Dancer Archive
Thread: Feedback on Publish 13.0
Warryyr
Fri Feb 11, 2005 9:39 am
#14
Well, yeah - the new EH xp level, on lesser populated servers, might be a God-send.
Also, keep in mind this will aid those Entertainers who are pursuing Force Sensitivity. Compared with how fast crafters can bust out xp, having our xp gated by "ticks" is kinda rough. We might now be able to max out our EH xp, convert it, then do it again, while building up 900k in Dancing or Music xp and trading that in.
What the heck is the cap for EH xp anyways? Anyone know? Can't check right now 
shadowdefender
Fri Feb 11, 2005 9:46 am
#15
Curious as to why we would be jumping so quickly to nerf something good that might of come our way?
If could be that the numbers are higher because we are healing faster = thus higher rates per tick because we are taking the battle fatigue and mind wounds off them quicker.
I don't think this is a screw up I think it is because the wounds are dropping faster.
If could be that the numbers are higher because we are healing faster = thus higher rates per tick because we are taking the battle fatigue and mind wounds off them quicker.
I don't think this is a screw up I think it is because the wounds are dropping faster.
Esharra
Fri Feb 11, 2005 9:58 am
#16
500k is the cap. The elites require 600k to fill all heal boxes.
Warryyr wrote:
What the heck is the cap for EH xp anyways? Anyone know? Can't check right now
LyteFoot
Fri Feb 11, 2005 10:02 am
#17
The healing cap is 450k, dance/music is 900k. I may just need to go open the FS slots now, I've been capped forever and didn't know what the rate change was. Although open the FS slots reintroduces my "where the heck do I get the SP from" issues that combined with the grind left zero interest in the village. I've had the waypoint well over 2 months and never had a desire to go there.
picklesSW
Fri Feb 11, 2005 10:37 am
#19
Else-Whira wrote:
Wow hold up on your nerf the EH xp rants guys... Not every server is Bria. A lot of us have a hard time gaining xp still because there just aren't enough players on our server to see us. On Tarq for instance our populatrion is so low that it is taking people as long as two months to get all of the EH they need because USING combat medics
Sorry, should have explained. This wasn't on Bria, it was on Starsider, and not in Coronet, in a private cantina. We had a single CM diseasing 2-3 people at first when I noted these numbers.
I've been chasing healing XP on that server for 2 months now, it was the only thing holding me back from master, so I very well know the pain and frustration, and completely agree it needed to be adjusted. But again, the way it is right now, with a CM and a few volunteers, you can get all the healing XP you need all the way to master in a single night. You don't think that's a little crazy?
Else-Whira
Fri Feb 11, 2005 10:40 am
#20
Not really. I can get a single tree of TK in a couple of hours too. Architect I can master in an hour or two if I have the resources.
You can't equate using a CM to disease people to regular skill gain. That's forcing the EH not gaining it normally. Gotta remember that not everyone has that advantage.
You can't equate using a CM to disease people to regular skill gain. That's forcing the EH not gaining it normally. Gotta remember that not everyone has that advantage.
picklesSW
Fri Feb 11, 2005 11:02 am
#21
Else-Whira wrote:
Not really. I can get a single tree of TK in a couple of hours too. Architect I can master in an hour or two if I have the resources.
You can't equate using a CM to disease people to regular skill gain. That's forcing the EH not gaining it normally. Gotta remember that not everyone has that advantage.
I've been a TKA and I've crafted before. You must know secrets I don't because both were a lot of work and effort to me. As for using a CM, yes it's false mind wounds, but it's essentially the same as having 2-3 naturally wounded people watch you, except the wounds with a CM just never run out.
I think dancer/musician already has a respect issue because it's deemed too easy to master since people can do it AFK. Now they can do it AFK and even faster. I don't know about you, but I feel less proud of an accomplishment if I can polish it off in a night as opposed to a month or more. There was a certain pride to getting mastery, especially while ATK, partially because of the length of time and effort involved. I don't want things handed to me in an online game, I prefer to work for them.
It's probably ok if they want to leave it like this since the dance knowledge experience still slows things down, so I'm not really calling for a nerf here. But yeah, I honestly think this was an unintended side effect of the changes they made and that's why I brought it up. If they come back and say, "We intended this" then I'm fine with it, but I felt it was the responsible thing to do to report it in the thread that asked for comments about this patch.
Else-Whira
Fri Feb 11, 2005 11:10 am
#22
Most of the people I see coming in for wound healing or BF healing on Tarq have very little in the way of wounds or BF. Space has helped a lot, but since the server isn't very populated most characters have amazing templates and are equipped with the highend gear so they just don't really take all that much damage.
Try running that same test on Tarq without the aid of a CM. Unless someone in the group is artificially giving wounds you might not get a lot of EH.
I am still not maxxed on healing and I spent quite a few hours yesterday dancing.
Try running that same test on Tarq without the aid of a CM. Unless someone in the group is artificially giving wounds you might not get a lot of EH.
I am still not maxxed on healing and I spent quite a few hours yesterday dancing.
Panthu
Fri Feb 11, 2005 11:20 am
#23
I can master a Combat prof faster than I can get all the Dance Knowledge XP I need for Master Dancer even with out any EH XP at all. I don't know the numbers, Deila or Tiaga or someone else who's good at that would have to do the math. I just know that it's possible because I've done it many times.
I know even with running back and forth from mish terms I've mastered an Elite Combat prof in one play session. I've never gotten all of my DK XP in one session, even while living in a Cantina and grouping as much as possible.
That's why I think this is fine even though it looks crazy to us right now. Really, the DK XP is already a decent gate to Master. We just have a hard time seeing that because EH XP has been so hellish for so long I think.
Jandel-Har
Fri Feb 11, 2005 11:21 am
#24
Lets see last night in the AFKantina, it was business as usual and i didnt notice a large increase in xp.
Drygo
Fri Feb 11, 2005 11:41 am
#25
I understand what people are saying about the major healing xp. But, I agree with Else. I don't think that we should be complaining about this, I think this will be great for people who are on less populated servers when there is nobody around to heal, and I also don't think we should be comparing this to CM's.
Now, I won't claim total innocence here, because I have been in groups when people were diseased and I got experience from it. However, I do not seek them out, I do not volunteer my CM friends, and I do not get myself diseased. I consider this to circumventing how the game was supposed to be played. As such, by asking the eh to be lowered because SOME people use combat medics to gain skill quickly, you are at the same time hurting people who choose to play the game the way it was meant to be played. To me, it's the same thing as saying, "let's get rid of buffing because some people are buffbots." No way.
I was in Theed last night, and yes, I did get a lot more healing xp. But, there were no combat medics, and my dancing experience was most definitely outpacing my healing xp, despite the increase.
Esharra
Fri Feb 11, 2005 11:41 am
#26
Yup..I doubt that it took more than 20 hoursthe secondtimethat Imastered TK(kusak, gurks & rancor), the first time I did it mostly unbuffed and unarmored.It probably tookless for pistoleer..definitely less for smuggler. As for architect (definitely the quickest of the crafting profs) it took justless than 3hours to master it my second time around. Of course the payout is in credit costs. Reaching tkm means at least 2 suits of comp, doc buffs, brandy & ahrisa, speed and damage sliced VKs and probably can be done for 2 mil. Enough gemstone and ore to grind out gungan head statues to master architect costs about 3.5 mil on my home server. Considering the base cost of mastering dancer for a human with action and quick stats maxed is the 5k needed to train the novice box, I think it's a fair trade off.
Panthu wrote:
I can master a Combat prof faster than I can get all the Dance Knowledge XP I need for Master Dancer even with out any EH XP at all.