational justifications. Faith is an internal knowledge that defies explaination. And I believe it takes great faith to be a dancer, and that is why I applaud each and every one of us who plays. And this does not change whether it was the profession at launch, the profession after November 3rd, the profession after Publish 10, after the CU, or whenever.


But that faith was never found in the developers. No game they can ever give us will make our game better.


It must befound within ourselves, and our faith that the things we do are important, and make a difference.


Nietzsche one said that "the great despisers are the great lovers."


I despise AFK and unattendedness, and whatsort of mindset it creates for usin the game.


But that is because I love this profession and everyone who plays it so very much. My only hope is that you would love me too as a fellow dancer. But more importantly, my wish is that we would love ourselves.



Madame Sirii Ajaan
August 2003-September 15, 2005
"There is a difference between being /watched and being WATCHED."
Rabenschwinge
Sun Jun 26, 2005 2:22 am
#76

hehehe...
The last few threads prove again how much dancers we all are... we love drama. We are theatrical about everything... and still we manage to be on cross-purposes.

I could subscribe any line you wrote in the first part of your post, Sirii. The same attitude leads us to an opposed conclusion. *hugs* The same - or at least a similiar attitude - just leads me to a completely different conclusion.

Now I am not writing this to reforumlate my argumentation, I just wanna make sure you understand my attitude.

There are two basic things you could say about Sharven: She is a rebel and, even more importantly, she is a dancer.

She is a dancer when she slips with her X-Wing between the stars and hostile oppressors in Deep Space, creating a lightshow with her blaster cannons She is a dancer when she swirls with the stun baton as her extend between Nightsisters and Singin Mountains at their battleground. She is a dancer when a full template dark jedi suddenly uncloaks next to her, attacks and she needs to fight an almost pointless fight to save her life.

And she sure as hell is a dancer when she radiates her grace and compassion in the cantinas of the galaxy.




Lt. Sharven Figohic - Infinity
Wardancer & Space Beast Of Prey

Moonshadow Wiki & ForumsMoonshadow info on swg-wiki

Ramona_Garcia
Sun Jun 26, 2005 5:38 am
#77

I started SWG when I heard I could play a dancer. A dancer, not a fighter who dances. When dancing becomes a hobby, when anyone can master dancer and still be the ultimate combat monster, then we will not have dancers anymore. Then we will have crowds of people who dance "for fun", yet consider it a hobby or a diversion at best. And the content, especially the player made contetn, for dedicated dancers will be very scarce - why hire a dancer if you can just ask your master commando/master BHto dance at your birthday?


Removing SP costs from dancers just means that the people who were not willing to be a dancer, but preferred to fight or craft can now have their cake and eat it. And the dedicated dancers can now play second fiddle, or become some combat/crafters who dance as well.


Now, I play a dancer for fun, not some fighter who dances (not to mention that with 144 SPs and pilot I can enjoy a heck of a lot of content for fighters anyway), and I don't want our profession to become some hobby.



Ramona Garcia
Dancer
Neutron Pixies



A couple of stories
Shaizann
Sun Jun 26, 2005 5:45 am
#78

Well put, Ramona...and I agree with you.



Shailas V. Zann
Elder Grand Master Entertainer



"Guess what!?! I gotta fever!....And the only prescription is more cowbell."
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