Dancer Archive
Thread: Entertainer NPC's... Your Thoughts?
Lesia wrote:
The way I read TH's post, it appeared that he wanted to deal with the issues before removing the recursive macro. I'm just suggesting that using the vid as a way of dealing with the recursive macro will postone it's removal far too long.
Ah ok, sorry I did read your post wrong, and I can agree.
If the droid vids were to be worked out and the recursive nerf be help up because of it I understand that is enough of a reason to come up with a different solution.
DeniraWyles wrote:
Can we get holorecordings of combat types killing things for resources and get the resources for free?
Those are called harvesters
DeniraWyles wrote:
Esistdarksky
I think instead of putting in Entertainer NPCs, they should chain the current PC Entertainers to their chairs with their eyes wired open.
That'd be FRICKIN AWESOME.
How about we put in NPC combat types instead of having to rely upon other human beings for resources. That'd be FRICKEN AWESOME.
Those are called harvesters
DeniraWyles wrote:
Esistdarksky
I think instead of putting in Entertainer NPCs, they should chain the current PC Entertainers to their chairs with their eyes wired open.
That'd be FRICKIN AWESOME.
How about we put in NPC combat types instead of having to rely upon other human beings for resources. That'd be FRICKEN AWESOME.
DeniraWyles wrote:
Those are called harvesters
DeniraWyles wrote:
Esistdarksky
I think instead of putting in Entertainer NPCs, they should chain the current PC Entertainers to their chairs with their eyes wired open.
That'd be FRICKIN AWESOME.
How about we put in NPC combat types instead of having to rely upon other human beings for resources. That'd be FRICKEN AWESOME.
Oh I didn't know that you can get herbivore or avian meat from a harvester. /rolls eyes
Message Edited by PistolDance on 08-07-2004 11:53 PM
Pistoldance
DeniraWyles wrote:
Can we get holorecordings of combat types killing things for resources and get the resources for free?
Tiaga wrote:
I've not been a fan of replacing entertainers with recordings, or of the NPCs..
But what about a compromise? Instead of the entertainer recording a show, let the person watching record, with the consent of the entertainer. Someone would only be able to hold one of these recordings... Or at least one per droid. They would then be able to play it back once, which would create an NPC that looks like the entertainer that it was recorded from to heal their mind.
That would create your NPC for off-peak healing, yet still preserve audience/entertainer interaction since they still have to go to the entertainer for the recording. Perhaps make the recording heal slower, but since they'd be hit double for the time (Once to record, once to watch) maybe that wouldn't be necessary.
I have always loved this idea, it would also give the DE's another high selling commodity. The % of healing and buffing from the droid vids would need to be less effective than an ATK entertainer for me to agree with it. Entertainers would make a fortune on these vids if they could be used in a scout camp. Though I feel they should actually have to watch or listen to the entertainer, like an /examine window popping up.
I do not like the idea of NPC healing bots
Though if it goes in that direction I would prefer for them to be much less effective than an ATK entertainer.
VoweDarkwave wrote:My thoughts on NPC's:I'm for them, if only for the fact that some of these combat players have some serious grudge against us, and they end up being rude and upsetting when they come into a cantina. If they're going to be that way, good riddance, let them use some robot entertainer at a Cantina that has no entertainer registered there (in other words, they really need to fix /register). Once an entertainer registers at that cantina, the healing NPC either goes away or gives fair warning that it will do so very shortly.
It's very true that some 'l33t d00ds' are rude, crude, and don't know how to interact with anyone outside of their select few buddies (even then I'm not quite sure why they haven't killed each other because of some of the things that they say), but why should that be a reason for there to be NPC entertainers? If anything it's a very good use of /denyservice and, if they start to get abusive, /report. I know that many entertainers are nice people who take being insulted by some illiterate cretin rather personally, but I think that a request to be nice, followed by a /denyservice and passing the name of the jerk around to friends if the person does not mend his ways, would be much better.
True, with your preposal they could only use the robot out at an unmanned outpost, but, again, why should healing BF be special? I seem to have missed the request for NPC doctors, NPC armorsmiths, NPC weaponsmiths, NPC smugglers, and NPC chefs, and, because you never know when you may need to migrate your stats in the wilderness, NPC image designers. As Xyrdre posted above, it might also be better to have a look at how battle fatigue is accrued, my impression that the devs do not understand basic mathematical functions notwithstanding. There is a screenshot on Imagedump of a person in the Death Watch Bunker with the simple caption of something like "I got 900 battle fatigue in this room." It is funny, but it also is an indication of one of two things: either the equation for accruing battle fatigue breaks down at higher levels (which, considering some of the other equations in game, may be likely), or that player characters are too powerful and too able to take damage.
