Dancer Archive
Thread: City Professions: Entertainer, Pol, Merchant
Esharra wrote:I'm all for combining musician and dancer, and if they want they can take the rest of my skillpoints because if I had it my way I'd never do anything else. As for the healing/buffing bs, make a buffbot profession. Give them a special little place they can call their on so I no longer have to log into my cantina and find them crowding each other out for that coveted spot in the front center of the stage. I no longer care..just as long as I can dance & play..that's what I came here for and it is why I've stuck around all this time. As long as I can dance & play, I'll be here..the rest of it no longer matters.
There are a lot of players who do play entertainers professions because they like the healing and buffing aspect though. And I am talking about legitamite players, not bots and exploiters.
Vorpaks wrote:
Esharra wrote:
I'm all for combining musician and dancer, and if they want they can take the rest of my skillpoints because if I had it my way I'd never do anything else. As for the healing/buffing bs, make a buffbot profession. Give them a special little place they can call their on so I no longer have to log into my cantina and find them crowding each other out for that coveted spot in the front center of the stage. I no longer care..just as long as I can dance & play..that's what I came here for and it is why I've stuck around all this time. As long as I can dance & play, I'll be here..the rest of it no longer matters.
There are a lot of players who do play entertainers professions because they like the healing and buffing aspect though. And I am talking about legitamite players, not bots and exploiters.
I agree, but with the combination of Dancer and Musician, it would open up a lot of skill points. These could be dedicated to a seperate healing/buffing line of our profession, which combined would basically allow you to be a Musician and Dancer, AND retain all healing/buffing benefits, while costing less skillpoints than having both abilities.
For strictly Dancers or Musicians who have no interest in dancing/music AND want to retain healing/buffing benefits, it might suck. Otherwise, you could basically gain a new way to entertain, and retain your healing/buffing - while saving a lot of skillpoints compared to Dancer and Musician as they are. You'd only have to spend a few more skill points to buff all Mind stats.
Or, they could combine Musician/Dancer and still retain healing/buffing benefits - basically giving you the option of playing music or dancing but not either one.
I LIKE the fact that we have separate trees for dancers/musicians/ids and I would like them to add content to further enhance and differentiate these. I do think that revamping the tree so that once you get past Entertainer you can select Novice Performer, Novice ID, or Novice Relaxation Specialist would be a good thing though.
I do not want enterainers to be lumped in with merchants. They do not belong in the same tree as far as I am concerned and merchant should stay under artisan (yes, I have a master merchant char who is also a politician).
Likewise, I don't think politician should be part of the entertaining tree either.
If there is no option here and we are facing a major tree amalgamation then I can just about understand a political line focusing on social skill development within the tree with option to specialise as politician once those 4 boxes have been completed.
To be honest though, it sounds like and FEELS like a cop out. Almost as if they are saying 'Well Politician wasn't worth the points, now merchants are complaining about the points, entertainers are dying so why not lump them all into one to add value to the skill points?'
My answer... because we deserve better!
Vorpaks wrote:
Esharra wrote:
I'm all for combining musician and dancer, and if they want they can take the rest of my skillpoints because if I had it my way I'd never do anything else. As for the healing/buffing bs, make a buffbot profession. Give them a special little place they can call their on so I no longer have to log into my cantina and find them crowding each other out for that coveted spot in the front center of the stage. I no longer care..just as long as I can dance & play..that's what I came here for and it is why I've stuck around all this time. As long as I can dance & play, I'll be here..the rest of it no longer matters.
There are a lot of players who do play entertainers professions because they like the healing and buffing aspect though. And I am talking about legitamite players, not bots and exploiters.
Then there should be a separate situation for those who Want to buff and couldn't give a fig about performing. But it is not what I play for.
Furthur, if we have this idea (and the devs also, if they still even care) of making us a 'new and unique' experience then I think lumping us with merchant is counterproductive as well. We're not combaters and we're not crafters.
As for the performance only v. buffer support person thing, I personally want both. Why do I want both? Because I want the largest possible set of Musician activity options avialable to me when I log in. If I want to sell buffs, cool..I'll do that. However, if I want to form up a band and put on a show, I want to do that too if the moood strikes me.
I would rather have to think about cool, fun stuff for us to do during our revamp. Lumping us together seems like shoveing us to the side so we don't have to be thought about too much.
Yes, I know, I sound down, but the glass seems more and more empty to me all the time these days. I'm getting tired of the fight.
Shaizann wrote:
Yes, I know, I sound down, but the glass seems more and more empty to me all the time these days. I'm getting tired of the fight.
Message Edited by Maisland on 02-19-2005 01:50 AM
Esharra wrote:
Vorpaks wrote:
Esharra wrote:
I'm all for combining musician and dancer, and if they want they can take the rest of my skillpoints because if I had it my way I'd never do anything else. As for the healing/buffing bs, make a buffbot profession. Give them a special little place they can call their on so I no longer have to log into my cantina and find them crowding each other out for that coveted spot in the front center of the stage. I no longer care..just as long as I can dance & play..that's what I came here for and it is why I've stuck around all this time. As long as I can dance & play, I'll be here..the rest of it no longer matters.
There are a lot of players who do play entertainers professions because they like the healing and buffing aspect though. And I am talking about legitamite players, not bots and exploiters.
Then there should be a separate situation for those who Want to buff and couldn't give a fig about performing. But it is not what I play for.
I disagree. Drygo is a Dancer. Sure, he can do some music because of the entertainer skills. But, he's not a musician. As a Master Dancer he can also buff and heal. Under your scenario, if I still wanted to have every single dance skill and be able to buff, I would no doubt have to master this Performer profession and then master what you call this Buffbot profession. So, I am *seriously* losing out in the skill point area. This is completely unfair to those of us who would like to see a well rounded, performance and support role within the entertainer professions. It's great that you personally only want to perform and you're satisfied with that. But, let's not push away the concerns and put at a disadvantage those of us who enjoy the interdependence part of our professions.
Drygo wrote:
There are a lot of players who do play entertainers professions because they like the healing and buffing aspect though. And I am talking about legitamite players, not bots and exploiters.I disagree. Drygo is a Dancer. Sure, he can do some music because of the entertainer skills. But, he's not a musician. As a Master Dancer he can also buff and heal. Under your scenario, if I still wanted to have every single dance skill and be able to buff, I would no doubt have to master this Performer profession and then master what you call this Buffbot profession. So, I am *seriously* losing out in the skill point area. This is completely unfair to those of us who would like to see a well rounded, performance and support role within the entertainer professions. It's great that you personally only want to perform and you're satisfied with that. But, let's not push away the concerns and put at a disadvantage those of us who enjoy the interdependence part of our professions.
Yeah I feel the same way. Seriously, if they want to give us a break on skill point cost the best way is to remove novice-master entertainer, move those skill mods and xp requirements into the elite branches and eliminate a HUGE portion of our skill cost and NONE of our content.
I'm for keeping the professions separate as they are now and actually getting content added...for ALL professions, not just combat.