Dancer Archive
Thread: No more 30-second buff
I agree with you Kylearean that clearing the mind and relaxing would take a bit of time. It should take the time it currently requires to clear battle fatigue and heal mind wounds, but why buffing? Buffing is not healing. It is not natural. A doctor's injection can make me three times as strong or quick, but a dancer or musician alteringmy mind in thirty seconds is inconceivable? Doubling one's mind power shouldn't take as long as tripling one's strength or constitution. With a completely healed mind, thirty secondsof intense dancer treatmentshould do wonders!
I think the fact is people won't get the mind buffs unless they can be done quickly. Everyone migrates thier stats to max out thier mind and uses food. Most don't even need the buffs as it is now.
...and when do you get the buff? before or after you wait in line at the doctor. Which buffs are you gonna let burn while you wait in line? a good portion of the mind buffs will be wasted in the doctor line.
Yep, yep, on it...
Groovymarlin wrote:
Panthu...can you get some clarification on this for us?
So as a customer, I would expect the buffing time to be reasonable for me. 8-12 minutes is out of the question. I mean people are complaining about 10 minute shuttle wait times. Can you expect them to wait another 10 minutes to get only one stat buffed? They'll get themselves probably drunk instead.
I wish we could buff in a fair amount of time, whatever that is, and get some kind of system message notifying us of the success.
Ok so they have to watch for 2 minutes before the buff flourish counting even starts, that sounds very annoying. I don't mind that they made speed buffing not work, it always felt too fast but this means overall it actually slows us down. As the flourish limit is 5 per 8 seconds that means the shortest buff will now be 4 minutes, plus the 2 minutes where nothing counts. So 6 minutes. Why did they bother with the 2 minute watching thing anyway? With just the start stop change it would remove the "exploit" and at the same time limit us to a minimum of 4 minutes which to me sounds fine to me.
Overall I'm not so bothered but the 2 minute thing just sounds like another complication, try explaining that to people who ask for mind buffs though. I think I'll stay away from mind buffs after the publish until they give us some way of knowing when we're buffing and how well we're doing.
Message Edited by Elhana on 04-22-2004 01:25 PM
Why are the devstrying to KILL our profession?!?!?!?!
Get rid of the buff exploit - sure, not a problem. But to actually INCREASE the amount of basetime our buffs take? That's simply not acceptable!!! Players would rather stockpile brandy than sit and watch a dancer for 12 minutes - I don't care how good a dancer she/he is!
AFKers are ruining the game for us and nothing is done to prevent that. A few people use what could be considered (butnever officially classified as) an exploit and the entire entertainment profession is punished?!?! What's with that?!
Panthu, I appreciate all you are doing to keep us informed about this situation. Please let the devs know that this latest slap in the face of the entertainment group is NOT in SOE's best interest!
I'm glad I have to leave for work right now because I'm just sooooo irritated right now about this!
Adding to the already long time of buffing. I'm soooo sorry my earlier interpretationappears to beincorrect....
Nope. Two minutes on top of the existing timesis not a good thing for dance buffs out there in the galaxy... we're about to be in a bit of trouble on this one.
I am sorry i have to agree with Kirah on this one. Having been a master dancer since the third week of release of SWG...this is insulting. Kirah is right, and so are a few others who posted thoughts like people complaining about shuttle wait times of 10 minutes..which they are lowering by the way, people just dont want to take the time to get a dancer buff. Most people play the game in a casual fashion. So they have to use their time wisely. So basically what this change does is put alot of people in a position where the benefit of the buff is negated by the amount of time they have to spend.
Frankly i really dont like competing with food. Cause when it comes right down to it we are not competing with chefs..we are competing now with what they make. The players are gonna say hmmm....instant stat increase vs standing in this spam infested bot filled hell hole for 12 to 15 minutes...no thanks..gobble gobble.
