Dancer Archive

Thread: Pro/Anti AFK/Bot/Macro All Purpose Sticky

PoetDancer
Sun Sep 12, 2004 7:57 am
#170

Its not that they work for free. We work for free too, in a sense. Its just they don't care about creating a good environment in the cantinas. From the spam, to the turning off of auto AFK status, to the 30-second broken record buff exploit, to the invite and disbandings, to the buff houses, unattendedness has lead the way in turning these very rich, creative, and technical professions into laughing stocks. They have no respect for the craft of entertaining at the keys. And since they are utterly and completely boring, they don't expect to get tipped. And frankly, they do the things they do for reasons other than making a living at this thing or building a career.


The problem with unattendedness at the cantina is they have turned these classes ontheir heads. Instead of working hard and having fun in the cantinas, the paradigm is now to merely "exist" and say to the patrons, "take it or leave it." A lot are taking it because there is nothing else around. But it doesn't mean they like it. It only means they do not have choices.


But make no mistake. Transforming these professions in the way you have done will not preserve these professions. It will only hasten their elimination entirely. And not only that, this simulation's experiencewith unattended entertainment pretty much assures that no other MMO will ever do this kind of profession again. What designer out there would want to have to deal with this kind of headache?



Madame Sirii Ajaan
August 2003-September 15, 2005
"There is a difference between being /watched and being WATCHED."
Oqua
Sun Sep 12, 2004 8:20 am
#171

Nacoa your mixing the issues


No, Nacoa isn't mixing the issues.


You are refusing to see them.


You are refusing to see more then your paltry arguments, and you are beginning to make many upset by the way you talk with them here (and yes, Drygo was right about your attitude).


Nacoa is referring to you using the tired/illogical/lame argument (you pick the adjective..since they are all quite fitting *sweet smile*) of "I pay my money to play the way I want".


If you use that argument..then why can't others use the same argument to get things they want? See the point? A point that has been said over and over and over (did I mention over and over?) again sincethe possibility of taking away your buffbots was suggested.


In other words..pick a new argument.


This one has been duly noted and logically refuted......Next please.



Oqua Y Tryna Y Katya
(¯`'·.¸Taewyn's Angels¸.·'´¯
Taking care of all his wants and needs
Oqua
Sun Sep 12, 2004 8:24 am
#172

Until the combat rebalance hits mind buffs are a nessity




You, and any other buff bot proponent, have yet to address my question:


What on earth did ya'll do before buffs?


Since they are such a "necessity"?


Just sit in the corner, twiddling your thumbs, till someone made it "easier" for you to compete in the GCW?



Oqua Y Tryna Y Katya
(¯`'·.¸Taewyn's Angels¸.·'´¯
Taking care of all his wants and needs
Hvzeda
Sun Sep 12, 2004 8:27 am
#173








Nacoa wrote:


Just wondering: Why find a middle ground?


First because it hasn't been decided that buffbots are in violation of the EULA and since it isn't, we are going have to live with. By at least trying to find a middle ground we are at least trying to solve this problem asadults.

Should we find a middle ground between the credit dupers and the non-dupers? I'm not saying buffbots are as bad, but why should there be a middle ground between "players" that damage the game and ones that don't? Why should SOE should say "Ok, you can damage the game some"?


Credit duping is violation of EULA.

The pro-buffbot argument seems to always be about availability. I'm well aware of this, because I used to run a buffbot, due to the same availability problems. Then the entertainers on all of the servers stepped up to try and address that problem by creating an entertainer channel on each server so that people looking for a buff can find it.


Nice idea about an entertainer channel. We've have had one on Sunrunner for about 5, maybe 6 weeks. It has failed. When I ask patrons, the common response "I don't have time to look." If that is the mentality of the patrons, then we as live entertainers are in trouble.

Walking into the cantina looking for a buff is just like walking into the med center for a doc buff. You're not going to find a live entertainer to give you one, even though it's the logical place to get one. But if you use the entertainer channel, you'll find one, and you'll likely convince them to come to wherever you're hunting, so you don't lose a chunk of your 2-hour buff traveling to your hunting grounds. Heck, bring a scout along and you can get buffed in your hunting grounds.

