Dancer Archive
Thread: Pro/Anti AFK/Bot/Macro All Purpose Sticky
Dreamland
Mon Sep 20, 2004 4:05 pm
#287
Tonko wrote:
I simply think buffbots provide a service I need when ATK entertainers are not available-- which is often. And I also think this is a way to make it so ATK entertainers are rewarded-- rightly so, by allowing them to provided better stats for a longer duration.
There is an entire buff range provided by live entertainers, im not sure what the lowest is with dance tech 1 probably 25% i would guess, so unless buffbots provide a poorer quality buff than the lowest level of the tech line then it is still a detriment to the live player.
As for the trouble of entrering a number, it doesn't take much effort to enter a number, and the one for harvesters isn't a hassle to me. I mean, you asked how to thwart those that would attempt to AFK the added stats and duration, and I offered the solution to enter the randon number. You didn't ask for an effort free solution. :-)
Why should i have to punch in a number and give up more of my convenience so that everyone else has the convenience of a buffbot? When such a simple solution of NOT being able to be a buffbot is atainable.
Buffbots at 75% and ATK Dancers/Musicians at 100%? Doesn't matter much to me as the numbers can be tweaked. The idea is to allow a mind buff to always be available, while giving an incentive to use the ATK entertainer if available.
A mind buff SHOULD NOTalways be available. Nor should it ever have been.
Message Edited by Tonko on 09-20-2004 12:58 PM
Tonko
Tue Sep 21, 2004 12:44 am
#288
I simply think buffbots provide a service I need when ATK entertainers are not available-- which is often. And I also think this is a way to make it so ATK entertainers are rewarded-- rightly so, by allowing them to provided better stats for a longer duration.
As for the trouble of entrering a number, it doesn't take much effort to enter a number, and the one for harvesters isn't a hassle to me. I mean, you asked how to thwart those that would attempt to AFK the added stats and duration, and I offered the solution to enter the randon number. You didn't ask for an effort free solution. :-)
Buffbots at 75% and ATK Dancers/Musicians at 100%? Doesn't matter much to me as the numbers can be tweaked. The idea is to allow a mind buff to always be available, while giving an incentive to use the ATK entertainer if available.
Message Edited by Tonko on 09-20-2004 12:58 PM
Schardour
Tue Sep 21, 2004 12:59 am
#289
Tonko wrote:
The idea is to allow a mind buff to always be available, while giving an incentive to use the ATK entertainer if available.
You know you don't even have to find a Master to get a semi-decent buff, right? +75% from a Dancer or Musician at Techniques IV, and +50% from Tech III. That increases the availability of buffs right there...And hey, maybe non-Masters could actually make some money without buffbots around 
Aleyo
Tue Sep 21, 2004 2:40 pm
#290
One thing that makes me sad about the whole issue is when people ask for advice on the professions, I end up suspicious as to whether they're just making a buffbot or actually making a live entertainer.
It's just sad
.
It's just sad
Petronela
Wed Sep 22, 2004 4:19 am
#291
It is actually very sad that this problem has gotten to the point where a discussion is needed.
Has it not been proven by other games in the past that AFK Botting is a cancer which kills games?
Once a game is infected by Bots just like with cancer the damage is done slowly jet systematically. And if gone unchecked past certain point, same as cancer it kills.
That’s just my 2 credits worth of insight
Deli'ah
Has it not been proven by other games in the past that AFK Botting is a cancer which kills games?
Once a game is infected by Bots just like with cancer the damage is done slowly jet systematically. And if gone unchecked past certain point, same as cancer it kills.
That’s just my 2 credits worth of insight
Deli'ah
Seclus
Wed Sep 22, 2004 9:27 am
#292
I am a dancer and I understand that Looping macros Are ungoodly important to me as I can not be bothered to press F1- F12 and chat to customers at the same time.
