Creature Handler Archive
Thread: Animal Armor/PvP/Mounted weapons.
Message Edited by TottDonetta on 09-15-2004 03:20 PM
I can see that this issue touches on many aspects of the CH game. More than I had originally thought. The best way to proceed would be to break these things down into their categories. These break downs are as follows:
Mount Equipment
Mounted Combat Skills
Mounted Combat Bonus
Mounted Specialized.
Break down one is Mount Equipment:
Goal: Make mounts more useful by giving them wearbles, which allows for cretin added purpose.
Concept: Letting crafters such as Taylor, BE, Armorsmith, create items the mounts can wear such as Armor, saddlebags, medical bags, survival bags. Each item would grant the user of the mount or in some cases the group an extra bonus or skill.
Armor – gives mount extra resistance to damage, or if mounted gives rider and mount an added bonus. Armor could also be made to increase mount attacks by a precentage, or if mounted increases the riders attacks by a small precentage. Thisprecentage would go up the further up the CH skill tree you go.
Saddle Bags – Extra Inventory Slots
Medical Bags – A wearable with droid components in it which (would take driod batteries) and would act the same for a doctor or medic as being in a camp. Must be novice doctor, novice combat medic, to call a medical mount.
Survival Bags – For Novice Rangers or Master Scouts, these bags would give a bonus to harvesting, or masking sent, and allow for a better heal rate to camps when the mount is in camp with the master.
Mount Equipment can be added or removed in the data pad or use the drag and drop when mount is called. If you remove equipment from a mount it is gone and you must replace it, much like when you dress a NPC vendor, you can not call a mount that is wearing something which you are not the proper profession for, but you can remove what that mount is wearing or store it in you data pad.
Break down two is Mounted Combat Skills:
Goal: To give Creature Handlers a way to be an effective and unique role in GCW, PvP, instances.
Concept: As a CH approaches master they will be granted special abilities and moves to use in combat while mounted on a creature. The CH must be mounted and suffers a delay when trying to dismount in combat. For starters there could be armor for mounts that you buy, once the armor is onthe mount it becomes a combat mount, only able to fight when mounted. OR you can have BE/Wild pets that are stronger therefor only able to be in combat when mounted. It can be a numbers thing(behind the scenes) that the mount gets attack bouns, and use some more specials. The specials can come form the pet HAM or your HAM like the NEW HAM system has it layed out, not the old way. When the pet gets incaped, so are you, if the pet gets DB, so are you. You wouldn't be able to dismount in combat, there would be a dealy in the dismount command to avoid exploits, hopefull only a delay on combat mounts not normal mounts, Gallop delay removed or reduced, no galloping while in combat. Mounted Combat skill would be for MCH. I know that certin actions can not be done in combat on a mount but it seems the more you give up the stronger you can be in combat. For instance if you are unable to heal yourself while mounted in combat, that's a disadvantage that can mean you can have a bit more attacking power.
Break Down Three is Mounted Combat bonus/ mounted non-Ch skills:
Goal: To give primarily non-Ch a reason to use mounts more often, and rewarding the in a small way for doing so.
Concept: For each combat profession there could be a small pool of special moves that can be done from atop a mount. For instance if each combat profession had 3 moves. Each move should have purpose and not be too similar to another professions skills. As an example, if pistols get a mounted furry shot for better-crowed control, then swordsmen could have mounted passing swing for a good action attack. If each combat profession had 3 moves, it could allow them to attack a pool that they normally couldn’t, add a state change that they normally didn’t have ect. Also allowing more things to be done from atop a mount, such as survey, talk to NPC’s
Break Down Four is Mounted Specialized:
Goal: To give people a better love for their mounts by allowing them to customize them a bit more.
Concept: BE crafted dye packs to change color of mounts skin, allow ID to add spots or small markings to mounts and creatures.(This would also go well for creatures, not just mounts.)Also by keeping and using the same pets in combat that pet could over a long period of time, depending on what the mount is fed and how often it’s used, would get a bonus to it’s speed or defense, or it may become better at using it’s special moves landing them more often, or it may become faster, or get stronger mind. This would allow people that use a mount or pet for a long time to continue the creature training in more of an end game type of way. The most valuable and trusted creatures would be those, which a person has kept and used time and time again.
I ripped out sections of another thread so that they could be looked at in this thread as well. Sorry if it's not the format that you wanted PM9. For the "break down 2" many points have been debated out in the therad in my sig. Other ideas here are still in the brain storm pahse. I'd be happy to make threads on each break down but I don't want to bog the fourms down with more threads no one cares about. So once I see that others are latching on to a particular comment then I think it would be more proper to start a thread.
Also we need some type of system where if an idea or concept gets brought up enoufh that it becomes a sticky post. For instance how may times has the idea for a corr., been reposted by someone as a new idea even though PM9 and others have been talking about it for months. I don't think it's too much to ask for one thread devoted to the most popular of ideas that stays on topic. Well may be it is too much to ask but how about a Concept thread that is "locked" that only one person can update with a format like:
Most Popular concepts
Animal Armor
link or links
Mounted Weapons
link or links
RoboFish wrote:
This is correct Pluto is working on Version 3 of the corral and I am working on Version 2 of this thread. I'm busy durring the weekdays school and after school activitys but I'm starting this Friday. So this friday I am gonna print everything in this thread and do a nice workup wile consulting with PLuto on soe finer points. But very nice raynedog I liked it. Hopefully I will have Version 2 finished by sometime next week. But I dont wnat to get into the dev sydrom just want ot say I'll try my best.
Robo said he'd have those docs done sometime next week, here it is 2 days closer to next week and notthing why do you hate us Robo? J/k....just having some fun with ya robo.
I would like to take the ideas from my post and get them togther for a more fleshed out look at the ideas but where can you post something like that without it getting burried 7 pages by tomarrow? Once I see what you and Pluto come up with I'll try to revise some of my ideas and put them in the proper spot.