So, I'd say the availability issue is really a combination of 3 things: Bugs in key code like /register, and players not using the tools the entertainers provide to find a buff, and poor dev decisions in the past like the holo-craze that drove entertainers out of the profession.

The "they're needed for PvP" argument is really a side-argument on the availability problem. Use the tools provided, and you'll find your buffs.

The only other argument I'm hearing is "I pay my money, so I get to play however I want!!". To which I say, "no, you don't". You can't credit dupe. You can't use a cheat code to give you god mode. You can't instantly master any profession. You can't use more than 250 skill points. You can't give yourself a billion credits and a 10,000 damage weapon. And so on.


I will agree with you if you can show me in the EULA that buffbots are in violation. KS happens, people complain but it continues because, guess what, it is not in violation of the EULA.

There are all sorts of restrictions in the game already, which will keep you from playing "the way you want" even though you pay SOE $15/mo. But please use this argument to continue advancing your cause, since it'll fail miserably. See, you're forgetting that the entertainers pay their $15/mo too, and deserve a playable game for it.

(And before someone says "I pay $30/mo for my buffbot and main", I'd like to remind them there are plenty of other people who pay for more characters than that, including myself. So please, make it be that the most $$/mo gets the most say on how the game will be played.)

I'd really like to hear another pro-buffbot argument. I mean, the decision on eliminating buffbots looks absolutely trivial to me, since the only valid pro-buffbot argument I've heard is worries about availability. I think that'll be fixed by supply and demand. For example, there's enough demand for doc buffs to create a lot of Doctors. There'll be enough demand for entertainer buffs to create a lot of entertainers. If it turns out I'm wrong, then the devs should try to solve the problem. But I think we should let market forces take a crack at the problem first, before installing an artificial means to address it.


Message Edited by Nacoa on 09-11-2004 10:15 PM





Nacoa, I personally don't care for buffbots and afk entertainers, but they do pay to play this game within the rules established in the EULA. Just because they don't play to my standards doesn't mean that they are wrong, thus not my standards. I don't KS, but there are a good amount of people that do because they want the loot or the experience. Again, KSing is not in violation of the EULA.


If you had read my entire post and digested it without using any biased views, you would have seen I had addressed the issue of afk performers and buffbots in npc cities, and basically that is what almost all the live entertainers are complaining about. If a player cities wants to have to afk entertainers and buffbots, shouldn't they be allowed? After all they paid to play the game and worked to establishing their city. They should have that right.


We don't live in a perfect world which means games aren't perfect.





Kyrie
I came into the SWG universe as an entertainer
and performed to a crowded cantina in Mos Espa.
I will use a respec and become an entertainer again,
pull out my last pet from my creature handler days
and dance in an empty cantina in Mos Espa and disconnect from the game forever.
Hvzeda
Sun Sep 12, 2004 8:31 am
#174






Oqua wrote:

Until the combat rebalance hits mind buffs are a nessity




You, and any other buff bot proponent, have yet to address my question:


What on earth did ya'll do before buffs?


Since they are such a "necessity"?


Just sit in the corner, twiddling your thumbs, till someone made it "easier" for you to compete in the GCW?




Easy answer, they are a necessity because people rather do solo groups instead of grouping together to kill something. I remember in the days before buffs in a group of 20 and hitting the tusken caves, now with buffs, you can solo them. That is the necessity of buffs. Why do you think there was so much complaining about the corvette missions? Because it wasn't soloable.




Kyrie
I came into the SWG universe as an entertainer
and performed to a crowded cantina in Mos Espa.
I will use a respec and become an entertainer again,
pull out my last pet from my creature handler days
and dance in an empty cantina in Mos Espa and disconnect from the game forever.
Oqua
Sun Sep 12, 2004 8:58 am
#175

Wrong...reason I say this is because I solo everything...and I mean EVERYTHING with my little fighter lady.


She has never gotten a mind buff to this day, and I have been fighting her since Nov 1, of 2003.




Again..not a necessity.


If I didn't deal with it on a day to day basis myself (of not having mind buffs and hunting) then I wouldn't be so adament about this not being a good sound argument.


Bottom line is this.


