Creature Handler Archive

Thread: Let's Talk About Mounts

HEGEWIZARD
Sat Feb 14, 2004 12:12 pm
#66

1. Which best describes how often you use mounts? (Pick One)


  • Seldom. Perhaps for a change of pace every now and then, but mostly I run or use vehicles

2. Pleasere-order the following mounts in descending order of how often you use them (omit mounts you never use):


  • Dewback


3. What's the single most important quality in a mount to you?


  • Combat strength as a regular pet


4. Please rank the following design requests in descending order (most important first) of how much they would increase the desirability of mounts in your eyes:


  • Armor for mounts
  • let at least some players use special attacks on mounts(CH)
  • Let at least some playershave the mount itself fight while riding it (CH)
  • Make more creatures mountable (CH)
  • Let mounts gallop longer and recover from being winded faster
  • Give at least some mounts vehicle speed, at least when galloping

(CH)=CH only skill


5. Please list the top five creatures you would like to see made mountable


1. Thune type 2. Bantha

3. Cu-Pa 4.Ronto (as per SW movies)

5.Spider types 6.(extra credit) Peko's (non-combat maybe)


Side note: I dont think cats should be made mountable (I think it would be nice if they were) due to the movement of RL cats use there back (spine) as part of there movement and this would cause to much strain on the animal. But hey, this is just a game so I have no objection to cats as mounts.



Deric-Radiant-MBH ~~~ Tainted-Valcyn-MTKA/Smuggler (Reb. Pilot) (jedi in training)***Niba-Valcyn-SW/WS (Nuetral Pilot)***Mech-Valcyn-DE
From those who are about to die, We salute you!
"Look at the non smuggling, smuggler mommy!!!"
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Isao
Sat Feb 14, 2004 5:36 pm
#67


1. Which best describes how often you use mounts? (Pick One)


  • All the time. I'm a role player and one of the way to keep it alive is to use mounts. I dont firght with my mount use other creatures for fighting. Mounts are Special.

2. Pleasere-order the following mounts in descending order of how often you use them (omit mounts you never use):


  • Dewback - all the time
  • Savage Humbaba - sometimes (for some encounters)
  • Rancor - waiting for it

3. What's the single most important quality in a mount to you?


  • Physical appearance
  • Combat strength as a regular pet


4. Please rank the following design requests in descending order (most important first) of how much they would increase the desirability of mounts in your eyes:


  • Make more creatures mountable - like cats and rancors
  • Let at least some playershave the mount itself fight while riding it
  • Let at least some players use special attacks on mounts
  • Let mounts gallop longer and recover from being winded faster


5. Please list the top five creatures you would like to see made mountable


  • Rancors

  • Birds, big birds, bad birds

  • The cats - GSP and G Wrixes


6. (Optional) If you have any mount-related comments or feedback, please feel free to give that here.


  • Yes, I would like some sort of customizing mounts. Saddle color and even Mounts tatoos

  • What about adding armor to mounts?

  • What about some special weapons or cannons with BIG mounts?

  • What about ALL CH creatures not only mounts gaining XP and becoming better at figning or riding. Losing the xp with death. and Taking a relatively long time to gain the xp. Did you know that before I started playing I thought that Wookies were tamables?
Laerenian
Sun Feb 15, 2004 6:03 pm
#68

1. Which best describes how often you use mounts? (Pick One)


  • Seldom. Perhaps for a change of pace every now and then, but mostly I run or use vehicles


2. Pleasere-order the following mounts in descending order of how often you use them (omit mounts you never use):



  • Brackaset
  • Dewback
  • Carrion Spat


3. What's the single most important quality in a mount to you?


  • Physical appearance


4. Please rank the following design requests in descending order (most important first) of how much they would increase the desirability of mounts in your eyes:


  • Make more creatures mountable
  • Let at least some players use special attacks on mounts
  • Other: Let at least some players use special abilities (poisons, ranged heals, Squad Leader Abilities, grenades, traps, ...) on mounts
  • Let at least some playershave the mount itself fight while riding it
  • Let mounts gallop longer and recover from being winded faster
  • Make more creatures mountable

  • Give at least some mounts vehicle speed, at least when galloping


5. Please list the top five creatures you would like to see made mountable



  • Bantha
  • Giant Peko Peko (ah ... flying mounts !)
  • Meager Tortur (BIG mount would be so fun !)




