Dancer Archive
Thread: Star Rating System
I don't go to buff bot doctors either, I like to give my credits to someone who actually plays the class. It's the same with dancers.
And I agree, we need to heal to be helpful and offer something constructive to the SWG world.
What confuses me is why someone would choose to play a profession and then not play it by spending their time afk. What's the point? Why not choose a profession you enjoy playing rather than just turning on your computer and walking away? I know holos was one reason, but with the fsquests fast approaching I think you see less and less hologrinders but more and more bots. If you wish to actually play the class then you must socialize, or it could get pretty boring justsitting there playing with yourflourishes. I think if there's any disagreement about play style it's because those who don't socialize and go afk aren't playing at all, and they make playing the profession much more difficult for those of us who do enjoy it. Every class in SWG is helpful, so choose a class best suited to your play style, something you want to experience. I just don't see turning on your computer and walking away as being fun. Maybe someone could explain to me how they have fun with a class they don't play.
Please don't take my post as being negative, but some of us "social players" really don't understandwhy a "non-social player"would choosea social class as their profession... unless it's just to make a buff/heal bot on a secondary account. In which case, I'd begged you to leave the buffing/healing to the people who enjoy doing it.
Kreistor wrote:
Yajedi wrote:
Lesia wrote:
If you wish to actually play the class then you must socialize, or it could get pretty boring justsitting there playing with yourflourishes.
You are being sarcastic...right? I hope you do understand you are stating 100% of the problem right in that sentence."Playing" dancer is pretty boring. I can go to a chat room if I want to socialize. SWG MUST give me something more than a "chat room with graphics" in order for dancer to be a real profession.
No profession should have to create their own content in order to be fun. Every profession should be playable through game mechanics at least to a good extent. Dancer is no exception. Socializing is something we are forced to do as a dancer because dancer has no content.
Um, and what if I find creating my own content fun Vid? Everyone has different ideas of what fun is. Just because you don't find dancer fun doesn't mean it's not fun for everyone. I don't like PvP. Does that mean it's boring? Yes, to ME. but not to someone else
If dancer is boring to you, DON'T PLAY ONE!
That's not an acceptable answer. PvP has content.Dancing does not. I didn't read in the tutorial "Note:This profession has no content, don't play it unless you can make your own."
100s of people PvP every day on my server. Finding an ATK dancer (THAT IS ACTUALLY DANCING) is nearly impossible.
Yajedi wrote:
100s of people PvP every day on my server. Finding an ATK dancer (THAT IS ACTUALLY DANCING) is nearly impossible.
Well, yeah, a lot of us aren't needed in the cantinas because of the heal bots, so we find other ways to make money.
It's all a matter of supply and demand. Before AFK became vogue, you had people saying, "We need an Entertainer here." Someone else says, "Hey, I have 15 skill points, and I could use some money. Why not?" The system worked.
But now that AFKers are prominent, you have people saying, "We need an Entert....oh, found one!" So when the live Entertainer checks into his favorite cantina, he has no customers. He can say, "Hey, I'm here to heal people." The reply is, "Oh, we're good. Never mind."
So, there's no need for an ATK dancer to be in a cantina. People are making adequate use of the AFKers.
I haven't bothered doing real cantina work in months now. I got my money through other means.
So, of course you haven't found many ATK dancers. They don't see the demand, so they don't provide the supply too much.
Yajedi wrote:
That's not an acceptable answer. PvP has content. Dancing does not. I didn't read in the tutorial "Note: This profession has no content, don't play it unless you can make your own."
100s of people PvP every day on my server. Finding an ATK dancer (THAT IS ACTUALLY DANCING) is nearly impossible.
I'm sorry to say that I find this ridiculous. PvP has content, whereas dancing does not? They sure seem to have identical content to me... the need for interaction with other players.
PvP at its base needs only other players to fight with. Dancing at its base needs only other players to talk with, perform for, and heal or buff. PvP can be taken to another level with bases and raids and such. Dancing can be taken to another level with large-scale organized performance events, coordinated dance troupes and such. Where is the explicit PvP content when compared to dance content?
