Dancer Archive
Thread: Hutt Casino
I don't realistically expect content for the social professions at this point. I have higher hopes for a revamp that at least makes us useful, more fun to play, and eliminates AFKing completely.
Oh well. Can't say I'm all that surprised. I wouldn't rule content like this out for an expansion though. Maybe their "secret" team is working on an expansion that includes mini-games, casinos, actual smuggling, social content, etc.
Well, I can dream, can't I?
Warryyr wrote:
I would like to know the Devs' plan to prevent this from happening. It's not anything I want to deal with, nor any of us should have to deal with. The Devs put us where we are, I can't wait to hear how they intend to get us out of the mess they made.
My fear is that there won't be a plan to prevent it. To be honest, I can see reasons why the dev's perspective may include that they are not responsible/accountable for the problems we have and even that these problems are outside the realm of their control. It is very likely that they are unable to preceive that there even is a problem.
Looking at our demographics; the performance professions are played by an appropriate percentage of accounts to provide the game mechanics intended. Of the accounts performing those game mechanics, the average hours of play time is very high. Considering that our features are working as intended, from their perspective we are likely to be viewed as a raging success. That the vast majority of accounts with these skills are buffbotsmay beirrelevant.
As far as player hate is concerned..that's something so sociological that it really isn't something that code can account for. Granted, there is a lot more than code to designinga MMOG..but how much of it can/will the devs control? When it comes right down to it, the players are the ones who make the choice of whether or not to use a bot or a live entertainer for mind buffs/heals. And yeah..some have already made it clear to me that they intend to make my game life a living hell if they can't get thier buffs from their bot.
It's very clear to me at this point that we need to seriously take a look at things and decide if we want to be healers or performers. If we are healers then we will always have the responsibility of providing these services to others. We may be able to get improvements upon our ability to provide these services but we are unlikely to get much dev support for any features outside of the healing/buffing realm. We'll also be held accountable for bots failing when recursive macros are affected. If we are performers then we have to come up with a concept and formulate our design elements, expand that into content that we would like and work actively to get this in a revamp. If this is what we want, then we'd have to be willing to leave the healing behind and come up with another means of profession interdependency and economic viability for us.
Speaking for myself only, I am worn out from the whole mess. I'd really rather they either remove mind wounds and mind buffing or gave it to another profession in the combat support infrastructure. Not only am I tired of existing in game to provide services to unappreciative others, I'm equally frustrated by our ability to perform being gated by the mechanics of providing those services.
Here is my problem with what I see happening in our revamp. I see the devs push us towards a more purely optional role. Sure it would be new and exciting. But in the end it would have no real "connection" to SWG the GCW or the game as a whole. I'm not sure what this would do to us. As I know there are a lot of us that LOVE the tiny bit of entertaining we get to do. That love trying to get creative with dances and stringing them together. BUT we also like the fact that we have a Healers support role. We have a Pre-aspect and a Post-aspect. But right now that is our only tie in to the rest of the game mechanics. And a lessoning of those aspects will greatly hurt a big part of why many of us play these professions. Sure right now it's borked all to hell anyways.
And if we become a 99% Entertainment only class. There are lots of us that will like that. And it will give US some fun. But we will be further seperated from the rest of the game and most of it's players by the very fact that we won't be "needed". I mean they just made politician cost 0sp and it seems to be extremely needed and very tied into game mechanics. With the changes I think they are going to do. I also would expect them to turn our professions into 0sp things as well. But I can always hope that won't happen.
LeBob wrote:
I would not get too upset about this... As Panthu and Xyrdre have said, we have the non-combat profession revamp on the horizon!
I honestly think a revamp will be much better than the HC........ though I still hope the HC comes some time after our revamp...
At one point in time we had the Hutt casino on the horizon. It turned out to be a painted backdrop that was simply carried away to be replaced with "phat loot" I guess. Unless I'm missing something fundamental here, the casino wouldn't have required any where near as much effort as a complete revamp (and I'll freely admit that I don't know step one for programming and thus could be completely wrong). So they didn't have the resources to devote to the Hutt Casino? Why should I feel hopeful that they will have the resources to devote to the revamp? I'm not attempting to say that all of our correspondents and the development staffdon't do an amazing job. They have no control, unfortunately, over our gaming experience. I am however saying that for me this experiment has failed. I thought I could wait it out but I just do not have the energy or the hope that what I wanted from this profession was going to be possible. The dancer profession as I had envisioned it is dead. Rather than continue to try to put on a happy face and keep waiting for things to get better I'm going to just cut my losses. I wish all of you the best. It'a a thankless job and my hat is off to you for continuing. I'll be sure to tip you when I stop by the cantinas.
cheers,
Ikewe, Master Rifles Shadowfire (*former Master Dancer)
Ikewe wrote:
LeBob wrote:
I would not get too upset about this... As Panthu and Xyrdre have said, we have the non-combat profession revamp on the horizon!
I honestly think a revamp will be much better than the HC........ though I still hope the HC comes some time after our revamp...
At one point in time we had the Hutt casino on the horizon. It turned out to be a painted backdrop that was simply carried away to be replaced with "phat loot" I guess. Unless I'm missing something fundamental here, the casino wouldn't have required any where near as much effort as a complete revamp (and I'll freely admit that I don't know step one for programming and thus could be completely wrong). So they didn't have the resources to devote to the Hutt Casino? Why should I feel hopeful that they will have the resources to devote to the revamp? I'm not attempting to say that all of our correspondents and the development staffdon't do an amazing job. They have no control, unfortunately, over our gaming experience. I am however saying that for me this experiment has failed. I thought I could wait it out but I just do not have the energy or the hope that what I wanted from this profession was going to be possible. The dancer profession as I had envisioned it is dead. Rather than continue to try to put on a happy face and keep waiting for things to get better I'm going to just cut my losses. I wish all of you the best. It'a a thankless job and my hat is off to you for continuing. I'll be sure to tip you when I stop by the cantinas.
cheers,
Ikewe, Master Rifles Shadowfire (*former Master Dancer)
Tralmek wrote:
Xyrdre wrote:
Tyrant said No Hutt Casino.
Well, I'd actually call this GOOD news--we finally got a straightforward Yes or No out of a Dev. That's some major progress.
Took the words out of my mouth ![]()
Honesty even if bad news is allways respected by me ![]()
Plus the statement makes it sound like they are putting a lot of work into revamping non-combat proffessions, which to me is Good news anyway ![]()