Dancer Archive

Thread: New Inspirations on TC!

Muzz
Thu Aug 25, 2005 7:01 am
#235

The first mention of bots I saw in the thread came from a Dancer. The point I was trying to make was that, just like Doc ALTs were common-place before the CU, Entertainer ALTs may well be common after this patch, purely for the purpose of servicing very few people. I personally never mentioned the word 'bot'.


People that would otherwise go to a Cantina in a NP or P City won't bother, as the queueing / grouping / waiting around to get what would be an essential buff would be too much trouble, ALTs will be set up specifically for this purpose. Doesn't that concern you?


This was somehow mis-understoodas being scare-mongering about AFK bots, when it has been stated in the patch notes that these buffs cannot be done AFK.


And I take issue with the 'where were you when we needed you comments'. If you care to go back in my post history I posted many times on the General Game Discussion forums lamenting the lack of content and the uselessness of the Entertainment professions. It's nice you now have some use again, it's just a shame that one ill-thought out aspect of it is to the detriment of many other players.





Orgama

Weaponsmith (12pt), Artisan (14pt), Merchant, Force Crafting Master
ludio ludius utpote 2003, in pello utpote 11/2005
Heorot
Thu Aug 25, 2005 7:01 am
#236



Esharra wrote:
What is a concern to me right now is how this forum is being stormed by players who are afraid that if we get something worth having that it might cut into their contributions to an over-inflated player economy.





I think you are misunderstanding the issue. First, the economy is so over-inflated because there are so many many credits floating around. Second, everyone wants entertainers to have content, that would be an amazing thing for SOE for the entertainers to have some content.

People are upset because instead of a complicated crafting sytem, the Devs are dumbing it down and making the system easy and repetitive.

The Devs, in the name of helping new crafters are tossing a beautiful crafting system out the window.



A'noq
A'ker

noSup4u
Thu Aug 25, 2005 7:06 am
#237






Esharra wrote:
I doubt there will ever again be any circumstances that will compel the devs to allow another Crafter's Day to occur. There is no way to determine what effect this would havetoward curbing inflation until it was on Live for at least a few weeks..at minimum.






but i just quoted a post where you said that you think they should go live at 10 percent and then be adjusted down.


that is another crafters day.






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Eerif
Thu Aug 25, 2005 7:08 am
#238


From a chef's perspective, one who has been a chef for over two years now, and would be considered one of the top on the server, these buffs are great. It will allow me to further my experimentation in one line, meaning I have more points to spend in the other four experimentation lines. There has only been one flora spawn that will be perfect stats when the buff is applied, so I have no idea where the other chefs are getting the notion that everything experimented on will be perfect.


From a BE's perspective, the medical experimentation will be similar to how chef is, because it has multiple lines of experimentation, however tissues are going to be something of an issue. It will not be very hard to cap 100% experimentation on tissues, simply because there is only one line of experimentation, and it is only affected by three stats.


As Esh said, they probably will be lowered, but the buffs in general are only a good thing, they are only making your products even better, and they aren't turning 500 quality resources into perfect.


A more pressing issue for the dancers, is getting self buffing to work! Do you think I'd still have to tip dancers if I was one myself?




<~| Eerif Runningtide |~>
12 Point Chef
Vendor at (-795, 2851) D
antooine
Eerif Film Productions

Panthu
Thu Aug 25, 2005 7:12 am
#239






Ecnirp wrote:

I agree - the issues should be confined to the affected profession here. I just saw some pretty harsh comments made to crafters (of various professions) posted here and I was just trying to get people to understand the issue we have.




Oh goodness, I hope my posts have not given the impression that I don't like crafters. I apologize if they did. That was certainly not my intent. While I do like combatants quite a bit, it's the crafters I feel most aligned with as a fellow non-combatant and I am extremely excited to be working with them finally.


I think we can make a great united front for non-combat play now that we have been brought together. I think most Dancers will be excited about this.


I also want these buffs to be as tactical and fun for our set of Profs we'll be buffing as possible. It's up to those communities to tell us how to better do that with our new buffs and I am very curious to see what they will say.


Honestly, I think it's unfortunate that this resource component has had to be so much of the focus in here because I think it's a missed opportunity to get in some feedback from our set on other aspects.


Also, I know that this particular concern has been passed on to the devs. Mor-Dan even posted that. I think all sides on that have been heard and now it is in the hands of the Devs. Whatever they decide will be fine with most Dancers I think, so I hope we might be able to move on to other issues in here.


I really do think this is going to be a great allegiance and I'd love to know what else Chefs, BEs, Merchants, Tailors, IDs, and Musicians would like to see us doing for them with these new Dancer buffs.




