Dancer Archive

Thread: Feedback on Publish 13.0

picklesSW
Fri Feb 11, 2005 11:51 am
#27



Else-Whira wrote:
Most of the people I see coming in for wound healing or BF healing on Tarq have very little in the way of wounds or BF. Space has helped a lot, but since the server isn't very populated most characters have amazing templates and are equipped with the highend gear so they just don't really take all that much damage.

Try running that same test on Tarq without the aid of a CM. Unless someone in the group is artificially giving wounds you might not get a lot of EH.

I am still not maxxed on healing and I spent quite a few hours yesterday dancing.




I've DONE this. I've been a dancer since I started. I've been through it all with you. I know how painful it was. It's taken me months. I'm not debating that or calling you out on it.

I'm simply stating that having our experience multiplied TENFOLD overnight is out of whack compared to the numbers they claimed on the healing changes, which were supposed to heal on the order of 2-4 times faster.

I would also state that ANY profession, or even a single track of a profession, that can be completed in a single play session is not something I support in any game. That's personal opinion and you'll never convince me otherwise. I don't want to spend a year mastering a profession, nor do I want to spend 3 hours. Something in between would be nice.

I don't care whether you like the changes or not. If a developer says it's intended, than I'm all in favor of it, ok? I would simply like them to verify that it's what they intended. That is all.

I'm done with this conversation. I reported what I thought was an anomaly. I apologize if you feel like I'm asking for a nerf. I'm asking for a confirmation. Nothing more.




Panthu
Fri Feb 11, 2005 12:04 pm
#28






picklesSW wrote:

If a developer says it's intended, than I'm all in favor of it, ok? I would simply like them to verify that it's what they intended. That is all.



I know Deila has reported it and Tiggs has passed it along. I'm curious to know if they meant to increase it drastically as well, but I hope the answer is yes.


I know when I talked to Tiggs about it on TC it didn't sound like she had been told it was. It was reported on TC and made it to Live though, so, who knows?








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Doriana
Fri Feb 11, 2005 6:50 pm
#29

Hrrrrrm.. I think I finished my dance exp with either 3 or 4 boxes of healing left to go, back in august '03.. might even have been more. All the people I levelled with did the same... But I did level in Moenia pretty much exclusively, so maybe it just wasn't high traffic enough.




Doriana | Anabelle

Elder MasterDancer | (sensor hibernating)

-I support ATK people and playstyles.



Maisland
Fri Feb 11, 2005 8:19 pm
#30




Doriana wrote:
Hrrrrrm.. I think I finished my dance exp with either 3 or 4 boxes of healing left to go, back in august '03.. might even have been more. All the people I levelled with did the same... But I did level in Moenia pretty much exclusively, so maybe it just wasn't high traffic enough.



This is what I normally had happen with my own Dancers... and I tend to do my entertaining in the Coronet Cantina. The only times I filled those healing boxes before I maxed on my dance xp were when it was artificially gained (through the use of CMs, Artisans sampling radio-actives or even just someone black-barring through dueling) and even then, on all but one occasion, I still finished getting the dance xp I needed first.



I survived the CU


I can not survive the NGE


Maisland
Sat Feb 12, 2005 1:07 am
#31





picklesSW wrote:
Feedback?

Ent healing flew off the charts last night. Biggest tick I saw was 3434. That's not a typo. 3,434 points of ent healing XP in a single tick, and that wasn't from a bug either. We were regularly getting over 1k per tick (a couple of people were mind diseased). I bet everyone in our little cantina pretty much got all the healing XP they needed in a single night all the way to master.

Was this intentional? I think we needed a bump in ent healing XP certainly, given people were taking months to master, but seriously...all the healing XP you ever need in a single night of dancing?




I did some buffing (with the side effect of healing) last night myself and, while I did notice an increase in the xp coming in, it was not as great as what you are reporting here. In the past, if I was healing some severely wounded/BF ridden people, I could get up to around 100 eh xp per tick, with the typical ammount being around 20 with moderately wounded people. The eh xp I saw last nightseems to have only doubled (if that). This was NORMAL healing, no CM involved. I think that the huge ammounts you got were most likely from the same causes as the huge ammounts that would sometimes come up in the past (of which the biggest I can remember getting was around 2k +/-).


