Dancer Archive
Thread: In Development: Recursive Macros are going away.
rayill wrote:It was the multitude of players who play with the cavalier American attitude that "I want everything my way right now" that has brought this upon us.
I agree with the bulk of your post, except I have to address the above snippet. I don't know where you are from, but "I want everything my way right now" is not a specificly American trait, selfishness and impatience are HUMAN traits. It saddens me that the rest of the world seems to have such a 1-dimensional and poor view of Americans. Everyone who resides within the United States is not nessesarily a whining crybaby, and everyone who resides outside of the United states is not inherently smarter, wiser, and more patient than an American.
PhoenixStar wrote:Last night I told people in my group about this and it was the first time they've ever heard about it and they were outraged. Not everyone wants this gone. We're all entertainers by the way, I'm a dancer myself. Not everyone agrees with it, and not many people who actually are playing the game seem to even know about this change. I've asked around and most give me this "WHAT?!?! WHY?", so I think that should say something about making changes through forums and now allowing people to decide in game. They could easily set up a public poll through the login like EQ does or through an in game npc and tally the results, then we'd truly know what the majority of the players want.
Sorry PheonixStar, as nice and demoratic as a poll would be, it really isn't our decision to make. It never was. It's SOE's decision, period. All we did was bring to them our concerns and our opinions like other people do about their professions. They're the ones that make the final decision.
Imagine a poll that asked people about, say, killstealing. What if for some reason people voted for killstealing to be allowed. Does that mean it should? Not necessarily. SOE has the vision of what they want their game to be like. We can make suggestions, but in no way should the majority have the say when it comes to ruining someone else's gameplay, like killstealing does, and like Buffbots do.
Besides, the removal of Recursive Macros isn't just to solve the problem of Buffbots. It's to solve the problem of ALL UNATTENDED PLAY. That includes macrolooters, unattended combaters, DocBots, and more. Maybe we're just the ones that make the loudest noise, but it doesn't only solve our dilemma.
I for one am waiting for the change to happen before I start praising or yelling about it. When that day comes, then I'll be back with many comments I'm sure.
Well stated, Ubi. I'm excited about the prospect of the buffbots getting the boot, but I know this is not and end-all by any means. We shall all have to wait and see.
Kreistor wrote:
PhoenixStar wrote:
Last night I told people in my group about this and it was the first time they've ever heard about it and they were outraged. Not everyone wants this gone. We're all entertainers by the way, I'm a dancer myself. Not everyone agrees with it, and not many people who actually are playing the game seem to even know about this change. I've asked around and most give me this "WHAT?!?! WHY?", so I think that should say something about making changes through forums and now allowing people to decide in game. They could easily set up a public poll through the login like EQ does or through an in game npc and tally the results, then we'd truly know what the majority of the players want.
Sorry PheonixStar, as nice and demoratic as a poll would be, it really isn't our decision to make. It never was. It's SOE's decision, period. All we did was bring to them our concerns and our opinions like other people do about their professions. They're the ones that make the final decision.
Imagine a poll that asked people about, say, killstealing. What if for some reason people voted for killstealing to be allowed. Does that mean it should? Not necessarily. SOE has the vision of what they want their game to be like. We can make suggestions, but in no way should the majority have the say when it comes to ruining someone else's gameplay, like killstealing does, and like Buffbots do.
Besides, the removal of Recursive Macros isn't just to solve the problem of Buffbots. It's to solve the problem of ALL UNATTENDED PLAY. That includes macrolooters, unattended combaters, DocBots, and more. Maybe we're just the ones that make the loudest noise, but it doesn't only solve our dilemma.
I for one am waiting for the change to happen before I start praising or yelling about it. When that day comes, then I'll be back with many comments I'm sure.
Kreistor wrote:
PhoenixStar wrote:
Last night I told people in my group about this and it was the first time they've ever heard about it and they were outraged. Not everyone wants this gone. We're all entertainers by the way, I'm a dancer myself. Not everyone agrees with it, and not many people who actually are playing the game seem to even know about this change. I've asked around and most give me this "WHAT?!?! WHY?", so I think that should say something about making changes through forums and now allowing people to decide in game. They could easily set up a public poll through the login like EQ does or through an in game npc and tally the results, then we'd truly know what the majority of the players want.
Sorry PheonixStar, as nice and demoratic as a poll would be, it really isn't our decision to make. It never was. It's SOE's decision, period. All we did was bring to them our concerns and our opinions like other people do about their professions. They're the ones that make the final decision.
Imagine a poll that asked people about, say, killstealing. What if for some reason people voted for killstealing to be allowed. Does that mean it should? Not necessarily. SOE has the vision of what they want their game to be like. We can make suggestions, but in no way should the majority have the say when it comes to ruining someone else's gameplay, like killstealing does, and like Buffbots do.
Besides, the removal of Recursive Macros isn't just to solve the problem of Buffbots. It's to solve the problem of ALL UNATTENDED PLAY. That includes macrolooters, unattended combaters, DocBots, and more. Maybe we're just the ones that make the loudest noise, but it doesn't only solve our dilemma.