Guls BadLuck
Pistoleer/Smuggler/Fencer

-- KAURI --
ltgrifter
Mon Feb 16, 2004 6:10 am
#69


1. Which best describes how often you use mounts? (Pick One)



  • Seldom. Perhaps for a change of pace every now and then, but mostly I run or use vehicles


2. Pleasere-order the following mounts in descending order of how often you use them (omit mounts you never use):




  • Kaadu


  • Dewback


  • Brackaset


3. What's the single most important quality in a mount to you?



  • Physical appearance


4. Please rank the following design requests in descending order (most important first) of how much they would increase the desirability of mounts in your eyes:



  • Let at least some(Pikemen ) players use special attacks on mounts


  • Make more creatures mountable (I cant stress this enough, there are currently mount type mobs in game that SHOULD have been made mountable in the first mount patch, yes im talking about Banthas, Gualamas, CuPa's and BLURGS if you can even call them that, they dont even look a thing like the blurgs in the Ewok's Battle For Endor, it still boggles my mind how they can just about Perfectly recreate the mauraders in game, and yet completly goof up on something simple like a Blurg.


  • Let at least some( CH's ) playershave the mount itself fight while riding it


  • Let mounts gallop longer and recover from being winded faster (I beleive this and giving Mounts vehicle speed are the least of the problems in trying to make mounts more appealing, there should be UNIQUE bonuses to mounts)


  • Give at least some mounts vehicle speed, at least when galloping


5. Please list the top five creatures you would like to see made mountable


Like i said above, befor we start trying to make some creatures mountable, ,that shouldnt be in the first place (yes im talking about people who are crying for flying mounts or rancors (granted rancors are only able to be ridden by nightsisters).


1. BANTHAS ( i dont like them, ,but this is a no brainer.)

2. Gualamas ( This was actually considered for a mount in first patch, hence the concept art)

3. CuPa's ( They are freaking taun taun's, one of the few mounts we actually see in Eps. 4, 5 & 6.)

4. Blurrg's (Im a huge Ewok movie fan, and it angers me everytime I actually see a blurg in game. I want the blurrg skin fixed, and the mob mountable.)


6. (Optional) If you have any mount-related comments or feedback, please feel free to give that here.


Yeah, im sure the idea of mount armor has been tossed up in the air from time to time, but i'd like to take it a step further, and Upon mounting a creature, an option window or something should pop up, giving you the choice to select what type of saddle you can throw on it. Ranging from Armor type style Saddles &To Royalty type dressing / tarps.


I think cat and flying type mobs are great for mountable ideas, but I think we should first try to Reclaim(banthect.) the mountable type creatures in game already, befor we try to think of new ones.
Kietharr_Hekar
Mon Feb 16, 2004 7:52 am
#70

i never use mounts, i have my bol as a last resort if all 3 of my bikes are disabled (takes about 2400 credits to fix em all) id use mounts if these were mountable




  • Bluurg

  • Kwi

  • Rhoa Kwi

  • Rancor

  • Larger cats (GW, GSP, THUNDERCATS HO! )

  • Graul

  • Wasteland Cu-Pa

  • Klicknick

  • Thune

  • Bantha

  • Ronto

  • Sharrnaff

  • Picket

  • Fambaa (would be AWESOME if you could tie a durasteel box to it and take weak crafters on tours of the POIs on the uber planets.)

  • Malklok

  • Ravenous Torton

  • AT-AT

  • AT-ST(oops, those are vehicals, they are needed as actuall vehicals anyways, not pets)




--------------------------------------------------------------------------------------
Kietharr Hekar, MCH and carbineer
Wookiees'n'Cream, LORD OF THE DANCE
I'M LORD OF THE DANCE NOOBIES! -Wookies'n'Cream
. o_______________
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|| Chilastra |
|| owns |
|| Bria |
||_______________|
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~~~~~~~~~~||~~~~~~~~~~~~~~~~~~~
mochloD
Mon Feb 16, 2004 8:59 am
#71






Vertexon wrote:
There's a lot of other stuff on our plate, but I would like to get some ideas generated for a "mount request document" to present to the Devs. If you could answer the following questions, I would be most grateful.




1. Which best describes how often you use mounts? (Pick One)


  • Seldom. Perhaps for a change of pace every now and then, but mostly I run or use vehicles

I like to use a mount in town, you get better control than on a vehicle at times and lag isnt that much of an issue.



2. Pleasere-order the following mounts in descending order of how often you use them (omit mounts you never use):



  • Brackaset -

I only use a Brackaset, He is a cl45 and has strong disease/strong poison plus a ranged attack. I named him Abram, awesome tank.




3. What's the single most important quality in a mount to you?



  • Physical appearance

  • Combat strength as a regular pet

Might be silly, but if a pet looks stupid i wont use it... not asa master CH. I had a kaduu at one time... not anymore.




4. Please rank the following design requests in descending order (most important first) of how much they would increase the desirability of mounts in your eyes:


  • Make more creatures mountable For sure on this one.

  • Let at least some playershave the mount itself fight while riding it A no brainer here, no player specials but let the mount do some fighting.

  • Let mounts gallop longer and recover from being winded faster Id say let the pet recover faster from a winded state. The gallops seem to me to last long enough for each type, they just take way too long to recover.