P.S. I believe that a lot of the eh xp from CM diseased people was previously"lost" due to the fact that it was simply not possible to heal faster than the wounds were caused by the disease. Plus, we ARE still dependant on the people HAVING wounds/BF and thengetting it HEALED byus to begin with.


I would also like to add that one of my dancers did get all of the eh xp she needed in a day or two several months ago when a high concentration of a radio-active resource spawned right by the cantina door and one of the group members parked their Artisan alt there to sample it while watching/listening to members of the group... so getting all your eh xp before you filled all your dancer boxes has happened before. I remember that I felt that it was quite a relief to be able to just work on getting the dance xp (unlike some of my other dancers who maxed their dance long before they finished filling their healing boxes... worst case was one that maxed dance and still needed to fill 3 healing boxes).

Message Edited by Maisland on 02-11-2005 12:16 PM



I survived the CU


I can not survive the NGE


Doriana
Sat Feb 12, 2005 1:39 am
#32

I still have to agree with Javier here.

It's basically this -- at this rate people are going to cap EH exp before dance exp like we currently cap dance exp before EH exp. Which right now may seem like a good deal. But a couple months from now, people are gonna say "Man I have all this EH exp and I am still not master yet!!" and then people are going to start saying we need to raise dance exp rates. So then where are we? Either cranky or with an even shorter and less valuable road to master.

We don't necessarily need more or less of one or the other form of exp. What we need is a balance that lets us gain skill boxes in each at a comparable rate on an average load server. Capping all EH in one night just means we're going to have the reverse of the current situation in a few months.




Doriana | Anabelle

Elder MasterDancer | (sensor hibernating)

-I support ATK people and playstyles.



Xyrdre
Sat Feb 12, 2005 4:14 am
#33






Panthu wrote:





picklesSW wrote:

If a developer says it's intended, than I'm all in favor of it, ok? I would simply like them to verify that it's what they intended. That is all.



I know Deila has reported it and Tiggs has passed it along. I'm curious to know if they meant to increase it drastically as well, but I hope the answer is yes.


I know when I talked to Tiggs about it on TC it didn't sound like she had been told it was. It was reported on TC and made it to Live though, so, who knows?







Yep, I passed along the findings, asking if it was intended to be like that. Nothing more, nothing less.



I don't think that anyone's really calling for 'nerfs', but rather just questioning whether or not this is an intended change or a bug. It's such a dramatic change in EH XP gains that it's hard to tell. With wound healing occuring 4 times faster (but not BF... that's still at the same rates from what we can tell, right?), I too would have expected to see higher ticks in EH, but more along the lines of 3-4 times what we've been used to, unless it was also intended that the amount of EH XP granted for healing was also increased dramatically. Which is also possible. We'll have to see.





Deila Karlossi , Blue Glowie of Dancers, and become more powerful than you could possibly imagine...
Petronela
Sat Feb 12, 2005 5:33 am
#34

Maybe I’m doing something wrong here but in my testing for past few days I didn’t get the constant monster exp you all are talking about.
I have noticed that when I do a “house call” healing/buffing one on one there may be a small spike in the beginning but nothing to write home about.
While in group, I get the occasional large spikes of healing exp, usually when new customer walks in the cantina. If several people walk in and start /watching /listening at close to same time then there is a pretty large initial spike after which the exp slowly tapers off.

But in my opinion it’s still nowhere near to how easy the healing exp was to get in the beginning.
I remember that by the time I finished Dancing Knowledge line both my Healing lines were already done and by the time I filled the first box of Technique my healing exp was already maxed.
And since when after that I started to work on music with pre-stored healing exp from dancing, it went even faster.
Yet it still took me about 5 months to get all 3 Masters in entertaining.

I honestly do not see what is happening now as unbalancing or bad in any shape or form. It still takes the same time to get dancing/musician exp.
If it’s a bug, then have them fix it.
If it’s a feature, I don’t see how it could be harmful.

I have to say, after observing it, I’m with those who claim that faster healing actually gives us all the exp for healing and that before some of it was lost.

