Dancer Archive
Thread: If you want control, ask for more than the illusion of it.
Drygo wrote:There are a lot of different solutions to this problem. And, I think if people stopped worrying about preserving only their notion of entertainer, than we could up with something that is workable for all parties involved.
Well, that's why I personally have gotten pretty fond of the system payment as a reward for performing in the Cantina. It is the most forgiving. It makes the most sense in a game where the most common form of income deals with getting missions form terminals/NPCs, player runs out to do the mish, player gets paid.
Our own missions would work fine for us like that if (a) you could get the "mission" with out having to completely remove yourself from the social environment, like, by sticking it in the back room(b) you still would need to actively move/respond in some way that can not be AFKed and (c) it paid well. To really match up to combat mishes, it would also need to increase XP gain and reward for skill level/team level by scaling pay out.
To me, this doesn't disturb chat, it doesn't disturb performance, it is a much greater reward for ATK because it goes to the Ent and not the patron... and it goes with the game fine. I just have a feeling the old offer is what is going to end up coming down instead of something like this. It would be nice if no one was shocked if it does and we just have clear questions/feedback readyinstead. ![]()
Message Edited by Panthu on 04-07-2005 08:29 AM
I also do not want to become a performing monkey and basically jump through hoops for some 1337 dood. Most of the ents aren't looking for INTERactivity, they just don't want their service given a way passively. I don't see how the devs can read the thread in the in concept forum and come to the conclusion that wanting control over who we buff, and how much we get paid, means that we want to have some kind of mini game with our watcher.
It needs to be as simple as setting our preferences, and the watcher accepting, declining, or being denied for whatever reason. The idea Chii posted in the focus thread is a good one, something like that or the one I posted will make it SEEM pretty much passive.
Serae wrote:
How about we get a bar that fills a littlewhen we do a flourish the patron likes and empties a little if we do a flourish they dislike (the like/dislike part is completely random ala Theatre quest)
When the bar is full we execute a 'finishing move' that zaps the patron with a force lightning type effect (but more like a bright beam of light) The patron then leaps to his feet doing an all-new /hallelujah emote!
He is truely Inspired.
Hmmmm
Or maybe keep it passive
Message Edited by Akaara on 04-07-2005 08:57 AM
Message Edited by Ravanne_Esi on 04-07-2005 08:04 AM
Basically, there's a base rate that the system will pay out regardless (so we don't go poor if no one helps us). Then each day (or other arbitrary amount of time), either a) patrons can pay a cantina manager money so that it will eventually get to us, or b) patrons can tip registered entertainers and that tip could be tracked. Then, depending on how much is given by patrons on that day, the base 'salary' would increase accordingly.
It encourages us to make the cantina as a whole a fun place, because the more anyone pays on behalf of anyone, the more we'll get overall. (I don't think (b) would work out well because it'd be too easy to just tip huge amounts of money back and forth and exploit it. The problem with (a) is it's a little clumsy for a patron to be entertained by someone, but then pay an NPC at the bar or the backroom instead of that entertainer directly).
I don't know how easy something like this could be made to work, but if the idea is at all appealing, go ahead and brainstorm it a bit.
Because if indeed the mechanics of the buff is the same now, there will be failed buffs. You just want to wash your hands of it and leave the customer to deal with it themselves.
The question then is; If people really want to tip and pay you for your performance and not your services - why don't you perform somewhere where you can't give them these services? At the starport, in the Coronet square where people meet to trade, buff, find groups and get missions, on a street corner, in the Mining Outpost?
- Certain pop-up boxes, on either or both sides of the transaction.
- Procedures requiring resources.
- A radial dial.