Dancer Archive

Thread: TC Version 0.116143 Dancer Bug Thread

ChiiTWINS
Wed Mar 16, 2005 7:01 am
#53

**gets cautiously optimistic and wonders if she can find anyone dancing on TC at this time of day...**




.Xilev Tahi.
Purveyor of Starships & Freight
Mon Calamarian protectorate of the ashes of Chii

Mentalbug
Wed Mar 16, 2005 7:02 am
#54

Hmmmm this will be a patch day to remember fellows! ^^

Finally, as Master Entertainer, i'll be able to perform Formal2 as well as people using /dance ! (*silly me* )
And theatrical, muahaha i cant wait to see the reaction of people in front of the working base dance of theatrical dances ^^ it is so funny

These are happy hours!



______________________

Issizz, party Lizard from outer space
ChiiTWINS
Wed Mar 16, 2005 7:04 am
#55

*laugh* Those watching theatrical one, complaining the dancer looks drunk...they ain't seen nothin' yet.




.Xilev Tahi.
Purveyor of Starships & Freight
Mon Calamarian protectorate of the ashes of Chii

Kealles
Wed Mar 16, 2005 7:09 am
#56

Help! I need oxygen!


*hyperventilates*



v Caihsk Ahxi'lya
Master Musician | Master Dancer | Master Entertainer | Master Image Designer
v Akeira Ahxi'lya
Rifleperson | Bounty Hunter

Groovymarlin
Wed Mar 16, 2005 9:57 am
#57



ChiiTWINS wrote:
*laugh* Those watching theatrical one, complaining the dancer looks drunk...they ain't seen nothin' yet.





Haha so true. What's better, looking drunk or looking stupid? LOL!



La'lepa Ofo

Master Dancer :: Master Swordswoman :: Force Sensitive
AFKing is not entertaining - support real entertainers

Panthu
Wed Mar 16, 2005 10:07 am
#58

I'll log into TC and do Theatrical for a while for anyone who wants to come see it working (yay!!!). Scip made me go back to New Unity from Skystone last night, so I'll be in the NU Cantina outside of Theed.




P A N T H U Y GlitterUsagi
M i n d B o d y S p i r i t
Dancer ImageDesigner Doc

Else-Whira
Wed Mar 16, 2005 10:21 am
#59

I saw it this morning working as intended yay!!!





Colonel Else Whira - Entertainer and Ace Pilot

Kallie - Trader (structures)


Caution! Reading my posts can lead to this.
Doriana
Wed Mar 16, 2005 10:32 am
#60

Yaay, starport jam on live day for this one!




Doriana | Anabelle

Elder MasterDancer | (sensor hibernating)

-I support ATK people and playstyles.



rayill
Wed Mar 16, 2005 10:35 am
#61

Woot! Glad that they got this added as well! It's going to be so much fun!



Rayill Yi'tun
Master Dancer
- I support ATK people and playstyles
LyteFoot
Wed Mar 16, 2005 11:26 am
#62

Woohoo!!!! Yes starport jam on live day and watching Imaji dance Formal for all its worth without one stutter!!! *starts warming up with ballad on his fanfar*



Elwyn LyteFoot - Corbantis server
Kareann
Wed Mar 16, 2005 11:55 am
#63

Weeee! Yay! I was so bummed when this didn't go through on the first update. Now I can't wait to go see for myself.
Panthu
Wed Mar 16, 2005 12:16 pm
#64

Ok, guys, here's the deal... people will not see you where you are, they will see what you are doing though.


This means, you will get out of out of range messages and you will think you are in the middle of the stage, but other people will see you walking down the stairs or maybe even in the wall, lol. So, still use the high drift dances carefully. Using flos to "travel" no longer works if you are changing directions either.


Example: Basic Flo 7 is often used to move yourself by turning during the moonwalk parts

On Live: You see yourself turning and moving during the Flo, but others do not. They see you do the flo in the spot you were in, then you do the weird "warp/walk" to your new position.

On TC: They still don't see you move to the new position during the flo, but now they don't see you change to the new position even after the flo ends. Now they don't see it until you stop dancing, then you "run" to the new spot.


I think this is a huge improvement, but we still need to be aware of what's going on so we can try not to dance on top of each other or in walls. The thing that seems to work the best is taking breaks, i.e. dance a little routine, stop dance (people see you run to where you really are), start dancing again for another little routine, rinse, repeat.


Still a little goofy, but much more visually pleasing and immersive (Dancers don't dance 24/7 irl, the do a routine, then stop, do a routine, then stop ). Now that we can stop and start with out a delay again, this will be easier than itwould havebeen.




P A N T H U Y GlitterUsagi
M i n d B o d y S p i r i t
Dancer ImageDesigner Doc

Tiaga
Wed Mar 16, 2005 12:29 pm
#65

I'll add to what Panthu said... I grabbed two computers and logged in two accounts to see what it looked like.

And I must say, I'd rather have the broken base dance over how it is now. At least that could be worked with.

I did tumble without flourishes, and while on the dancer's view I was seeing a nice straight line back and forth, the other char saw the dancer going all over the place, twisting around in strange ways. And even without a flourish the positions were getting way out of sync.

The server knew where I was just fine. I tested this by putting my droid in formation. It followed my path as I was seeing it. But others saw me nowhere near my droid. At it's worst I was on one side of the cantina and others saw me all the way over on the other side.

There's no way to do drift correction unfortunately because you don't know where others see you, and everyone could be seeing you in a different spot.



Inside my heart is breaking, my make-up may be flaking
But my smile still stays on
My soul is painted like the wings of butterflies
Fairytales of yesterday will grow but never die
I can fly - my friends
SWG Entertainer.com Fashions by TK

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