I must sat Buff bots are a mixed issure for me. I like the fact that buffs are avalible but at the same time a Buff bot does take away game fairness to other entertainers. I do not feel its the the Buffbot that has destroyed dancer/muscains ability to make money selling buffs. I do think repative Spam has caused the real problem Looping macros are important buff bots are not a serious threat to enterters if there is a high number of entertainers. The problem right now is this. I can not sell buffs in Keren on naboo Why can I not sell buffs there no player goes there if they do its to get to there city but wait the still no longer have to go to keren for that if the city has a shuttle port they can go to theed and shuttle to home. Right now the problem for entertainers is limited socail interaction through the majority of the game due to a lack or player travling to all aspects of the game. I think we are blaming too much on the buff bots yes it is wrong to play afk, buffbots should not be allowed for that reason. Its just buffbots are not as evil as a room full of afk spammers noone can read that your selling buffs if 20 ppl are say come watch me I need xp ever 10 seconds. /addignore stops only one person from seeing that and it just so happens to be you. The true killer of the entertainer profession is the constant spamming the Spambots are destroying the profession not the buffbots if there is 2 - 3 mater buffers and one is a bot the ppl in the back of the line will gladly take the front spot in the other persons line as a buff is a buff. But how will they know who is buffing if the chat spam is crowding their ability to know who is there and who isn't.
I believe we do not know how damaging a buffbot is its more of a fear we have cause its just one more afk spammer to US ATK entertainers. Looping macros and buffbots are not our problems its spammers that make us look like Zombies cause noone can tell if we are afk vs not afl unless the spam is so minimal they can actual read what we have to say. This is why Buff bots are more appealing. Mind buffs are not important Brandy is this is why entertainer buffs are not valued as important. Spam keeps us from social interaction and we cannt go to a player city as it is just as dead as a 80% of all the other cities. Yes I do agree buff bots should be removed but not at the expence of loopong macros there has to be another way although no looping macros = no looping spam it does seem to be a sloution that will work but seriously hurt socail interactions for dancers and muscains making them multitask that much more and be that much more busy.
Ingrata
Wed Sep 22, 2004 7:15 pm
#293
I have to admit I haven't read all the posts on this thread.... I got to page 9 and had to reply.
Isendel made a statement that 'afk dancers don't have an effect on the economy at large'. They have effected the economy. I have a tailor and before the hologrind and buff bots, I couldn't keep a dress/skirt/hawtpant or any other 'dancer/musician' related clothing item in stock. Since the buff bot crisis, my vendor has an over abundance of entertainment clohting. My prices haven't changed. The myoflex enhanced clothing just sits on the vendor. I have GIVEN away more enhanced clothing than I have sold, because the entertainers cannot affordthem anymore. Some may argue I should lower my prices, but the BE I get my enhanced items from isn't going to drop her price because of buff bots.
I am also an ATK master dancer whose only source of viable income is running combat missions with friends so I don't have a whole lot of time to sit in the Cantina and buff or heal, which is horrible. I have healed and chatted with a lot of very nice people in the cantina since the buff bots, but I have only made about 10k in the past 4 months!!!! That isn't enough for me to fly around and work the less populated cantinas and keep my house running. If I can't make money (btw I charge 10k for a mind buff) I cannot be available the entire time I'm online to buff players.
I thank the Entertainers who are live at the keys...
Warryyr, Drygo, PoetDancer, Oqua (we should really compare the number of accounts we have), and all the others out there trying to keep this profession alive.
Message Edited by Ingrata on 09-22-2004 10:31 PM
Ingrata
Thu Sep 23, 2004 11:48 am
#294
Aida,
I have encountered the same problem on my server.... I can be online with a master musician and we are telling everyone that we are live and we would like their business, but people will wait inline for the buff bot. It's at the point where the ones using the buff bot do not even respond to live entertainers talking to them.
Rence,
I agree with your statement that these people should just open their own personal/private cantinas... it would help the entertainment community. I think one of the reasons this issue is difficult for the other classes to understand (not to make a blanket statement, because a lot of combat classes understand our problems) but Dancers and Musicians have to perform in certain forums.. ie Cantinas, Hotels, and Theatres. If the buff bots would move out of the 'main' entertainer areas, there wouldn't be such problems.
I also like the 'mind enhancing vending machine', but I think it should take longer for people to get buffs from the 'vending machine'.
Thank you for supporting live entertainement!!!!
Rence
Thu Sep 23, 2004 12:57 pm
#295
If people think its fun to set up a character that runs all day without any maintainence.
Those people should just open up there own personal/private cantinas, charge an entrance fee, and be a buffing machine in private. Let the live performers have the public cantinas.
It's obvious that looping macro players don't care about interacting with game players, but are more concerned about dancing programming.
I'm going to start reporting all buff bots as kill stealers/griefers. When people are intentionally giving free services while they are away from the computer, causing a skew in the game economics, effecting the latency of otherplayers.