I think the answer is more in what interests you as a player. If you happen to enjoy beating the hell out of other players to give your gaming experience a sense of enjoyment, PvP has lots of content and you're happy. If you happen to enjoy putting on great performances and interacting (or yes, even roleplaying) with other characters, then dancing has lots of content too. If you don't like PvP, there's no content for you. Don't do it. If you don't like performing and interacting, there's no content for you. Don't do it.
Yes, a game needs to have content for all of the professions. But it is silly to think that *all* professions must have content for *all* people. I do not want to see a situation where all of the professions become homogenized into watered-down variants so that every mindset and playstyle thinks they can find their great fun in every profession. It just can't work that way... and it's why the different professions have their different roles, goals, and playstyles associated with them. The uber-leet pwners play professions suited to uber-leet pwning... the socializers play professions suited to socializing. And for those that fall in between, you can split your skill point pool and bounce between the two worlds.
If you're a dancer who wants to see some battle, pick up a second profession for combat... that's why we get a lot more skill points than we need for a single profession. If you're a battle-hardened vet who also yearns for the cheer of the crowd, go for it... pick up dancer or musician. If the only reason you wanted to play a performing class was to jockey some healing game mechanics, you've missed out on the whole core idea for these professions... and you've missed out on the vast implicit content available to entertainers.
I'm sorry but yet again anotehr person claming the #1 content for dancers is "talking". Talking is a generic social content with an MMO, it has nothing to do with Dancing. Please come up with content that a Dancer has that another person does not.
I'm demanding, for the money I pay.. and the skill points, I want to be rewarded, and not told to entertain myself.
Yajedi wrote:
I'm sorry but yet again anotehr person claming the #1 content for dancers is "talking". Talking is a generic social content with an MMO, it has nothing to do with Dancing. Please come up with content that a Dancer has that another person does not.
I'm demanding, for the money I pay.. and the skill points, I want to be rewarded, and not told to entertain myself.
You have all you need for dancing. You have rhythmic, basic, poplock, popular, lyrical, formal, and exotic. You have an average of about six flourishes per dance.
Talking has nothing to do with Dancing. Buffing has nothing to do with Dancing. Healing has nothing to do with Dancing. You have all you need already.
If you don't accept talking as being a part of Dancing, then you won't mind not needing the buffing.
They add new dungeons, new weapons new weapon enhancements to the game with every publish. The geonosian caves, the corvette... both 100% combat.
Dancers have gotten a couple flourishes "fixed" (although I dare say half the people liked the old ones better). An exotic leotard that reduces buff time requirements. And now we got some love from the droid publish.
How to fix? I'm not even worrying about that right now. If the dancer forum thinks "dancer" is okay as is, then whatever I want is pointless. I look around, and it's not just me. People I want played with long ago that were dancers aren'tdancers anymore. They haveeither turned to PvP, or quitthe game. People I PvPed with long ago still PvP.
When I go into public cantinas, there's no master entertainer types ATK... when i go into private cantinas, it's either a buff bot or nobody. This makes me think that dancer needs some help. But when you come to this forum most of the regulars post and say "dancer is just fine as is".
Lesia wrote:
What confuses me is why someone would choose to play a profession and then not play it by spending their time afk. What's the point? Why not choose a profession you enjoy playing rather than just turning on your computer and walking away?
It's not that way. Look... I'm at work right now. I have to be here... tonight I'll go to bed and sleep. The thing is. I can turn my pc on, and do these things that I have to do... and be 100% of the dancer I am when I am playing the game. I have to walk away fromthe PC anyway... why not turn it on before I do?
If you wish to actually play the class then you must socialize, or it could get pretty boring justsitting there playing with yourflourishes.
You are being sarcastic...right? I hope you do understand you are stating 100% of the problem right in that sentence."Playing" dancer is pretty boring. I can go to a chat room if I want to socialize. SWG MUST give me something more than a "chat room with graphics" in order for dancer to be a real profession.
No profession should have to create their own content in order to be fun. Every profession should be playable through game mechanics at least to a good extent. Dancer is no exception. Socializing is something we are forced to do as a dancer because dancer has no content.