Creature Handler Archive
Thread: Vertexon's Guide to Creature Handling (v. 2.1)
The reason I ask is because from what I gather, nonCHers can have up to a level 10 pet. If they get one too high, they go to a novice teacher and do an exchange.
However, once I got a Dewback, as a (Non-CHer) and my data pad said I can't control this creature. So I decided to go to the trainer, and do the drag drop thing. However... when I got to the trainer, I tried to activate the Dewback again, and then I COULD use it. I then noticed it was level 5, which seems really low for a Dewback.
I was thinking maybe there was a way for CHers to limit the creatures they tame. So... say a CH got a Rancor... they could then go limit the creature to level 5 or whatever, basically making him very weak, and useless, BUT, he'd still be a Rancor, and be an excellent show piece. It could then be sold to other players for a fairly high price, for those who just want to own a Rancor, even if it doesn't do much.
The cool animals like rancors should in my opinion only be for CH.
BizRodian wrote:
I was thinking maybe there was a way for CHers to limit the creatures they tame. So... say a CH got a Rancor... they could then go limit the creature to level 5 or whatever, basically making him very weak, and useless, BUT, he'd still be a Rancor, and be an excellent show piece. It could then be sold to other players for a fairly high price, for those who just want to own a Rancor, even if it doesn't do much.
Gawzeera wrote:
however do you have any sugestions as to what pets are good to tame at my level?
Vertexon wrote:After a moment, you'll get a system message letting you know whether you have succeeded or failed. If you failed, you can choose "Tame" from the radial menu to keep trying until you succeed. Note that sometimes babies will suddenly attack you after a failed taming attempt (including usually non-aggressive species). When this happens, you'll have to act quickly to either kill the baby, run away and come back, or perhaps fire a /warningshot (if you have the appropriate skill) to scare it off. If a baby that is significantly weaker than you, your character's auto-attack may finish it before you have a chance to react. For this reason you may wish to equip a weapon that you have no skill with ahead of time (to minimize damage to the baby in case of aggro).
Rather than bother equipping a weapon you can't use, just /peace before you begin taming and you won't attack the baby even if it attacks you. I've found this usefull on many occasions when I REALLY wanted the baby, but didn't want to chance killing or even injuring it. It's a great guide, but this is such a fundamental technique that I think it should be added for those who haven't already figured it out yet.