People have gotten used to having them when they want, whenever they want.


As I have said before..this seems to be the core of the argument.


Give me one I can't logically negate, because the ones I have seen just aren't cutting it.



Oqua Y Tryna Y Katya
(¯`'·.¸Taewyn's Angels¸.·'´¯
Taking care of all his wants and needs
Taewyn
Sun Sep 12, 2004 10:22 am
#176


No Drygo, you have not tried to reason with me. You have taken a hard stance on this issue, and have shown that you are willing to make no compramise on this issue. You seem from your posts that you do not pvp, and dont care about that play style, and most of you wont concede that the loss of buff bots could adversely effect other players.


What about me?


I PvP, I have a Jedi, I fight night-sisters (with my normal toon) and I have soloed even "Unsoloable" mobs....


I can take elders out without any mind buffs...of course I do have the best equipment there is....From acklay power hammers to 90% comp suits and +415 45 minute brandy as well as 700+ Canape.....Mind buffs do make things easier, however, they are hardly a "needed" thing....


What they do is give you an "edge"....Somone with mind buffs is much harder to defeat then somone with out...*however*, an "edge" is not a need....


Besides, have you thought about the bad effects that your super-buff-soloing has had on classes?


Wide spread ease of buffs+Uber armor have lead to the high end game becoming useless....Which leads to the eventual destruction of guilds (why split the loot when you can solo and get it all?)....It also leads to certain players controling needed/wanted high end items (like crystals ect).


I know, I am one of those players....My jedi is always equiped with the best items because my main can solo anything needed for him....My armor smith can make the absolute best armor and make it in bulk suits of 200 or more....All because the game has been damaged by super buffs and the ease of obtaining said buffs....


Somethings that makes you "alot" better in combat should be relativly hard to obtain, or should require another class to supply you with it (preferably somone in your own group)....As you said, mind buffs give you a huge "edge" in combat, so, on the whole I do not think its asking too much to actually find a live dancer to buff you...Its not like you need to beg them to join your group and go out hunting with you (like in all the other MMO's out, where buffers actually *gasp* have to come to the dungeon with you).


In the end, pure and simple the player base, especially combat types, are spoiled....And it is this "I deserve to be in god mode 24/7 with no preperation or time spent" attitude that is destroying the game.


MMO's at their core are games about social interaction....If you do not wish for that, or wish to be able to interact with scripted NPC's to do whatever youwantin the gamethen you should *really* play a single player game. Single player games are far superior in graphics, story line and world interaction.....The *only* thing an MMO has over them is social interaction with other people, so why do you rally so hard to abolish any semblance of that?


Honestly, people who play MMO's should get used to having to "seek" out other classes for their skills...Its part of the game, and part of the reason why those classes exist....Skill sets do not exist to be turned into glorified NPC mules.

Message Edited by Taewyn on 09-12-2004 12:25 PM




Taewyn Alsan Lt Colonel in service of the Empire


Taewyn and Oqua's "As you like it" Armor and Clothing store. On Naboo, right outside of Kaadara Location: +5729 +6376.


Hvzeda
Sun Sep 12, 2004 10:50 am
#177







Oqua wrote:


Wrong...reason I say this is because I solo everything...and I mean EVERYTHING with my little fighter lady.


She has never gotten a mind buff to this day, and I have been fighting her since Nov 1, of 2003.




Again..not a necessity.


If I didn't deal with it on a day to day basis myself (of not having mind buffs and hunting) then I wouldn't be so adament about this not being a good sound argument.


Bottom line is this.


People have gotten used to having them when they want, whenever they want.


As I have said before..this seems to be the core of the argument.


Give me one I can't logically negate, because the ones I have seen just aren't cutting it.





I said buffs, I didn't say mind buffs. I agree, people (and I didn't say all people here) have gotten use to all forms of buffs that they have forgotten how to use skills effectively without buffs. With the new force grind, people are trying to gather as much XP as possible and buffs allow you to gather more XP quicker. I completed the first set of patrols at Aurilia with only brandy and a psg. I died once and had another patrol failed. Ittook me at least 50% longer to do this than those who did it with buffs. I did the second set of patrols with buffs and armor and I was a bit slower that those with buffs (probably have to with only being a 3203 riflewoman), but much faster than I did the first set of patrols without a death or failed patrol. So buffs aren't a necessity but it makes killing easier and with less risk.


