Creature Handler Archive
Thread: upcoming changes
Are you serious!?
Sirii, are you the only one who is so unamusing that you need an artificial invent (such as BF) in order to bring people in to watch you?
I feel as though I provided entertainment for those on our server for a significant amount of time. Not once was I without amusement, but I often went without tips. That did not bother me in the least. (I felt terribly sorry for those who needed credits when beginning their Entertaining experience, but the amount provided to new characters at this time is rather sufficient.) My goal was certainly to amuse, and not provide buffs for the thankless masses. Generally speaking, the ATK entertainers I'm familiar with don't focus on the credits, nor do they focus on the buffs, and they certainly don't focus on healing poor, wounded loot-campers. The ATK entertainers with which I'm familiar are often performing in the streets and at small parties or events. They attempt to provide entertainment in busy cities such as Theed and Coronet, not because they'll find more money there, but because they find more audiences there. They don't care to find players crying at their feet, begging for a heal, and pushing money at them for their services! They want the interaction! They don't need negative reinforcement to find that interaction!
If you're worried about income...A thankful crafter would quite conceivably tip a live entertainer for an experience buff. After all, this is something they're approaching us for not as a necessity, but as a "want," for lack of a better word. A large majority of combatants will sit unattended in a cantina seat and leave after they grab their soda and check on their BF level. Maybe you worked [whine]extra hard[/endwhine] to successfully entertain that combatant, but I don't see why you can't manage to do the same for those looking for Inspirations, or why you couldn't when you were selling your "slash commands."
You're putting alot of effort into a FUN profession!
Nobody needed to beg to get their BF healed. They just needed to /watch or /listen.
Now all these calls for {whine} "control" {/whine} I hear from us all in the forms of /covercharge, /setperform, or some other sad gimmick to make it look like something important, that is making them beg. And it just makes me wonder why don't they just use the control of /stopdance if they are worried about getting "taken advantage of?"
The game is really simple. We go to a cantina.We put on a show. And if they are amused, they will tip.
But the beauty about BF is that neither us, nor they have to do much of anything for me to heal it, or them to be healed. All I have to do is dance, and all they have to do is /watch. It facilitates what we do, because nothing ever requires anyone to say or do anything.
But it does take time. Time that can be boring depending on who is performing, and what they do when they get there. And I admit. If a player goes to the cantina with unattended layabouts, then BF healing is a burden.
But why am I, who have always approached my role with energy and respect, made to suffer because most of the performers choose to give apathy and boredom alongside BF healing?
PoetDancer wrote:
But why am I, who have always approached my role with energy and respect, made to suffer because most of the performers choose to give apathy and boredom alongside BF healing?
Healing BF today is necessary.
Healing BF from a dancer that makes it fun is desirable.
Getting buffs will probably be seen as necessary as well.
But coaxing a buff from a dancer is not fun.
So rather than trying to coax a dancer, why not just create an account that does not need to be coaxed?
yay for new additions........ can't wait to find the new trade forum threads....
WTB Dancing Experimentation CA's
lol ![]()
How many people came to see me for Inspiration Buff only?
None, at least as far as I am able to tell. I honestly can not think of single person who came to me for Inspiration Buff only. Usually they get it while getting their BF healed or (since I dance in Bestine) they linger little longer after dealing with the quest NPC if they need to go afk or something so out of habit target me.
From what people told me, they like Inspiration Buffs, but would not go out of their way to get it because the difference is not that significant.
And yes I know that in the eyes of most of you here I am not “real” entertainer, because I still believe we should have a real purpose and real contribution to the servers community.
Having something non-combat players like is sweet and dandy, but please look at the numbers. Don’t know about other servers but on mine we have handful active tailors, armorsmiths, weaponsmits and so on, who basically hold the monopoly. Even if I multiply that number by 10, it’s still not enough to keep the entertainers feeling as if they are needed, because compared to the possibility of having something the combatants want/need it’s just a drip in the bucket.
