Dancer Archive
Thread: Pro/Anti AFK/Bot/Macro All Purpose Sticky
Maybe you know something I do not. I recall our correspondent getting all excited about player cantinas too, last year around this time, saying they were the answer to the AFKers. They weren't. I'm telling you right now, I'm in the trenches, I see what's going on, I'm not blind, and until they give us back our purpose and our dignity by eliminating or marginalizing bots, there's absolutely no reason to get excited by a combat revamp that will mostly enhance the gameplay of combat folks and the bots they treasure so much.
By all means, help them define the place of entertainers by tweaking our buffs and healing and our place in the grander scheme. It'll be important in a year or so when I can actually try to make a living providing such services. But I fail to see why I should be excited by something that in the near term is only going to enhance the gameplay of the combat folks and the bots they love to support.
If you believe otherwise, Panthu, then you either know something about the 'cu' that's under wraps and going to change the dynamic of the entertainment community, or you're simply out of touch with the profession you purport to represent.
Forgive me if I'm coming off harsh. I'm depressed to hear that things have been pushed off again and under the weather to boot.
picklesSW wrote:
and until they give us back our purpose and our dignity by eliminating or marginalizing bots, there's absolutely no reason to get excited by a combat revamp that will mostly enhance the gameplay of combat folks and the bots they treasure so much.
Naish wrote:
99% of the people want dependable mind buffs. So i'm giving it to them. Oddly enough I'm on your side of the argument. The dancer prof is totally messed up. Bot's aren't the best way to provide the service, but right now, it's the only way.
Maybe it gets fixed in the combat re-balance. Maybe it gets fixed with holodiscs.
Whatever happens, fix it by providing an alternative solution that is dependable. Don't fix it by making it hard to get mind buffs again.
Ok, time to go home and blow stuff up with my combat toon.
Ok, I kind of knew I would have to say one more thing. 99% of people want to use solo groups to get the highest paying mission they can. That doesn'tmean 99% of the peole feel that these things should continue, although there are some who do. Most players who use your bot probably would like to see some improvements made so they didn't "have" to use it. Some even might feel it would be niceif those playing dancers could have fun doing their thing too. Some would disagree, but then, there are also those players who feel solo groups aren'ta sign of things being wrongand are just the way the game should function. Go figure.Well anyway, I might go blow stuff in GTA...less lag, more mayhem, no buffs.
picklesSW wrote:
If you believe otherwise, Panthu, then you either know something about the 'cu' that's under wraps and going to change the dynamic of the entertainment community, or you're simply out of touch with the profession you purport to represent.
Now you sick one... yes, I am saying I have seen things you haven't. No, I do not believe the CU will help us at this time. That's my point! You can not get to Novice Dancer with outdoing combat healing. You can not get to Master Dancer with out doing combat healing. We have not been given any income plan other than doing combat healing and buffing for tips. Ent Healing and Buffing has created bots that make us insane and miserable in our own area!
I don't have one right answer I'm married to... there are many, and I pitch them all the time! You have to see that it's our connection to the heal cycle that is causing all of these problems with the Botting and the fact that we aren't considered healers. Dancer needs to be considered in the CU. Not just how our buffs and heals fit into the game, but also how we as players do! What are we getting in return for our connection to combat? Is it good for us? Is it bad for us? Do people like it? Will people do it?
Does BF improve the game? For who? Ents? Non-Ents? Does taking Mind Wound Healing and Buffing away from Medical Healers still make sense? Are we benefiting from it as Ent Players? Are Non-Ents benefiting from it? Are Medics? Does it improve the game?
How well are we leveling with our combat dependent XP? Is it good for us? Is it good for others? Does it enhance anyone's game experience?
Look beyond the suckfest that is our AFK leveling and Botting and remember what the point of Ent Healing was supposed to be. It was supposed to be a reward for Ents. Our Social game was a given, they were going to let us have that no matter what, the Ent Healing was our reward. So being Social could be made to function like other Professions. So we could fit into the larger game while we did something to make us money and a role in the game at large.
How's Ent Healing working out for you? Would the Bots be there if there were no Ent Healing? Would we have another way to make money? Who are we supposed to interact with? What is our worth? What other profs should we "stack with" and enhance? What is the point of Ent Healing? Is it fun? Could it be?
Bots are an effect, not a cause. Macros are a tool, we used to know them better than anyone else. It might be the time to break our tie completely with combat. It might be the time to save our weird marriage with combat. Either way, it's time for people to step up and fight for something to be done about it so we can all get back to what we really want to be doing in this game.
What has combat given you as a Dancer? Do we want half of our XP based on something we aren't even considered a part of and have no control over? Are we ok with our only plan for income being 100% combat dependent? Are we ok with servicing an area of the game that gives us no perks?
There's a lot to talk about. There's a lot to ask the Devs about as a Dancer in the CU. They don't ignore numbers.... I need back up. *shrug*
I'm going to go try to reduce my fever, get some sleep. I'm probably half out of my mind anyway. You've got my support, you've always had it.
I get frustrated so easy lately.
Dreamland wrote:
No mater what you do to us as long as another class HAS to come to us there will be people who play that classpissed off by that fact. The alternative is to make it so noone has to come to see us unless they want to. In which case they won't come to see us.
picklesSW wrote:
Ok, Panthu, fair enough. You bring up good points.
I'm going to go try to reduce my fever, get some sleep. I'm probably half out of my mind anyway. You've got my support, you've always had it.
I get frustrated so easy lately.
/hug
Schardour wrote:
Dancers and Musicians need to offer services that are seen as perks, not necessities.
I have two things that come directly to mind: Changing the nature of our buffs from a HAM buff to some other "bonus", and enhancing the ties to professions through economics, rather than skill/survivability bonuses. (High-paying entertainer sponsored missions or something to that effect.)
Will flesh out next week.
Tired tonight.
Long weekend of conferences and parties ahead of me.
See you all soon!
I'm sorry, i just can't get behind that thinking. I want to be an integral part of the rest of the game not just a perk. Lessening our impact so that noone wants to abuse our mechanics because noone realy wants them anyway is not something i support. If everyone wants to unify on that and take this profession in that direction i won't stand in the way but i won't be a part of it either.