Dancer Archive
Thread: Pro/Anti AFK/Bot/Macro All Purpose Sticky
Esharra wrote:
1 Make entertainer buffs like doc buffs; quick, portable and expensive/time consuming to prepare. While quick and portable would effect the resentment factor, it would not hinder unattended animation. Expensive and time consuming to prepare would likely make them more hassle than what most bot owners would want to invest their time & effort in. Of course this has the downside of effecting us in the same way.
2 Remove the impact of the mind pool on the combat game while providing us with other buffs, similar to those provided by chef foods and be enhanced clothing. While a variety of options (& the UI interface with which to control them) would likely hinder botting, it would also run the risk of somewhat reducing the feasibility of chefs, tailors and bio engineers.
3 Remove entertainer healing & buffs while increasing mission payout to a more equitable level and providing us with another means of profession interdependency and GCW involvement. Maybe a revamp of the mission system that would foster profession interdependency (of course a revamp of a core system is very unlikely). I'm not sure which is the biggest SWG enigma for me; that we have this incredible world with all these professions intertwined and no tools to encourage player created content or the mission system which is mind-numbingly dull and most efficiently utilized by oxymoronic "solo groups".
My buffbot will be there until her services are no longer needed or become impossible to provide. Whether that be through combat rebalance or the nerfing of looping macros and aliases.
It's been fun. No hard feelings. Good luck with your chosen profession and I hope that regardless of the outcome that you will eventually find the enjoyment you are looking for.
Peace
Naish
Panthu wrote:
Naish wrote:
99% of the people want dependable mind buffs. So i'm giving it to them. Oddly enough I'm on your side of the argument. The dancer prof is totally messed up. Bot's aren't the best way to provide the service, but right now, it's the only way.
Maybe it gets fixed in the combat re-balance. Maybe it gets fixed with holodiscs.
Whatever happens, fix it by providing an alternative solution that is dependable. Don't fix it by making it hard to get mind buffs again.
Ok, time to go home and blow stuff up with my combat toon.
I don't care if you bot. I don't care if it's the best thing to do right now for your purpose. I don't care at all as the Dancer Corr. I care that all you people in this thread wake up and realize that it can and should be better. I care that the people playing a Dancer in any form stop tearing each other apart and start petitioning the Devs together. I spend about 99% of my time in these forums trying to tell the Devs that this is a worthwhile profession and many different kinds of players are interested in it. It just isn't giving enough back yet.
They won't do anything just listening to me though. They need to be hearing this from the whole player base. The combat changes are going to rock. Sadly, we aren't really going to see any improvements. Dancer doesn't need to be the first priority, but it's time for people to say "yes, this is worth fixing and we expect you to fix it" to the Dev team.
All they see or hear about is this stupid AFK/Bot fight which shouldn't even be happening. Everyone should want Dancer fixed, because everyone should want a better game. What you do until we get fixed I don't care, but if you are going to be this vocal about Dancer, you need to be helping to make us more fun for everyone. Period.
Not just Naish, everybody. Complacency with mediocrity is a bad habit.
It just really bums me out to see all of this fighting over a game element that I've been craving in all other games... there is so much that is cool about Dancer in this game, why can't everyone just get it together and start trying to help that along? How on earth can this thread still be going on with out people seeing that this needs to happen? *le sigh*
The big problem is that entertainers have no interaction with the environment and it's not required. Entertainers can be information gatherers in the GCW. The classic example is Madi Hari. An example of what I want to see is:
One the many NPC that wander in and out of the cantina stops and watches a random entertainer.
That NPC requests a couple of flos and dances/songs.
If the player satisfies the NPC's requests, then through accident or generosity, the NPC gives the player some useful information and then departs. The player would see in a system message
"System Message: SomeNPC discreetly whispers some words to you and hands you a datadisk"
When the player reads the disk in their inventory, there would be such messages as:
"(drunk) SomeNPC slurs to you 'Hey, I'm kinda short on cash for a tip but I've heard that Jabba's men have just taken payment for a shipment of spice near Anchorhead. When I come back, I'll pay you back big time'. You look around and see you're the only one who caught SomeNPC's slip of the tongue." - What this would translate to in game terms is that there are a group of Jabba's men a spawning with higher payout and loots than normal and gives a waypoint.
"(sly) SomeNPC whispers to you 'I really like your style. I would hate to see something bad happen to you so here's my tip. I would suggest that you get out of town within the next 2 hours. Something big is being planned by the Trade Federation.'" - What this would translate into in this case is advance warning of a droid attack by the Trade Federation.
What the entertainer does with this information could vary and have varying results. The information about the increased loot drops could be sold. The information about the droid invasion of the city could be brought to local law enforcement (maybe corsec) and maybe prevent it or cause a corsec/trade federation battle. Same thing for an imperial/rebel raid on a city. Impending imperial raid? take the datadisk to a rebel recruiter and cause a huge imperial and rebel battle. Take it to an imperial recruiter and the attack is canceled because of the leak.
Now to avoid the "spam" of "I'm buffing" etc. that docs use, I would fix registration so that players could input their names along with a description of what they do that can be accessed from any planet. So you could be on dathomir, check the holonet news for who's performing where, then hop shuttles (or your ship) and go see who you want to see. Because healing is now somewhat limited, its not like one master can monopolize a cantina for three for hours any more, let alone the entire galaxy. They would run out of charges and would have to go do the missionsto get more. Its also not like people could just give free buffs without that costing them anything in return. After all, they have to go do missions to get more buffs, and there is a chance they could fail the missions (if they were completely afk for example). I'd also suggest the developers start having the CSR's enforce the auction tab as the only approved method to advertise. I believe they said 30 second intervals is safe, but why can't they also require people to have any repeated message to advertise a good or service of any sort in auction, and otherwise, risk being warned for spamming? I think if they made an announcement, then warned a few people, it would shut down the bad habit in a hurry. As for barker droids, I say those should speak in auction and word bubbles that appear on screen, but not in the actual chat log for spatial (if that is possible). For entertainers, I'd also suggest they let you have a "marquee" at master to put on the front entrance of the cantina....so your name flashes across (along with other masters performing). Not necessary, but sort of seems like somethingyou'd see (maybe not in eisley but at the crashed ship cantinas).
lovewillkill wrote:I think AFK entertainer bots are a wonderful and necessary evil in the game. The bottom line is, there aren't enough people on some servers to entertain everyone at all times. Having AFK entertainers makes up for that.C
And why do you think that is? Buffbots/AFK Entertainers create the very problem they are "solving". Every buffbot that is created kills off several live entertainers.
You should start a campaign for doctor buffbots. After all, you need their buffs 24/7, right? Oh, you can almost always find a doc when you need one? Hmm...wonder if the same thing would happen to entertainers if AFK and Buffbots were removed.
I would hate to only be able to do missions as my sole source of income. I just don't think they could have enough variety in them to keep them interesting and fun. Endless performing and jumping through hoops for NPCs would be awfull. I love the idea of adding spying to the profesions though, but if that's all the missions were, what's the point of being a performer?
I also don't want recursive macros to go away. I'm atk, but I use one to so I can keep chatting and not get carpal tunnel from giving buffs. If there's a way to get a full buff in a non looping macro...or one that calls another please enlighten me. I've tried several times and the character limit screws it up. If they take recursive macroing away they need to streamline how the buffs work. They would need to add some kind of hot key that has a timer or something, with a system message that both the buffer and the buffee can see. The holo-buff idea is great too.
IdiAmin wrote:
Posting as requested:
The Entertainer community believes that they are owed time and interaction from the combantants.