I am not very outgoing person, so maybe I’m just wrong for the profession itself, I don’t have droves of groupies following me and don’t want to. All I want is to have fun while playing the game I like, but in order to have fun I know I have to feel I am contributing somehow to more then just server lag.
Petronela wrote:
And yes I know that in the eyes of most of you here I am not “real” entertainer, because I still believe we should have a real purpose and real contribution to the servers community.
[Snip Snip]
All I want is to have fun while playing the game I like, but in order to have fun I know I have to feel I am contributing somehow to more then just server lag.
/Cheer
FuschiaD wrote:
Oh, and one more thing.
Devs: please please give us decorative fans to dance with!Thank you.
QFE!! Please Please Please
I would love to have a use also. I bought this game to be an entertainer as I like dance and music. It did not say on the box that you have to be witty, amusing, or even entertaining in order to enjoy the game. I was fine with mind buffs.I was fine with battle fatigue and mind woundhealing. I was great with street performances that gave no real benenfit to other players. But what I really enjoyed was being of use and service to alot of people, being requested for a purpose.
I am not and never will be a chatty kathy and I am terrible at roleplay for long periods of time. THAT makes me not a real entertainer according to the very vocal minority on these boards. I am tired of feeling bad about my entertainers because they are not enthused about some goofy props and don't spend hours creating precise routines. I'm sorry but ifI did that I would want an actual audience to perform them for, fat chance IMO.
I want a function! I want a usefulservice to perform! I want to do this using my MD/MM/ME I have spentthe majority of my game time developing. If I can't have a purpose then I have been in the wrong professions this entire time. I am so sick of being dismissed since I have not been here since launch. My (and a large silent majority that avoids these boards for this very reason) opinionis valid to me.
That's it...taking a break, can't stand it anymore. The vocals will get their way and we quiet ones will disappear. They will all be happy to have returned to the fabled "launch state" of the game, that most of today's ents know nothing about or even care about. Have fun with the couple of other entertainers you will be performing for/with, cause I sure won't be around.
Warryyr -" I only hope the Devs make something other than fully passive elite profession buffs, because if our Dancer and Musician buffs are handed over to bots (just ilke Inspiration buffs) after all we've seen happen to us, I will never look back. I will be done." QFE
- There is no real reason for BF healing to be removed, and there are many arguments why it should be left in. I find it baffling that other professions are forced, yes forced, to interact, and that is supposedly healthy for the game, but entertainers should not be forced to interact. Eliminating entertainers' essential function is lowering entertainers' bargaining power and making their position in the player-run economy dubious.
- Passivity is still a problem, and needs to be addressed. So long as buffs are passive, there will be buff bots. There will also be people who feel a sense of entitlement to our services because we have to actively withhold rather than actively bestow. Obviously, active healing and buffing would grant us more bargaining power in the economy. Though the /covercharge enables us to set our own fees, it does nothing to psychologically empower entertainers or lessen the sense of entitlement of patrons to services, for free, whenever they want them.
Reachwind wrote:
Now I see that they are getting ready to take away the best tool for an entertainer to get an audience that is happy to find them and I am gravely concerned. WHY are you sitting still for this? You guys have it completely bassackwards in your thinking... Players that have a negative to get a positive are MORE willing to tip and are genuinely thankful to interact with you. The players that NEED their buff before they can play have always been the most negative, the most impatient and the most likely to not want to reward your service because you were holding something they need hostage.
Exactly! Everyone keeps forgetting that BUFFS are what everyone hated and what caused our problems. Being a bottleneck to starting play was the problem not our ability to help after the play. Removing BF and putting purely buffing into the game is exactly the opposite of what we should want. We have been asking for a way to let us have a post combat role where the players are willing to wind down. Well we have it today and now suddenly most of you are more than happy to give it up for the very thing you didn't want in the past, being a gate to the player getting started.
So lets try being consistent. Buffs are still a gate to play and healing is still post combat activity. Please campaign hard to keep it that way and not remove BF just because it can be AFK healed. Instead lets press the devs and the marketers at SOE to keep their promise and remove AFK by removing the ability not by killing professions.