Dancer Archive
Thread: AFKers annoying? Buffbots got you down? Union of Cantina Workers needs members
Beery wrote:
The problem with that is that most entertainers don'tlike combat. They find it as boring as combat orientated people find dancing. As I say in an earlier post, entertainer is the only class that needs to take a second job just to pay the bills.
DayWalkerRori wrote:
Is there enough points to go Doc/Dancer??
Docs make big bucks on my server...I know you would need some money to get started but, all gravy after
Just enough. I tried it at one point. After becoming a Master Dancer and a Master Doctor, you have exactly 4 skill points left. You're a buffing machine! ![]()
Of course, I found it very boring since I like to go out and hunt every so often. Plus, it's really hard to get out and get your own resources for making meds since you don't have enough points to even get Novice Artisan to survey.
I mean, I know I could find someone to buy buff packs from, but I'm a hands on kind of person ![]()
Message Edited by Beery on 06-22-2004 02:02 PM
Message Edited by Beery on 06-22-2004 02:16 PM
> be financially self-supporting. If I want to play ONLY
> as a dancer, I should have that option, just as a doctor
> has the ability to play ONLY as a doctor, or as a BH has
> the option to play ONLY as a BH.
um, I have to point out.. if we go full master BH, we dont HAVE any real options but being a BH..
> musicians or dancers for buffs... several months straight
> of asking if people are buffing only to be ignored, told
> they are too busy, told they dont want to do it or told
> they dont know HOW (heck, -i- know how, and I am a combat
> class)."
> I'm afraid that there's a huge reservoir of despair
> that's grown among entertainers. Many feel that they
Trust me, I know..
> just don't get equal respect from other players for the
> job they do. This comes from the fact that most players
> don't say thank you for heals and buffs, and 80% (in my
> experience) don't tip entertainers, and tips are where
Which is why when I tip my healer or entertainer (which I do all the time) and they say thank you I make sure I say in spatial that I am paying for services rendered and that they deserve it.. I have actually gotten comments from aspiring medics and docs saying I didn't need to tip them since they got XP.. thats WRONG, they did me something nice, and I am going to do something nice in return.
When I am feeling burnt out on combat I load up my doc alt and go to med centers and help out people that the 'grinders dont... like those with disease or poison hitting them, or the poor guy who lost an argument with a krayt...
Of all the times I have done this with my doc, both healing live people as I worked my way up and as a master doc, I think I have been tipped or given something in return maybe 15 times... and thats a lot of healing up.. it's a problem that is endemic in the support professions, people do not have hard tangible proof of a benefit, i.e. a gun or armor or +2500 stats, so they dont think of it as "work"
> the cantina workers must make the money needed to enjoy
> the game's perks (vehicles, droids, clothes, etc.). Many
> entertainers have decided that if the majority of the
> community won't pay them or even thank them for the
> service they provide, they aren't going to provide the
> service. The alternative for them is to demand payment -
> something which is unpalatable for them and for their
> customers - just look at the response to those who do ask
Maybe a revamp of how the entertainer healing works is needed.. no not an ID style interface with mandatory payment, that would kill the profession I think.. but maybe a permission granted thing, sort of like joining a group.. have the entertainer be able to "invite to watch" or "invite to listen" to them to get the benefits of the healing.. a small extra step that will encourage people to interact and realize there is someone on the other end of the room who CAN help you.
> the time they spend gaining XP - many entertainers think
> it's a little unreasonable to expect them to give away
> the fruits of their labour for free. After all, they pay
I think it is unreasonable to expect them to give it away for free.. but then I have many times seen more than one person offering to pay, and pay good money (often 50%-100% higher than the cost of a doc buff) for a musician or dancer buff and have the sounds of crickets chirping come to mind...
But, in the interests of pay for play, if I -do- end up using a "buffbot" I make sure that I pay for services... there is one on my server that is "free, just tip me if you like the service" and I will tip religiously and regularly.. JUST to make sure that they realize that they should get paid..
but again, I -do- prefer live people ... I like to talk (as you can tell from my long posts), I like to interact.. I just dont like being ignored..
Beery wrote:
I don't see what you're driving at here. Doctors aren't forced to take a second job. If they do so, they do so for fun, not out of necessity. As I said, cantina entertainer is the only profession in which you basicallyhave to take a second job to pay your bills. You may argue that those are the breaks, but apparently those are the breaks only if you decide to be a dancer or a musician. Every other profession is self-supporting, and I think the designers of the game meant for each profession to be independent - that way each player's play style is supported.
Beery wrote:
I think I'm missing your point. I'm an entertainer. I don't understand what stackable defences are, and I don't understand what lower/higher combatdefences have to do with the issue we're talking about. These are combat issues. I don't like combat and I don't see why I should have to do it if I don't want to - that's my point. Similarly, if a combat professional doesn't like to dance or be an artisan, I see no reason why he should be forced to dance or craft. Professions - especiallyadvanced professions such as Dancer and Musician - should be self-sufficient in terms of money. Every otherprofession in the gameis financiallyself-sufficient. They can all make a living doing only what they do, and they can choose to (or not to)take up combat or non-combat professions if they want. Dancers and Musicians can't do that. They HAVE to take up secondary jobs in other unrelated fields if they are to get by financially.
Message Edited by Akkurscid on 06-22-2004 11:59 AM
Message Edited by atimes on 06-22-2004 04:36 PM
Beery wrote:
If doctors didn't get thousands in tips per heal, I'd agree with you. Doctors are well able to afford to run their business independently.
Anyway, I think we're going round and round on this issue, and it's not really on topic, so I'm going to stop discussing it here. If others want to discuss it, feel free. But my typing finger is too tired.
Message Edited by Beery on 06-22-2004 04:04 PM
Beery wrote:
I agree with most of your points.
"Maybe a revamp of how the entertainer healing works is needed.. no not an ID style interface with mandatory payment, that would kill the profession I think.. "
It worked for ID. That profession is thriving. One of the majorproblems with entertainers is the tip system. It just doesn't work. Few people tip, and that is doing more to kill the cantina
I was thinking of
1) A nice big window blocking you and your customer from seeing anything going on
2) the fact that you said most entertainers dont want to demand payment...
a simple /ComeWatchMe or /ComeListenToMe command that requires the entertainr specifically target people, and be able to issue it to more than one person at a time, would allow for that interaction and if they dont ask to be healed they dont get it..
It would force them to have to interact with the entertainers to get healed, hopefully making them realize that there can be people there.