P A N T H U Y GlitterUsagi
M i n d B o d y S p i r i t
Dancer ImageDesigner Doc

Esharra
Thu Aug 25, 2005 7:13 am
#240






Eerif wrote:


From a chef's perspective, one who has been a chef for over two years now, and would be considered one of the top on the server, these buffs are great. It will allow me to further my experimentation in one line, meaning I have more points to spend in the other four experimentation lines. There has only been one flora spawn that will be perfect stats when the buff is applied, so I have no idea where the other chefs are getting the notion that everything experimented on will be perfect.


From a BE's perspective, the medical experimentation will be similar to how chef is, because it has multiple lines of experimentation, however tissues are going to be something of an issue. It will not be very hard to cap 100% experimentation on tissues, simply because there is only one line of experimentation, and it is only affected by three stats.


As Esh said, they probably will be lowered, but the buffs in general are only a good thing, they are only making your products even better, and they aren't turning 500 quality resources into perfect.


A more pressing issue for the dancers, is getting self buffing to work! Do you think I'd still have to tip dancers if I was one myself?





As a BE/Chef I'm pretty much seeing it the same way you are, Eerif. No more tears over flower spawns! As for my Tailor/Architect..I don't think this is going to suddenly kill my 2 year old business. But then I've always had a very fair pricing schema.


Message Edited by Esharra on 08-25-2005 09:15 AM



Esharra ěsh-äŕ-rä, noun
1. Entertainer
2. Bounty Hunter
3. Smuggler

"One man's oddity is another man's routine." -Bertos Goodner (a dancer)


noSup4u
Thu Aug 25, 2005 7:14 am
#241






Ikewe wrote:

I'll say it again to all the crafters, please go to the TC, test the system, and make your posts there. When you have an alternative to suggest, feel free to come back here. I'm sure many of the dancers and musicians will be happy to discuss alternatives to the 10% resource quality buff.





heres my suggestion after checking out test center.


remove the resource buffsbut keep the rest of them.


discuss.






-=-=-=-=- GeenO Soep -=-=-=-=-
-=-=-=-=- Making pink manly since 1978 -=-=-=-=-
-=-=-=-=- NoSupforU & Co. -=-=-=-=-
-=-=-=-=- Vendors at -7163, 5500 Naboo. Please shop. -=-=-=-=-
-=-=-=-=- I have no money and just RP alone all day.
-=-=-=-=-
-=-=-=-=- Do you have any twi'leks for sale? -=-=-=-=-


Lycantha
Thu Aug 25, 2005 7:16 am
#242



Muzz wrote:

The first mention of bots I saw in the thread came from a Dancer. The point I was trying to make was that, just like Doc ALTs were common-place before the CU, Entertainer ALTs may well be common after this patch, purely for the purpose of servicing very few people. I personally never mentioned the word 'bot'.

People that would otherwise go to a Cantina in a NP or P City won't bother, as the queueing / grouping / waiting around to get what would be an essential buff would be too much trouble, ALTs will be set up specifically for this purpose. Doesn't that concern you?

This was somehow mis-understood as being scare-mongering about AFK bots, when it has been stated in the patch notes that these buffs cannot be done AFK.

And I take issue with the 'where were you when we needed you comments'. If you care to go back in my post history I posted many times on the General Game Discussion forums lamenting the lack of content and the uselessness of the Entertainment professions. It's nice you now have some use again, it's just a shame that one ill-thought out aspect of it is to the detriment of many other players.






Talking to one of my long time crafting friends about this topic, and that was the first thing she said.

"Oh, I'll just switch one alt to Music/Dance and log her on whenever we need it"

Thats going to be what happens, thats not a threat, thats reality. Dedicated crafters will want this buff "on demand", won't be paying for it, and won't travel over half a galaxy wasting time trying to find an ATK entertainer. Buffs that become "manditory" will, as in the case of mind buffs, cause people to go the alt route rather than find an actual entertainer.



Lasai Bilof
Mercenary
Master Carbineer Since November 03
Ronin


linusboarder
Thu Aug 25, 2005 7:17 am
#243



Panthu wrote:


linusboarder wrote:


This is the first good argument against implementing this in it's current form i have seen. However if i let little things like physics get in the way of my fun, i'd really be upset.

*snip*

I could keep going but the point is that I have already thrown physics out the window in order to enjoy this game. The way i would RP it is that the inspiration buff inspires me to get the most out of my resources.


Exactly. *nods*

I heart this Yoss, he's fun and nice. /hi5 Dejah






/blush



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Esharra
Thu Aug 25, 2005 7:20 am
#244






Lycantha wrote:





Muzz wrote:

The first mention of bots I saw in the thread came from a Dancer. The point I was trying to make was that, just like Doc ALTs were common-place before the CU, Entertainer ALTs may well be common after this patch, purely for the purpose of servicing very few people. I personally never mentioned the word 'bot'.