  • Give at least some mounts vehicle speed, at least when galloping Absolutely not, its a mount and should NEVER be faster than a car or bike. Make its advantages more distinquishable... stop making the mount slow down for combat. Vehicles dont slow down and a highly trained mount shouldnt either. Im of course talking about our current mounts. If cats were ever made mountable my opinion would of course change.

  • Other (write in) stop making the mount slow down for combat. Vehicles dont slow down and a highly trained mount shouldnt either.

  • Let at least some players use special attacks on mounts NO, trust me, you dont want me using UH3 on a mount.. we dont want riflemen popping mindbleeds on the move (while on amount, they do it on the move now as it is).


5. Please list the top five creatures you would like to see made mountable


  1. Kimogilas

  2. Cowardly Gurrek, brought back to its former size (the larger version like they were in release. They would be fast but fragile like an italian sports car.

  3. Kliknik, no massive art is needed... i mean, they have a saddle already or at least they have an area that i could sit on.

  4. Malkocs, FaMbaas, Pikets.. all the huge creatures.

  5. Rancors for sure


6. (Optional) If you have any mount-related comments or feedback, please feel free to give that here.


Allow me to UNTRAIN a mount. Allow me to do this whenever and as often as i want. This is purely cosmetic, but i should be able to take the saddle of my brack.


Also, let my pets stand a bit farther away. They dont need to be so freaking close.










mochloD'tmos
Order of Teras Kasi
~ Teras Kasi Master ~
~ Shock Trooper/Heavy Infantry/Trickshot/Medic ~

KthxWanderhome
Mon Feb 16, 2004 9:19 am
#72

1. Which best describes how often you use mounts? (Pick One)

* Seldom. Perhaps for a change of pace every now and then, but mostly I run or use vehicles

2. Pleasere-order the following mounts in descending order of how often you use them (omit mounts you never use):

* Falumpaset/Humbaba
* Carrion Spat

3. What's the single most important quality in a mount to you? (key phrase "in a mount"

* Endurance. I'll take a hit inraw speed, as long as I can gallop most of the time


4. Please rank the following design requests in descending order (most important first) of how much they would increase the desirability of mounts in your eyes:

* Make more creatures mountable
* Let mounts gallop longer and recover from being winded faster
* Let at least some playershave the mount itself fight while riding it
* Give at least some mounts vehicle speed, at least when galloping* Let at least some players use special attacks on mounts


5. Please list the top five creatures you would like to see made mountable

Rancor (ala nightsisters)
Bantha
Cu pa
Razor Cat model

6. Have some Wilderness NPC's actually mounted... the cat riders, the rancor handlers, a caravan of Eopie...
BakoBitz
Mon Feb 16, 2004 10:18 am
#73

1. Which best describes how often you use mounts? (Pick One)


  • Seldom. There needs to be a qualitative difference between mounts and vehicles to make mounts worth riding for reasons other than style. Right now there's no reason to ever use them.


2. Pleasere-order the following mounts in descending order of how often you use them (omit mounts you never use):


  • Dewback
  • Brackaset
  • Carrion Spat


3. What's the single most important quality in a mount to you?


  • Physical Appearance (but only because the speed issues are rendered moot by vehicles. combat is also irrelevant since vehicles go so fast you can avoid it all together. Mounts have become a fashion statement because the dev's forgot to give them their own advantages.)

4. Please rank the following design requests in descending order (most important first) of how much they would increase the desirability of mounts in your eyes:


  • Other (Make greater variation in mounts so that rare and/or high CL animals give better speeds and other benefits, like attacks.)
  • Give at least some mounts vehicle speed, at least when galloping
  • Let at least some players use special attacks on mounts
  • Let at least some playershave the mount itself fight while riding it
  • Let mounts gallop longer and recover from being winded faster
  • Make more creatures mountable


5. Please list the top five creatures you would like to see made mountable


  • Who cares? Don't add more mounts until we have a reason to use them! Don't let mounts become little more than a fashion statement.


6. (Optional) If you have any mount-related comments or feedback, please feel free to give that here.


  • Mounts need to be overhauled so that they serve a different in-game function than vehicles. It would be nice if some were faster, but it makes little sense to have them go as fast as a swoop bike. We need new combat rules that make mounts a benefit in some circumstances, and allow appropriate special attacks. CH's need to get more benefit from high-CL mounts, including the ability to have them attack. I would also recommend making vehicles more difficult to call, so that mounts become a smart transportation choice under certain circumstances.
meroc
Mon Feb 16, 2004 10:32 am
#74




1. Which best describes how often you use mounts? (Pick One)




  • Seldom. Perhaps for a change of pace every now and then, but mostly I run or use vehicles

2. Pleasere-order the following mounts in descending order of how often you use them (omit mounts you never use):





  • Kaadu

  • Brackaset (or whatever the BE made ones called?)