Maybe to solve this problem, we eliminate all forms of buffs. Of course I can hear the chorus of cries of people state that they are being forced to group and cries fromchefs, doctors and entertainers. Damned either way. Until an agreement can be achieved to how to solve this issue (buffboting, not buffs) that is beneficial for all, this is a dead horse being beaten into hamburger.





Kyrie
I came into the SWG universe as an entertainer
and performed to a crowded cantina in Mos Espa.
I will use a respec and become an entertainer again,
pull out my last pet from my creature handler days
and dance in an empty cantina in Mos Espa and disconnect from the game forever.
Drygo
Sun Sep 12, 2004 10:57 am
#178






Isendel wrote:

No Drygo, you have not tried to reason with me. You have taken a hard stance on this issue, and have shown that you are willing to make no compramise on this issue. You seem from your posts that you do not pvp, and dont care about that play style, and most of you wont concede that the loss of buff bots could adversely effect other players. I have answered all of your questions, except that concerning the "live" game.







You are both insane and maddening.


If you'd pick up any reading comprehension skills, and then reread this entire thread, as well as read the thread regarding solutions that Panthu stickied (which was my idea, btw), then you would see that:


1) I do PvP


and


2) I am and always have been a strong advocate in trying to find solutions to make buffs more available to the combat players.


Now, if you still can't see that, then I'm not sure what to tell you. Beyond that, I haven't the time nor the inclination to go over everything once again so that you can understand it, because I honestly doubt that you have any ability to.


I don't even know why I try.



- I support hawtpants
Hvzeda
Sun Sep 12, 2004 11:00 am
#179






Taewyn wrote:



In the end, pure and simple the player base, especially combat types, are spoiled....And it is this "I deserve to be in god mode 24/7 with no preperation or time spent" attitude that is destroying the game.


MMO's at their core are games about social interaction....If you do not wish for that, or wish to be able to interact with scripted NPC's to do whatever youwantin the gamethen you should *really* play a single player game. Single player games are far superior in graphics, story line and world interaction.....The *only* thing an MMO has over them is social interaction with other people, so why do you rally so hard to abolish any semblance of that?


Honestly, people who play MMO's should get used to having to "seek" out other classes for their skills...Its part of the game, and part of the reason why those classes exist....Skill sets do not exist to be turned into glorified NPC mules.

Message Edited by Taewyn on 09-12-2004 12:25 PM





God-mode is a problem and all you have to do is look at the history of games. Didn't Doom and DoomII have an option of God-mode? Most games before MMO's were single player games and people got used to it. Interaction was with npcs or had no interaction. Games were killed or be killed. Games were treadmill of killing over and over again to reach the next level (or for SWG, XP over and over again to convert to force XP). RP is alien to many people in the game. Basically people (again, I didn't say all people) are going to play MMO's like it is a single-player game that has 'other people' that interfere with their game play or a game that their friends can join and play with them. You can't force people to socially interact if they don't want to.



Kyrie
I came into the SWG universe as an entertainer
and performed to a crowded cantina in Mos Espa.
I will use a respec and become an entertainer again,
pull out my last pet from my creature handler days
and dance in an empty cantina in Mos Espa and disconnect from the game forever.
Drygo
Sun Sep 12, 2004 11:02 am
#180






Hvzeda wrote:





Oqua wrote:

Until the combat rebalance hits mind buffs are a nessity




You, and any other buff bot proponent, have yet to address my question:


What on earth did ya'll do before buffs?


Since they are such a "necessity"?


Just sit in the corner, twiddling your thumbs, till someone made it "easier" for you to compete in the GCW?




Easy answer, they are a necessity because people rather do solo groups instead of grouping together to kill something. I remember in the days before buffs in a group of 20 and hitting the tusken caves, now with buffs, you can solo them. That is the necessity of buffs. Why do you think there was so much complaining about the corvette missions? Because it wasn't soloable.







