Dancer Archive

Thread: Profession-specific Buffing: A Method

Steve_12_08
Thu Jun 23, 2005 4:39 am
#27

For reference, here is a list of all professions. Consider that a profession specific buff would more than likely have to modify a skill that is found in each of these professions in order to be "profession specific" (i.e. armor assembly +10 vs. clothing experimentation +10 vs. unarmed accuracy vs. pistol defense, etc)


Architect, Armorsmith, Artisan, Bio-engineer, Bounty Hunter, Brawler, Carbineer, Chef, Combat Medic, Commando, Creature Handler, Dancer, Doctor, Droid Engineer, Entertainer, Fencer, Force Sensitive, Image Designer, Jedi, Marksman, Medic, Merchant, Musician, Pikeman, Pilot, Pistoleer, Politician, Ranger, Rifleman, Scout, Shipwright, Smuggler, Squad Leader, Swordsman, Tailor, Teras Kasi Artist, and Weaponsmith.


That's 37 professions. Granted professions like ID, Politician, Merchant, and FS probably don't have any specific buffs that can be applied, so that leaves 33 professions left for specific buffs.


Flourishes and instruments and props alone will not be enough to cover these professions.



...:::Wraith- Tempest:::...
.:::Godogo Gerdan - Eclipse:::...
...:::Wolf'gang Amadeus - Eclipse:::...
¯Elder Entertainer, Musician, Dancer, Image Designer¯
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-Ambrose Bierce
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Learn almost everything about the NGE Entertainer!

Dariane_Kamutsovy
Thu Jun 23, 2005 4:59 am
#28






psikobunny wrote:

You really think they could come up with more than 16 differentuseful buffs? I don't, and I would much rather have a limited assortment of good buffs than a wide rangeof pointless crap.


In fact I don't. However, it's one issue I wanted to point out, because I've the knowledge and experience on things like this (analyzing, programming, core (game) system design)...


Also, just because we have8 flos now, doesnt mean we're limited to that. In theory they couldadd flo #'s as high as they wanted, just recycle the animations.


I hope so... any idea where this "arbitrary" number 8 comes from? To me it's a strange number.





Petronela
Thu Jun 23, 2005 5:11 am
#29



The more complicated the process the more frustrating the patrons would be. Why not just let them choose which attributes they wish to apply the buff to? Make it an interactive menu with all defaults being on “decline” and once the buff is done the patron gets a pop up with choices to click on what they wish the buff would enhance.


But for crying out loud, whatever they do, they better make it 100% non-afkable.




~Deli'ah~
NeillM
Thu Jun 23, 2005 5:29 am
#30






Esharra wrote:



What I would prefer is an option on the radial menu to receive an Inspiration. Selecting this option would bring up a list of Inspiration types available from that performer (based on his/her skill level). The watcher chooses the Inspiration s/he wants. The entertainer receives a box stating that Joe wants a rifle accuracy buff and has agreed to pay the cover charge (if there is one) and asks if this is ok with the entertainer. The default button is Cancel.




The only problem with a radial only option is that Musicians using the Ommni Box or Nalagon could not use it without stopping playing. A command to bring upa box would be needed at the moment.




- Neeill Orkaorchi, Elder Entertainer/Elder Musician, Intrepid
- Nai'ren, Trader, Intrepid
- ATK and enjoy your day

Drop Off Vendor: FOE Canyon, Talus (4408, 2199)

Arrogance is unavoidable. The trick is to find an arrogance you can live with
Petronela
Thu Jun 23, 2005 5:38 am
#31






NeillM wrote:





Esharra wrote:



What I would prefer is an option on the radial menu to receive an Inspiration. Selecting this option would bring up a list of Inspiration types available from that performer (based on his/her skill level). The watcher chooses the Inspiration s/he wants. The entertainer receives a box stating that Joe wants a rifle accuracy buff and has agreed to pay the cover charge (if there is one) and asks if this is ok with the entertainer. The default button is Cancel.




The only problem with a radial only option is that Musicians using the Ommni Box or Nalagon could not use it without stopping playing. A command to bring upa box would be needed at the moment.








Lol if getting a radial menu would mean they finally let me play my Nala without it being targeted, then I say hell yeah…! please fill my screen with pop-up. Ok, maybe not fill the screen, but seriously, if in order to use radial menu the Omni and Nala issues would be finally addressed …. Woot … *dance* hell yeah baby!




~Deli'ah~
NeillM
Thu Jun 23, 2005 6:53 am
#32






Petronela wrote:






NeillM wrote:





Esharra wrote:



What I would prefer is an option on the radial menu to receive an Inspiration. Selecting this option would bring up a list of Inspiration types available from that performer (based on his/her skill level). The watcher chooses the Inspiration s/he wants. The entertainer receives a box stating that Joe wants a rifle accuracy buff and has agreed to pay the cover charge (if there is one) and asks if this is ok with the entertainer. The default button is Cancel.