Deli'ah



~Deli'ah~
ArgentWulf
Sat Feb 12, 2005 5:59 am
#35


I was with Javy on SS the night of the patch, I was 1 box shy of master. The speed of heeling was so fast you could almost watch the yellow bar move up. We both made Master Dancer with in minutes of one another. Like Javy, I'm not complaining, just curious to see if thisis how it was intended.



Leivi Esava
Galaxy Girl for May 2005
Life is a journey, not a destination, enjoy the ride! A special friend makes it even more fun.
Esharra
Sat Feb 12, 2005 7:11 am
#36

Here's a question..I only got to TC to test this patch one night before it propped. Since the patch I've played & danced a lot on live and have noticed a slight increase in heal xp but no huge chunks (nothing above 200-300).That one night on TC I did notice huge amounts of xp. I was almost crying I had to give up ent heal 4 so many times so we could keep testing. I have a screenie of one tick for 22k and it wasn't the old bug as the tick 10 seconds before was for 4k. I took the screenie for the amusement factor, reported the huge tick and kept on going..just testing. Now the deal is..there was a CM diseasing that night..just as their was on Starsider when Javy & Lei were seeing big ticks. Is anyone elsewho is experiencinghuge ticks getting the xp with CM assistance? Don't get me wrong..I have nothing against CMs or them assisting entertainers..one of my favorite people to play with is a CM.But I'm wonder if something has changed proportionally, beyond just an increase in xp per point of mind wound healed.



Esharra ěsh-äŕ-rä, noun
1. Entertainer
2. Bounty Hunter
3. Smuggler

"One man's oddity is another man's routine." -Bertos Goodner (a dancer)


DoMakk
Sat Feb 12, 2005 8:20 am
#37

You can gather dance xp ANYWHERE...I danced every time I waited for a shuttle, waited for a ship (back in the day both took 10 minutes), waiting for a buff...and that's how I reached dance knowledge 4 waaaay before I had anything near that for heal xp.



@@@@Trader or Entertainer, how to decide?@@@
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*******Peace and Love to All Beings*******
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Smugglers have more fun than the law allows
DoMakk
Sat Feb 12, 2005 8:22 am
#38






Else-Whira wrote:
Wow hold up on your nerf the EH xp rants guys... Not every server is Bria. A lot of us have a hard time gaining xp still because there just aren't enough players on our server to see us. On Tarq for instance our populatrion is so low that it is taking people as long as two months to get all of the EH they need because USING combat medics




---and Else, last night in Theed Cantina, I was ratcheting truly insane levels of heal xp, I kid you not, 19200 at one shot, ask Jenden, I was shouting 'em out to him, it was so nuts!


--although it may have been Thursday.


But yes, I was getting xp in the K range. 3K, 5K..etc.





@@@@Trader or Entertainer, how to decide?@@@
*************************************
*******Peace and Love to All Beings*******
*************************************
Smugglers have more fun than the law allows
Xyrdre
Mon Feb 14, 2005 9:07 am
#39



Well, just for general interest and reporting -



Yesterday I decided to pull a shift just dancing away at Bestine, and kept an eye on the healing XP coming in. Most of it was along the lines of what we'd expect, with a bonus over what we used to have rolling in(one person watching, ticks of 39 XP, 27 XP, 84 XPetc.).



Then, periodically and without any obvious reason, there would be blocks of 3-5 ticks where each tick would hit for between 1k - 9k EH XP. Wow, nice cool bonus... was it something I did right to get that?



But then the real winner. In three consecutive ticks I was awarded 23,952, 35,072, and 31,232 EH XP, respectively,plus lesser amounts in the hundreds per tick for the second line. Yep, over 90k in less than 30 seconds. No CM's, no rads, just a few people in the cantina with light mind wounds and an unknown amount of BF, while I was grouped with a guildmate and her droid.



Keep watching your own gains, and let me know if anyone else is getting these gigantic healing XP awards. I'm still trying to find out if this is intended (maybe there's some kind of 'critical success' check being made, or some combination of actions that's causing huge spikes as rewards), or if these giant ones are just a bug with multipliers going out of whack.





Deila Karlossi , Blue Glowie of Dancers, and become more powerful than you could possibly imagine...
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