Not only that but here we have a situation that can lead to grief. Lets assume for a minute you are a musician in a large group. Some jerk in the group decides to just type in the chat window /stop....the whole band stops and cannot start again for 15 seconds..rinse and repeat over and over again. So you kick that person out of course...but wait you cant kick him out cause the damn leader is AFK macroing away in the corner. So you have two choices...you A) put up with it till the griefer gets bored with his or her new trick or B) you leave the group and now are getting far less XP in the time you can play that you wanted.
This change also is gonna hurt the entertainer community as a whole it was nice to be able to buff people in a timely fashion, it made people calling me to another planet worth their effort. But now..i gotta get to the starport..wait for the ride..which can sometimes be 2 hops away...then start bufffing the people waiting for me. This whole process could chew up 25 to 30 minutes..of which the players who want the buff are not willing to wait..so they just hit the bazaar and keep sucking on crafted candy. Most of us entertainers are only making revenue on buffs period....nobody tips for BF or Wound healing anymore...i am not saying it doesnt happen but its very rare. Why should they pay for a service they can get from the 20 or so afk macrotainers crammed just inside the front door of the cantina for free!
I am telling ya this is one of the worst ideas they have ever come up with for a solution to a problem. I guarntee this is gonna cause lots of problems. Its gonna cause grief...its gonna make Entertainers fall even further down the economic ladder...and its gonna increase the amount of people who just make macrotaining bots cause entertainers serve no purpose but to get rid of BF and Wounds.
I sure hope that they really rethink this move, it will save alot of whining thats going to come to the boards and in game.
Ceta
I think everything that I'd like to say has been said already.
I'm of the "the 30 sec buff in an exploit" camp. So I'm happy that the devs seem to have choosen a stance. They seem to be against the 30 sec buff, meaning that they seem to consider it an exploit.
Now, even though I don't consider the dancer buff too long (we are entertainers not buff bots), I can understand the customers' frustration about waiting. However, I've never had any serious complaints about my buffs and the length of time they take. Which is why the idea of tacking on another 2 mins to our giving buffs is a seriously bad idea. This will add another reason for people to go to chefs.
Panthu, please, if you do have TH's ear right now, pass this along. There must be a better way to deal with the 30 sec buff.
Kreistor wrote:
I think everything that I'd like to say has been said already.
I'm of the "the 30 sec buff in an exploit" camp. So I'm happy that the devs seem to have choosen a stance. They seem to be against the 30 sec buff, meaning that they seem to consider it an exploit.
Now, even though I don't consider the dancer buff too long (we are entertainers not buff bots), I can understand the customers' frustration about waiting. However, I've never had any serious complaints about my buffs and the length of time they take. Which is why the idea of tacking on another 2 mins to our giving buffs is a seriously bad idea. This will add another reason for people to go to chefs.
Panthu, please, if you do have TH's ear right now, pass this along. There must be a better way to deal with the 30 sec buff.
What they are saying is that the entertainerbuff system currently does not work the way they intended for it to work. They are trying to make entertainer healing and buffs a time sink. The benefit supposedly going to social player that wants folks in their cantina to chat with... See the time extention means that people will have to be in the cantina for longer periods of time. The flaw in this logic that has been pointed out to them since beta is that non-social players resent time sinks and take out thier aggression with these time sinks on the social players who benefit.
The one complaint people have always had about entertainer buffs is that the time needed to get them is too long. In PvP where the buffs would be needed most any long time sink is wasted because the need is to get buffed and fighting in the shortest amount of time possible. The social player will sit for ten minutes and get a buff.. The majority, the non-social player, just will not. So yes Ub-ick you'll still have your regular social patrons asking for a buff because they enjoy socializing with you but dancers as a profession in SWG are just a step behind the chef and smuggler for providing what the majority needs as far as buffing is concerned dooming the profession to further attrition.
ArgentWulf wrote:
If what I'm reading is right this thread should not becalled "no more 30-second buff", but "lets tack 2 minutes on to your present buff time" instead.