The only problem with a radial only option is that Musicians using the Ommni Box or Nalagon could not use it without stopping playing. A command to bring upa box would be needed at the moment.








Lol if getting a radial menu would mean they finally let me play my Nala without it being targeted, then I say hell yeah…! please fill my screen with pop-up. Ok, maybe not fill the screen, but seriously, if in order to use radial menu the Omni and Nala issues would be finally addressed …. Woot … *dance* hell yeah baby!






If they fix the targeting issues I'm all for it.



- Neeill Orkaorchi, Elder Entertainer/Elder Musician, Intrepid
- Nai'ren, Trader, Intrepid
- ATK and enjoy your day

Drop Off Vendor: FOE Canyon, Talus (4408, 2199)

Arrogance is unavoidable. The trick is to find an arrogance you can live with
Esharra
Thu Jun 23, 2005 8:51 am
#33






NeillM wrote:





Esharra wrote:



What I would prefer is an option on the radial menu to receive an Inspiration. Selecting this option would bring up a list of Inspiration types available from that performer (based on his/her skill level). The watcher chooses the Inspiration s/he wants. The entertainer receives a box stating that Joe wants a rifle accuracy buff and has agreed to pay the cover charge (if there is one) and asks if this is ok with the entertainer. The default button is Cancel.




The only problem with a radial only option is that Musicians using the Ommni Box or Nalagon could not use it without stopping playing. A command to bring upa box would be needed at the moment.





The radial menu option I was talking about would be one the watcher would select on us. We would receive a notification popup with the options to Accept or Cancel.




Esharra ěsh-äŕ-rä, noun
1. Entertainer
2. Bounty Hunter
3. Smuggler

"One man's oddity is another man's routine." -Bertos Goodner (a dancer)


Esharra
Thu Jun 23, 2005 8:52 am
#34

And yeah..I'll be a very happy girl when they finally fix the Nal & Ommni issue.



Esharra ěsh-äŕ-rä, noun
1. Entertainer
2. Bounty Hunter
3. Smuggler

"One man's oddity is another man's routine." -Bertos Goodner (a dancer)


NeillM
Thu Jun 23, 2005 8:56 am
#35






Esharra wrote:





NeillM wrote:





Esharra wrote:



What I would prefer is an option on the radial menu to receive an Inspiration. Selecting this option would bring up a list of Inspiration types available from that performer (based on his/her skill level). The watcher chooses the Inspiration s/he wants. The entertainer receives a box stating that Joe wants a rifle accuracy buff and has agreed to pay the cover charge (if there is one) and asks if this is ok with the entertainer. The default button is Cancel.




The only problem with a radial only option is that Musicians using the Ommni Box or Nalagon could not use it without stopping playing. A command to bring upa box would be needed at the moment.





The radial menu option I was talking about would be one the watcher would select on us. We would receive a notification popup with the options to Accept or Cancel.






hmm, I could see that working... I could also imagine getting a lot of these requests being rather annoying... my guess is some players could end up just trying to click through lots of boxes.


Maybe we wouldwant an auto decline option. I did initially think an auto accept option as well, but that would make the system very AFKable.


Message Edited by NeillM on 06-23-2005 04:56 PM



- Neeill Orkaorchi, Elder Entertainer/Elder Musician, Intrepid
- Nai'ren, Trader, Intrepid
- ATK and enjoy your day

Drop Off Vendor: FOE Canyon, Talus (4408, 2199)

Arrogance is unavoidable. The trick is to find an arrogance you can live with
Esharra
Thu Jun 23, 2005 8:57 am
#36






NeillM wrote:


hmm, I could see that working... I could also imagine getting a lot of these requests being rather annoying... my guess is some players could end up just trying to click through lots of boxes.


Maybe we wouldwant an auto decline option. I did initially think an auto accept option, but that would make the system very AFKable.






I'd prefer it be where only one request could be active at a time. And that the Cancel button be the default so one could run an auto-decline macro if they wish.




Esharra ěsh-äŕ-rä, noun
1. Entertainer
2. Bounty Hunter
3. Smuggler

"One man's oddity is another man's routine." -Bertos Goodner (a dancer)


Ikewe
Thu Jun 23, 2005 9:39 am
#37






ImajiNashun wrote:

This idea is a good one and I am distressed that several people are hung up on such minor things as doing 1 flo they don't like! Geez people this is a great solution to many problems we have.


- using the random flo buttons without having to execute it would work very well. And even if, OMG! you had to actually execute a flo you hated once, we would have some function and desirability. There are flos, dances, and songs I absolutely hate too but I am not above performing them...







Esh articulated my concern well so I'm copying that snippet here:


The only real "game" for us, (ie: challenge to accomplish something) is choreography. Regardless of how much or how little time it would take to apply a buffif the system determines ourdance or flourish, it would detract from our control of our choreography. And after all that time that we went through overfloing to provide a buff as quickly as a bot, I'm not so quick to give away so much control of my game..my fun..just to provide something to better convenience someone else's fun.