I suggest letting master dancer have the option of setting up Mind enhancing vending machines and they can run it like any other business on the game. That way those people don't have to be online and they can get mind buffing money.
Dancers should be able to bottle up 120 flourishes and place it in a vending machine, and players can swing by the shop pay 1000 credits and be off.
That is no different then whats happening in the theed and coronet cantinas. And it would cut down the mindless looping dance buff spamming.
Aynianu
Thu Sep 23, 2004 4:10 pm
#296
Ive allways been 100% against AFK entertainers, ive been against looping text macro's (im standing next to you lstening to you repeat 'invite me im on autojoin' every 20 seconds when im already grouped with you? how considerate of you)
And im most certainly against buff bots.
Before the holocron craze people were entertainers because they enjoyed it, afker's got booted from the group quite often and was kinda shunned by the majority of entertainers.
Now live entertainers are in the minority, we may be vocal at times but we are in the minority, drowned out by a sea of afk drones, and that is exaclty how everyone see's the cantina's, a sea of afk tags, free healing as no one is really there. Does that hurt my playing experiance? certainly does, i am viewed as just another afk bot untill i begin to type text. Im looked at strangely at first, 'is this an inventive macro?' then people catch on that im really here, at my keyboard. Rarely do i get tipped because of this, its so easy to get free buffs/mind healing from afk people that people are accustomed to it, people dont often pay simply because they have no reason to feel guilty, after all who is to know? She is afk right? Some people tip me (generally older players, but not allways) simply because it is refreshing to see a live entertainer.
Before the holocron craze there was less entertainers in general, but WAY more live entertainers in total, so what has happened?
State of the game has driven off a lot of entertainers, as the way we are viewed andthe game we play is becomming less enjoyable, if it wasnt for the fact my dancer is an alt and not my main character, i would have switched proffession a long time ago im sorry to say.
If all we did was simply remove AFK, we would solve one problem, OUR problem, but as many have said it would create another, a lack of mind buffs, as very few entertainers would be left, just the live ones. It MAY bring more old entertainers back, but probably not instantly. So what we need is a solution to both problems,
Stat migration being given purely to ID's and ID's being fairly uncommon, is something that still works. Would Mind buffs being rarer for a while be that much difference? at the chance to make the entertainer proffessions right again? Do we really 'need' mind buffs with the brandy and such available? sure it helps, but is it really needed? is it something that has been taken for granted for so long because of buff bots and a way of playing that is simply wrong?
Anyway, I think we need to solve 2 problems, first to remove AFK entertaining completely. And second to give something back to entertainers, something to give a bit of extra fun, and more incentive for newer entertainers to start up, old ones to come back. (new dances? anything really, just aslong as its fun)
Message Edited by Aynianu on 09-23-2004 04:12 PM
Nacoa
Thu Sep 23, 2004 9:02 pm
#297
Ingrata wrote:
Rence,I agree with your statement that these people should just open their own personal/private cantinas... it would help the entertainment community. I think one of the reasons this issue is difficult for the other classes to understand (not to make a blanket statement, because a lot of combat classes understand our problems) but Dancers and Musicians have to perform in certain forums.. ie Cantinas, Hotels, and Theatres. If the buff bots would move out of the 'main' entertainer areas, there wouldn't be such problems.
Yes, there still would be problems. Players would simply go to where the buffbots are stationed instead of the NPC cantina.
There really isn't a middle ground here. If buffbots are in the game, they destroy live entertainers. If buffbots are removed, live entertainers have a place in the game.
Arryth
Fri Sep 24, 2004 6:50 am
#298
How are buff bots killing the game Dreamland? Where are your facts or figures? Or are you pulling your opinions out of thin air? The game is dieing you say? Show us?
On a side note. Stop name calling people in this forum.
Arryth
Fri Sep 24, 2004 6:57 am
#299
Im all for removing afk play IF:
1) They either remove BF or make it healable by medics also... with stims of course...
2) Remove mind buffs or make them also useable by doctors. There are tons more docs then entertainer and all ways will be... Face it.. the average player is not interested in playing a dancer.
3) Make mind a healable pool, just like action and health. This will solve a ton of balance issues between classes.
4) Add more content for entertainers.. Ie: Salary, partys, ect...
Otherwise forget it. It will only cause alot of disruption for a lot of players for a small gain for a VERY small number of players...