I for one am waiting for the change to happen before I start praising or yelling about it. When that day comes, then I'll be back with many comments I'm sure.
DarkY0da wrote:
If this is the only chance we have at limiting Un-attended gameplay then I'm all for it. BUT they need to put some work into the areas of the game that people thought were a "grind" or "boring" and streamline or enhance them. Which I think was what they were trying to do with the Crafting Quests. In which case it shows they are thinking about improving things not just nerfing looping macros.
Auraveda wrote:
rayill wrote:
It was the multitude of players who play with the cavalier American attitude that "I want everything my way right now" that has brought this upon us.
I agree with the bulk of your post, except I have to address the above snippet. I don't know where you are from, but "I want everything my way right now" is not a specificly American trait, selfishness and impatience are HUMAN traits. It saddens me that the rest of the world seems to have such a 1-dimensional and poor view of Americans. Everyone who resides within the United States is not nessesarily a whining crybaby, and everyone who resides outside of the United states is not inherently smarter, wiser, and more patient than an American.
Sorry if I offended you above about the American comment. I myself am American, born and raised. The reason I used the term cavalier American attitude is because it is the stereotypical view associated with American people. We are one of the premier powers in what is known of Western Civilization, and even our stereotypical behavior is what is the easiest to identify when making a comparison. I know many people who are American where this view would never actually apply, but it still doesn't change the stereotype. I've had quite a few classes in regards to international studies and stereotypes. I agree whole-heartedly that these are human traits that are sadly blamed to be American traits.
I suppose in retrospect that I could have made an allusion to one or two professions in this game that would signify the same kind of attitude, but at this point, I'll choose to respect their professions and not bring them into this matter.
CodeBreaker007 wrote:The whole problem here is some are saying that botts are giving free buff and removing their chance to make money..Now where do people get the idea that even if a person wasn't AFK that their still not going to give free buffs? The macro doesn't cause free buffs it's the owner of the character who has decided to give his or her services free. Now who can stop anyone from doing that? Not a macro as that seems to be dancers complain't...
The problem with bots giving free buffs is not that they give free buffs, but that they're bots.
If the live musician next to me wants to undercut my prices, that's his choice and part of the capitalist market in the game. However, I can be relieved that at some point, he will log off from the game and I'll be able to make my profits. With bots, this is not an option, as they're always there. The bot doesn't have a problem being there 23/7 because it doesn't cost it the time spent doing that. There is an inherent cost with providing entertainer buffs (though not enough of one, I would argue), and that is the time spent sitting in the cantina providing the buffs that could be spent elsewhere making money a different way. A bot isn't being played by a player, and the time cost is not an issue. *That* is the problem.
CodeBreaker007 wrote:Ok! Their are some thing being said that using looping macros are the cause of....And I can't beleive their being used as an excuse.This is reguarding: People saying lag on servers is down to looping macros and people using more than one acc, now first off people who have more than one acc, pay for their accounts and isn't the cause of lag. Neither is using macros..
If you're not using macros, then why do you care if recursive macros are in the game or not? As for paying for the accounts, that's absolutely irrelevant to server lag. More cash in SOE's bank account does not make lag magically disappear. Yes they can use that money for a while to buy more servers, but they can only segment the planets so much before they cause even more problems.
The whole problem here is some are saying that botts are giving free buff and removing their chance to make money..Now where do people get the idea that even if a person wasn't AFK that their still not going to give free buffs?
The assumption is that a player at the keyboard will want something for the extra effort. Yes, they could continue buffing for free while ATK, but that's just about as likely as a Doc buffing for free.
What is needed is the ability to craft items that go along with entertainer/dancer/musician to make items that either enhance the entertainers ability to do more and give more help to everyone else and the ability to take on missions that pay well...
No, dancers and musicians are not crafters. They're not designed to be crafters. They aren't played by people who want to be crafters. What appears to be troubling you is that you don't realize there are more than 2 playstyles. Some people want to play the game, but don't want to be fighters OR crafters. They prefer the social aspects of the game. It is probably a completely foreign idea to you since you're not that type of player, but it's just as valid a reason to play.
The 2nd part you don't seem to see is that this change is not directed at the entertainers. The devs want to stop unattended play, and entertainers are only the most visible to you. Meatlump campers, cave campers, starport spammers and all the rest of the unattended players are "bad things". Removing recursion is an attempt to block all unattended play, whether it's a buffbot or a sampling macro. So every entertainer-directed solution you come up with will not fix everything the devs are trying to fix with this.
Also why not have a system set into the cantina where dancers can enter their names when using a cantina
There is. It's bugged. Please use /bug to report that all cantinas and medcenters show registered entertainers so they might finally fix it.
Message Edited by Nacoa on 08-04-2004 04:41 PM
Message Edited by PhoenixStar on 08-04-2004 06:45 PM