Dancer Archive
Thread: Cover Charge
I will charge 1,000 credits.
The system is not suppose to debit the customer until they get a full servicing. This means if they stop watching, move away, the dancer goes off line- THERE IS NO CHARGE. Yes, they agree to be charged up front but the charge doesn't happen until the service is complete.
I am not a street performer. I am a dancer. Professional dancers are paid by the gig and customers pay at the door. They don't watch a performance and then determine if they want to part with money to pay you.
This is a wonderful addition to the game that I plan to usefully and feel it fits in perfectly to the game.
However, if its nerfed in execution or customers don't get the service they have paid for I will stop using it and I will file a bug report.
But if you don't want to use it?! That's fine! Have fun, its game! if you want to work for just tips, that's fine too, the important thing is to have a game that can enable many people with different play styles to all have fun at the same time.
I have been an at the key board dancer since I got the game back in Sep '03. This is a great enhancement to my personal play style.
Kandi Flyer
Master Dancer
(Computer Ignorant- not only can't I make a signature block I can't figure out how to get the double spacing go away. Geeze.)
CandiDance wrote:
I am not a street performer. I am a dancer. Professional dancers are paid by the gig and customers pay at the door. They don't watch a performance and then determine if they want to part with money to pay you.
Exactly the reason why I do not like this direction.
I would rather we get compensated as real performers, and be paid by the gig, rather than by the /watch.
This is an impossible thing to price. Because what does one really do for 1000 credits that the one next to you cannot do for 500 credits?
The essential differences between the 500 credit master dancer and the 1000 credit master dancer really don't have much to do with /watch at all. The differences come into play with the things no patron really needs to /watch to get: such as the amusement value.
We sold any hopes of a more vibrant, system-driven, and realistic entertainment game by reasserting to everyone that the only thing that really matters is "existing" while skill animating, the effort to play notwithstanding.
I would have hoped we as dancers would want more of a game than, "/startdance, and wait for someone to /watch me." Sadly, it seems that's all many of us seem to want out of this class.
Message Edited by Jagii on 05-28-2005 06:28 PM
I haven't inspired anyone other than myself so far, but as I understand it, the patron can stop and start watching as often as they feel like it and can pick up the buff from the point they are at when they start watching again. However, I suspect that if someone stops watching at 100 minutes and then comes back with 50 minutes left on their buff clock, they would have to pay again if the entertainer they watch/listen charges a flat fee. Correct?
As I won't be using the /covercharge command it's rather a moot point to me, though.
I'm finding that (at least on adventure planets) patrons don't even compare prices. There is a bot spamming beside me and i'm not advertising at all other than interacting with my friends. It seems either the public is generally uneducated about how buffs work and think they won't get one without paying or they really are very well trained to search out and use bots.
3 or 4 people have chosen to use the bot (conveniently located exactly at the door of the dathomir science outpost cantina) and pay 2500 cr. As oppose to watching and interacting wtih me for free. Several have looked at the bot and then looked at me and then chosen to use the bot. Several have bypassed the bot all together and come straight to me.
After having been there awhile the same people who paid the bot instead of interacting with me figured it out but I really don't think folks realize the buff / healing is passive and that they need not do anything to get it.
It's really interesting actually. I'd like to set a cover charge to gauge what the reaction is but at the moment I'm just trying to get the attention of those that come through the door.
Fobok wrote:
How else would you have it, though? Not show the price? Set a high enough cover charge that way and you could bankrupt someone. Force the person to listen to the first person they try? That'd mean the person in the very front gets all the business. Set a flat rate for everybody? I'mbetting we'd end up with 100 credits as the flat rate. Take it out altogether? Entertainers have been asking for something more reliable for their services than the tip system for a very long time. We finally have it, and all people seem to do is complain.
Personally I wont ever set a charge of any sort and will continue to perform for tips as my customers see fit. All I see with this covercharge feature is an oppotunity for Botts to sit AFK 24/7.How difficult is is to interact with your customers and convey a message to them,do you really need a guaranteed payment if you actually play and talk to people as they come in.
Alphessa