That doesn't make them a necessity. If it did, then the devs would give in to the people whining about the Corvette and the Death Watch Bunker. This game wasn't meant to be, nor should it be, completely soloable. If that is a valid argument then I don't understand why they don't make me instantly a Jedi Knight, raise my HAM by about 5000 points on each stat, and make my attacks quicker and more potent so that I can go solo the Death Watch Bunker or one of those Dark Jedi Knight NPC's you find running around Dantooine. I mean, it's a necessity to be able to solo them, right?



- I support hawtpants
Hvzeda
Sun Sep 12, 2004 11:30 am
#181






Drygo wrote:





Hvzeda wrote:





Oqua wrote:

Until the combat rebalance hits mind buffs are a nessity




You, and any other buff bot proponent, have yet to address my question:


What on earth did ya'll do before buffs?


Since they are such a "necessity"?


Just sit in the corner, twiddling your thumbs, till someone made it "easier" for you to compete in the GCW?




Easy answer, they are a necessity because people rather do solo groups instead of grouping together to kill something. I remember in the days before buffs in a group of 20 and hitting the tusken caves, now with buffs, you can solo them. That is the necessity of buffs. Why do you think there was so much complaining about the corvette missions? Because it wasn't soloable.







That doesn't make them a necessity. If it did, then the devs would give in to the people whining about the Corvette and the Death Watch Bunker. This game wasn't meant to be, nor should it be, completely soloable. If that is a valid argument then I don't understand why they don't make me instantly a Jedi Knight, raise my HAM by about 5000 points on each stat, and make my attacks quicker and more potent so that I can go solo the Death Watch Bunker or one of those Dark Jedi Knight NPC's you find running around Dantooine. I mean, it's a necessity to be able to solo them, right?




I never said it WAS a necessity. I answered the question of why it it could be a necessity from the perspective from the people that are stating it is a necessity. I said the reason people state it is a necessity (I never said it for me) is because they rather solo than group.





Kyrie
I came into the SWG universe as an entertainer
and performed to a crowded cantina in Mos Espa.
I will use a respec and become an entertainer again,
pull out my last pet from my creature handler days
and dance in an empty cantina in Mos Espa and disconnect from the game forever.
Oqua
Sun Sep 12, 2004 11:36 am
#182

I said buffs, I didn't say mind buffs.



Well I believe all the fuss and muss about buffbots being gone is pertaining to mind buffs, which is what I was talking about and what everyone else is talking about (and what it seemed like you were referring to as well till now).



I don't want people to be "forced to interact" with me.


I think I am like many here in saying that when I am in the cantina, I normally keep to myself and if people ask me for a buff I oblige if I am able to. Sorry, but if by "social interaction" you mean the ability to say "sorry I am busy atm", then thats tough for them...I have been told that plenty by doctors, tailors, image designers and other people who have VIABLE professions yet still do other things to enjoy the game (like hunt, spend time with guildies, spend time with friends...etc.).


What I want is for people to quit "demanding" that they be allowed easy access to mind buffs (I again clarify that so there is no question) via the buffbot route.


Again, if you wish to "demand" things just because of the 15 dollars you pay, then please...I wish for my "demands" to be met by the devs (which have been stated by myself and others in previous posts on this thread).


That is the crux of this issue, nothing else.


If its so right for this "demand" concerning mind buffs, then I expect to see it with everything else...to the devil with me ruining the game for countless classes and negating their definable role insaid game.


I say the devs do what they did with stat migration and Image Design. Just be done with it and see how things go....ifa "compromise" needs to be reached then, so be it. Give the entertainer community a chance to fill the need.


And before the peanut gallery comments, buffbots aren't there because the community was "crying" out for them. Buffbots are there because a few greedy people found a way toabuse the macro system in place, to get credits while they were at work (or elsewhere during the day). It may not be stated in the EULA, but the devs have stated beyond the shadow of a doubt this is not what they intended. You and everyone else knows this, and to try and argue it is merely semantics used to further the cause of a minority in the game (those abusing this system or used to having their buff biotches at their beck and call).






Oqua Y Tryna Y Katya
(¯`'·.¸Taewyn's Angels¸.·'´¯
Taking care of all his wants and needs
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