And that's really the crux of it for me. I spend a lot, and I do mean a lot, of time crafting dances and movement. It's the one real item I have to spice up the profession and make it feel like I'm more than simple eye candy set up there to dispense items for the patrons. It gives me something to do when there are no patrons and it's just me and a bunch of tables for what can be quite literally hours on end.


The reason I'm still harping on the issue is because I don't believe making the buffs flourish dependent is the only way to solve the problem. There are a whole slew of ways being presented and probably even more we haven't even considered. If it turns out that this is the one that wins well.. then so be it. I'll deal with it one way or the other. But as long as the issue is being debated I'm going to continue to push for an alternative so that I remain the person who decides what dance I want to do and what flourish I want to do.





Ikewe, Master Dancer, Shadowfire
When you wish upon a falling star, your dreams can come true. Unless it's really a meteorite hurtling to the Earth which will destroy all life. Then you're pretty much hosed no matter what you wish for. Unless it's death by meteor.


--Qilue-UCW--
Thu Jun 23, 2005 9:49 am
#38






Ikewe wrote:


The reason I'm still harping on the issue is because I don't believe making the buffs flourish dependent is the only way to solve the problem. There are a whole slew of ways being presented and probably even more we haven't even considered. If it turns out that this is the one that wins well.. then so be it. I'll deal with it one way or the other. But as long as the issue is being debated I'm going to continue to push for an alternative so that I remain the person who decides what dance I want to do and what flourish I want to do.







I can under stand how you fell about this... but dependinging on how this system could be implimented (Be it a system Message(NOT A POPUP) Or going through all the flourishes one ata time.... Your only forced to (At the least) pick 2 flourishes that you may no like, and at worst do each flourish once per buff. Then run your performance like normal...


I am very agenst any "Slash" commands for applyingnew buffs.. I am also agenst anything that is 100% constant. because if nothing changes then we will get teh bots back.


Message Edited by --Qilue-UCW-- on 06-23-2005 09:50 AM



Signed, Kyo'nne Ilhar'dro
K
airn Medical Regiment, Chief Medic
T
aeor Quartermaster

"I want to find something I've wanted all along... Somewhere I belong"

~ J'inx
[Bria] ~ Kaji'ra [Starsider] ~ Qilue [Corbantis] ~ Bell'an [Valcyn] ~

Warryyr
Thu Jun 23, 2005 1:26 pm
#39






Esharra wrote:





--Qilue-UCW-- wrote:





Esharra wrote:
Interesting idea. I particularly like the client-side stuff for the watcher. I doubt I would use a system that told me what flourishes to perform, however.






Everyone seems to be fixating on this, the systems is NOT telling you what flourished to perform, it is simply suing the flourished to pick the apprpriate buff.. after you have picked and confermed the buff you wish to apply you can do what ever flourishes you like







Quoted from Warryyr's post on Musician forum:


The patron listens to Warryyr's music, and Warryyr targets the patron and types /setperform to begin the buffing process.


Warryyr performs Flourish 1. A System Message appears saying, "Use Flourish 8 to confirm application of a Melee enhancement."


Warryyr knows the patron is looking for a Rifleman buff, so he tries again. He performs Flourish 2. A System Message appears saying, "Use Flourish 8 to confirm application of aCrafting enhancement."


Nope, still not what he wants to apply.


He performs Flourish 3. A System Message appears saying, "Use Flourish 8 to confirm application of anEntertainer enhancement."


Fourth time's the charm - he performs Flourish 4. A System Message appears saying, "Use Flourish 8 to confirm application of aRanged enhancement."


Bingo!Warryyr performs Flourish 8 to confirm this is the buff he'd like to apply. A System Message appears saying, "You begin to enhance the Rangedskills of %TT."







Looks to melike it tells Warryyr whatflourish he needs to perform in order to apply the buff the rifleman wants. Of course this is after having to go through several other choices (hope they're patient). Maybe you can point out to me what we're reading differently here.








I think Qilue had it right, Esharra.


This statement is true:


.. after you have picked and confermed the buff you wish to apply you can do what ever flourishes you like"


At the MOST, a Dancer or Musician would have to perform 5 flourishes that didn't have to do with their performance (Flourish 1, 2, 3, 4 and 8).


After finding the correct random flourish for the desired type of buff, and Flourish 8 confirms the desired buff to apply, the Dancer or Musician is free to perform any flourishes they like, any song/dance they like, so long as they remain performing the buff will continue to be applied.


You do *not* have to keep performing any flourish once you do the Flourish 1, 2, 3, or 4 + Flourish 8 combo.


Yes, the instigation of the buff will require you to quite possibly perform 5 flourishes you might not want to, but the rest is up to you.


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