Dancer Archive
Thread: Combat Upgrade Dancer Concerns
Action not regen quickly enough for a Master Level Entertainer to put on a "show". If you start using lights and effects you can kill your action in less than a minute. This really dosen't lend it self to being "entertaining".
Perhaps add regen modifiers in the tech trees? Or lower the action costs to Master level Dancers, Musicians, and Entertainers?
I remember someone suggesting that we get bonuses to action instead of health as an entertainer, would be nice for performing and would lets those of us that combine combat professions with entertainer to have a bonus in combat. Seems like it could be a good option.
SpinningCloud wrote:
2. Give a +800 bonus to health at Master Dancer. This in combination with one combat Mastery and one additional line of elite combat profession will total 3000.Placing it all in the Master box willremove dabblers from enjoying such a large bonus to health.
NippyBooBoo wrote:
Something I am really surprised to not see listed as an issue here is...
Action not regen quickly enough for a Master Level Entertainer to put on a "show". If you start using lights and effects you can kill your action in less than a minute. This really dosen't lend it self to being "entertaining".The old work around was too put all your states into quickness, stamina, and action but with changes to the ham
Perhaps add regen modifiers in the tech trees? Or lower the action costs to Master level Dancers, Musicians, and Entertainers?
I'll have to check it out myself, but this shouldn't be a problem with some vasarian brandy/accarragm and a new action "buff" from a doctor. All those will increase the regen rate for a dancers action bar in the new system. I can log onto test center bria where I currently have all this, well, except the doc enhancement.
Cindal wrote:
Just an FYI, got licked by the frog for the new doc buffs and then went and did an inspiration buff. Got it done in 1.20 but action ran out at the same time.
I'vebeen givinginspirationbuffs using both master dancer and master musician dances/instruments/songs withoutany doc or food buffsand haven't had any action problems (used lights too). Were you spamming flourishes? Keep in mind that number of flourishes is no longer relevant. It has been really awesome to be able to dance my routines and perform as I prefer rather than have to stop performing or adapt to provide benefit.
Btw..this is ontheBria copy (TC4 I think). Esharra is a Zabrak there (Zabraks have very low action secondaries by the old system).
Message Edited by Esharra on 04-18-2005 11:04 AM
Yeah, it's only taking 60 seconds to buff yourself at master Dancer... you don't even have to flo. *nods*
Esharra wrote:
Cindal wrote:
Just an FYI, got licked by the frog for the new doc buffs and then went and did an inspiration buff. Got it done in 1.20 but action ran out at the same time.
I'vebeen givinginspirationbuffs using both master dancer and master musician dances/instruments/songs withoutany doc or food buffsand haven't had any action problems (used lights too). Were you spamming flourishes? Keep in mind that number of flourishes is no longer relevant. It has been really awesome to be able to dance my routines and perform as I prefer rather than have to stop performing or adapt to provide benefit.
Btw..this is ontheBria copy (TC4 I think). Esharra is a Zabrak there (Zabraks have very low action secondaries by the old system).
NippyBooBoo wrote:
I will certainly try this again... I was using traditional flourishing of 2 in 10 secs. with a /dazzle once every 10 secs. Took a master dancer less than 1 minute and 30 secs to kill the action bar. Was able to continue dancing but had to stop if I wanted to let the bar regen. With Master Musician I wasn't able to burn the action for it to alter how I was performing.
On a side note about food and doc buffs... I do really feel that Master level Entertainers shouldn't have to rely on Docs and Food to perform properly.
But like I said I'll try it out again....
I don't think you understood Eshie, you don't need to do anything other than /startdance. Period.
It doesn't matter what dance you do. It doesn't matter if you flo or don't flo. It doesn't matter if you are grouped or have anyone targeted. You give the same exact buff to yourself or anyone who does a /watch on you that you haven't denied.
The only factor is how fast you apply the buff. It will take you anywhere from 6 minutes to 30 seconds to apply a full 3 hour buff depending on your max Wound Healing bonus in which ever method you are using at the time (dance or music).
Nothing else matters.
I've been dancing today on TC-EP3. Even in the while doing master dances I never reached a point where I had to stop dance. Was stringing flourishes in lyrical2, doing an effect every other to accent this or that move and yet it was alright. Sure it slowly dragged me down, but letting the base dance flow once or letting a few effects out every few minutes would fix it.
I see no problem them. My current dance performance is better than my live toon with 1 - 2 uses arraccagm. Nice side effect is that I can dance in full padded armor without my action going down faster.
No, my mayor concern is, as Panthu described, the XP output of inspiration buffs. Personally I don't need XP, but it would be extremely hard to get some. Now that the frogs can't heal BF anymore I got audience on regular basis and usually had people around, but still I am a little concerned that the BF and wounds dealt are a little low, too.
I am not concerned so much about group size. In fact entertainer groups have mostly been solo groups actually. You dance in the same place, you chat, but you do not set up a performance together. For actual bands group size should be big enough, though it might be a little tight, especially if you need to group droids. I knew how I would work around the resulting problems (seperate musicians and dancers and use a common private chat channel for synchronizition), but it should work without any workarounds.
I can understand that many are angry that their expensive armors now became worthless. But I don't think that usage of armor was ever intended for us and that it is even important for us. I never utilized armor in my dance (except when I was tumbling for a medic/doc), and seldom weapons. I had a few outfits and looks to wich a pistol belonged, espacially FWG5 pistols, but the loss of them causes me a shrug.
Esharra wrote:
I'm stealing the idea of this thread from Scip (he can punish me for it later). But I thought we ought to have one location where we canitemize our concerns for Dancers after implementation of the CU.
- Without certification we will no longer be able toequip armor and weapons which have been part of our costuming and props for performances.
wickedHangover wrote:
Esharra wrote:
I'm stealing the idea of this thread from Scip (he can punish me for it later). But I thought we ought to have one location where we canitemize our concerns for Dancers after implementation of the CU.
- Without certification we will no longer be able toequip armor and weapons which have been part of our costuming and props for performances.
just a thought, but would it be possiblr that if the condition of a weapon hit 1/1 or 0/0 or whatever totally broken is these days that we can equip them? Not that I plan to take my energy lance and break it, but I have other swords I'd like to use while dancing that I could break just for the sake of having a prop...
How about a "Convert to prop" option? Thats only granterd to novice Dancer/Musicians?
You use it on an item and it removes all stats and makes the conditon like 10/10 and removes the need for that Item to be certified..
Could expand on it and make it more involved allowing us to tweak the items color and things like that. And the Higher you are in Dancer/Musician the more you can do to the item.
Message Edited by --Qilue-UCW-- on 04-20-2005 02:14 PM
*drools*
--Qilue-UCW-- wrote:
How about a "Convert to prop" option? Thats only granterd to novice Dancer/Musicians?