Any way you look at it, though, high-end gamers need entertainers. Perhaps they need entertainers more than they need doctors, and perhaps not, but that is no reason to give in to whining. Get rid of AFKers and I promise that real entertainers will be much more visible again. It's a bit late to fix the problem of AFK 'play', but the devs are finally doing the best that they can. There are some legitimate concerns about recursive macros going away, most of them related to abominable user interfaces to begin with, but I firmly believe that this notion of battle fatigue healing suddenly disappearing for many players is going to be shown to be untrue.
I don't like the feeling of being replaced by a player-controlled NPC, and I don't like the idea of being replaced by a real NPC either. In summary, I think it would be wise to wait and see just how many real entertainers do come back out of the woodwork when AFKers go, and I suspect that there will be more than many people think.
As an additional note to any non-entertainers reading this, if you are a rude jackass and mistreat your entertainers don't expect service, and don't complain that we're rude, won't help you, or are never around. "Please," and "thank you," not to mention full English sentences, go quite a long way to receiving good, efficient, and polite service. "Buff plz," or, worse, just an invite do not endear you to many people.
PistolDance wrote:
Drygo wrote:Well, I agree that BF healing is available at all hours.This will change once patch 10 goes through and people wont need to grind through entertainer to unlock.
The only people grinding entertainer will be the people that plan on keeping it, and if the recursive macro nerf is pushed through there wont be that one person left in the cantina healing when someone needs it.
With the amount of BF that can oftenoccur in two missions (with a large beast, like gurks for instance) combatants cannot play without healing. People can argue the "thats too bad, its not a right" stance all they want. But what if entertainers gained NO xp unless someone was watching them.
Its a fair comparison.
Really? There won't be lots of entertainers around who are doing this because they enjoy doing it? I think that if /register worked the complaint that it is hard to find entertainers would be greatly reduced, but still "there wont [sic] be that one person left in the cantina healing when someone needs it"? I'm not sure where you go, but in my experience there are almost always entertainers online at some point.
It also seems sad to me that you consider the BF accrued from two gurk missions to be unbearable. Unless they've changed the amount of BF that you get from such a thing then you strike me as someone who's too worried to go into battle with a single scratch on him. Even if they have changed the amount of BF accrued, go talk to the devs to fix the BF function, don't complain about your mythical, hard to find entertainers.
The only time that I ever found dancing to be mind-numbingly boring was when I had to go get healing experience. Still, I did not AFK my way to master dancer even if I may have been spared some pain that way.
By the way, what do you do when you can't find a doctor? Oh, that's right, entertainers are special.
rebus_ks wrote:
PistolDance wrote:
Drygo wrote:
Well, I agree that BF healing is available at all hours.
This will change once patch 10 goes through and people wont need to grind through entertainer to unlock.
The only people grinding entertainer will be the people that plan on keeping it, and if the recursive macro nerf is pushed through there wont be that one person left in the cantina healing when someone needs it.
With the amount of BF that can oftenoccur in two missions (with a large beast, like gurks for instance) combatants cannot play without healing. People can argue the "thats too bad, its not a right" stance all they want. But what if entertainers gained NO xp unless someone was watching them.
Its a fair comparison.
It also seems sad to me that you consider the BF accrued from two gurk missions to be unbearable.
Yes, id say in the BF in 400-500 area is unbearable. It reduces my damage significantly. After 3 missions I become almost useless. Its not even worth doing missions with 600 BF.
Even if they have changed the amount of BF accrued, go talk to the devs to fix the BF function, don't complain about your mythical, hard to find entertainers.
Why so nasty? Im stating my personal experience.
By the way, what do you do when you can't find a doctor?
I have never had a problem finding a doctor.
PistolDance wrote:I have never had a problem finding a doctor.
You're lucky then. I've had to sit in a med center for an hour letting my wounds auto-heal because while there were plenty of "doctors" around they were all AFK and healing AFK tumblers. All my requests for "Could anyone please heal my wounds?" "Does anyone need medic exp or a nice tip? I have a lot of quickness wounds!" or even "Hello? are any of you actually here?" fell on deaf ears. In the busiest cities on the server in a room with 15 - 20 so-called "players" in it.