People that would otherwise go to a Cantina in a NP or P City won't bother, as the queueing / grouping / waiting around to get what would be an essential buff would be too much trouble, ALTs will be set up specifically for this purpose. Doesn't that concern you?


This was somehow mis-understood as being scare-mongering about AFK bots, when it has been stated in the patch notes that these buffs cannot be done AFK.


And I take issue with the 'where were you when we needed you comments'. If you care to go back in my post history I posted many times on the General Game Discussion forums lamenting the lack of content and the uselessness of the Entertainment professions. It's nice you now have some use again, it's just a shame that one ill-thought out aspect of it is to the detriment of many other players.









Talking to one of my long time crafting friends about this topic, and that was the first thing she said.

"Oh, I'll just switch one alt to Music/Dance and log her on whenever we need it"

Thats going to be what happens, thats not a threat, thats reality. Dedicated crafters will want this buff "on demand", won't be paying for it, and won't travel over half a galaxy wasting time trying to find an ATK entertainer. Buffs that become "manditory" will, as in the case of mind buffs, cause people to go the alt route rather than find an actual entertainer.




As stated in these forums many times; I think we're all more than open to anyone who wants to play their dancer or musician alt while at the keyboard. We would love to see our numbers increased..the more players are applying their game time to a profession, the more likely the devs are to apply their dev hours there. Who knows..your friend may find she enjoys dancing enough to play her dancer at a party or two. More than a few dancer alts have become dancer mains just that way.





Esharra ěsh-äŕ-rä, noun
1. Entertainer
2. Bounty Hunter
3. Smuggler

"One man's oddity is another man's routine." -Bertos Goodner (a dancer)


NJ62
Thu Aug 25, 2005 7:23 am
#245

I hate to be the bearer of bad news but this is not the way things get done.

Eshi has been chosen to represent the views of dancers, not crafters. Her job is to present to the devs what dancers want. And dancers are for the most part content with this buff. If she were to present to the devs the argument that these buffs are bad, well that isn't faithfully representing her community, is it? It's like the prosecutor telling the jury that maybe the defendant didn't do it.

So what is a crafter to do? Well, you have your own correspondent. Go explain your viewpoint to him or her. Seriously. Your correspondent will then take your complaints to the devs, as is his or her job to do, just as it is Eshi's job to take Dancer opinions to the devs.

Do we on this forum make decisions? No. Will arguing with us accomplish anything? No. The only possible result of this discussion is to attempt to make dancers feel guilty for gaining new content, the specifics of which the dancers did not choose.



n'Jessi
former correspondent, former player

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Ikewe
Thu Aug 25, 2005 7:26 am
#246






noSup4u wrote:






Ikewe wrote:

I'll say it again to all the crafters, please go to the TC, test the system, and make your posts there. When you have an alternative to suggest, feel free to come back here. I'm sure many of the dancers and musicians will be happy to discuss alternatives to the 10% resource quality buff.





heres my suggestion after checking out test center.


remove the resource buffsbut keep the rest of them.


discuss.






What were the results of your testing specifically? What were the stats on the resources you used in your testing and what were the items you crafted and their stats? It's sort of hard to discuss without a bit more information about your results from the testing. After all, perhaps a 1% increase would be beneficial but not game breaking rather than simply removing the buff entirely.




Ikewe, Master Dancer, Shadowfire
When you wish upon a falling star, your dreams can come true. Unless it's really a meteorite hurtling to the Earth which will destroy all life. Then you're pretty much hosed no matter what you wish for. Unless it's death by meteor.


Panthu
Thu Aug 25, 2005 7:29 am
#247






Esharra wrote:



As stated in these forums many times; I think we're all more than open to anyone who wants to play their dancer or musician alt while at the keyboard. We would love to see our numbers increased..the more players are applying their game time to a profession, the more likely the devs are to apply their dev hours there. Who knows..your friend may find she enjoys dancing enough to play her dancer at a party or two. More than a few dancer alts have become dancer mains just that way.







Oh goodness yes! We've never demanded that you have to dance full time to be one of us... and after thehit to our numbers of actual live playing Dancers from hologrinding, then botting, then fs zombies - we could really use some fresh blood!


Maybe your alts will be the ones you grab for parties now. Maybe you'll go play a little as an Ent after your crafting is done for the day. Maybe you'll even consider picking up novice Dancer yourself on your main if we get self buffing and you can fit it in your template cause you won't want to be with out it.


We're not picky about who we dance with or how dedicated you are, we just want you to be ATK while you do it, hehe.



Edit: This time my "R" ran away. *le sigh*


Message Edited by Panthu on 08-25-2005 10:32 AM




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