3. What's the single most important quality in a mount to you?



  • Endurance. I'll take a hit inraw speed, as long as I can gallop most of the time

4. Please rank the following design requests in descending order (most important first) of how much they would increase the desirability of mounts in your eyes:




  • (Other) Give mounted players a defensive bonus


  • Let mounts gallop longer and recover from being winded faster


  • Let at least some playershave the mount itself fight while riding it

  • Give at least some mounts vehicle speed, at least when galloping

  • Let at least some players use special attacks on mounts

  • Make more creatures mountable

5. Please list the top five creatures you would like to see made mountable


Cu-Pa, Surefoot Brack, Bantha, Sharnaff(?)


6. (Optional) If you have any mount-related comments or feedback, please feel free to give that here.






Meroc

Taipan's Pet's and Bio Tissues, Anchorhead, Tatooine 430 -5000, Ahazi
Master Bio Engineer, Master Creature Handler, Part time Pistoleer.
BECalc 2.0, the Clone and Tissue Pricing tool for Bio Engineers
Version 1.x mirrored on SWG Warcry
ZabrakEnforcer
Mon Feb 16, 2004 10:38 am
#75

I never use my mounts anymore, Why? to be honest they suck. They are slow as hell, they should not have a burst run to begin with, and you cant use specials on them? So please tell me why i should use them? as of now they were just a big waist of time for the devs. If you want to fix it add more types of mounts, for the love of god please a flying mount. Second speed them up, they are slow as all hell and remove the burst run. Third give them storage, make them able to carry like 20 or 30 items. Lastly i dont see why i cant have my pet attack while im on it, this would be a big perk, and make mch only mounts something that is actually worth it. If flying mounts were introduced then they should be mch, and they should be as fast or faster then a swoop because i know they can catch up and keep up with me while im on my bike.
NCIceman
Mon Feb 16, 2004 3:36 pm
#76

My biggest beef with mounts is not with mounts themselves, but with the transfer command being a Master only skill now. One has to be Master CH in order to sell mounts, pretty much the only commercial skill for CHs. I would rather see Transfer a non-skill, available to everyone, so pets can be given to those with management 4 for mount training. Master is about mastery, not merchandising.


IMO mounts move too slow, not much faster than a player on foot. I don't think there should be a gallop timer, but combat should not be allowed while galloping.


I'd like to see more creatures trainable as mounts, esp. star wars staples we've seen ridable in the films. I know this would implya dispraportionate number of mounts for tatooine, but i'm sure alternatives for the other core worlds could be created.





Zendennin Darkwalker on Tarquinas and Flurry
Cafa
Mon Feb 16, 2004 5:41 pm
#77


After buying 10 mountable Falumpaset pet deeds from a BE and having a MCH hold them and grow/train them they are no longer any good because of stats or something. I simply wanted our group to have the uniform mounts that look cool. Us surveyors love pets better for surveying because they are always more reliable than vehicles and move at a more operable pace. Not to mention they don't need constant repairs.


Now what do we do? Delete the mounts that cost me over 1 million between creation and training costs?


Grief like this is why mounts are no longer a viable income source, devs.


Fivo Asia





- Strength In Numbers - Loyal Subjects of the Empire
Asia Brothers Industries - Asia Hall SiN CiTY, Dantooine (Offers Vendor at -4703 -1404)
A player bodyguard can't protect you either, something agroes you, you are dead. The
only difference between a pet and the person, is you pay the person to stand there
and watch you die. -- Straker Atrella

Ekhben
Mon Feb 16, 2004 6:09 pm
#78

1) I use mounts perhaps once a month, when I'm more concerned about vehicle decay than speed. Oh, except I use Norbert, my Brackaset, as part of a pet complement to hit CL70 called in pets for mission pulling purposes. But I don't mount him, so that probably doesn't count.

2) Kaadu. Brackaset as listed above. Dewback on the incredibly rare occasions I find it satisfying in a roleplay sense.

3) Single most important quality is that they don't decay. There's nothing else going for mounts.

4) a) Other: I hate how confused mounts get when tackling sloped terrain.
b) Having mounts able to gallop about as fast as a landspeeder would be nice
c) Perhaps let melee combatants use specials while mounted - we're not kiting!
d) Make more creatures mountable, maybe it'd be cool to ride a Bantha?
e) Gallop longer and recover faster would be handy.
f) New mini-professions atop elite combat professions for mounted specials that include both the mount and the rider would be awesome.

5. I'd like to be a:
a) Mantigrue Rider - flight! awesome!
b) Rancor Rider
c) Arachne Rider
d) Tusk Cat Rider
e) Bantha Rider

6. Other comments.

Mounts are pretty useless. They're slower, they're awkward, they often smell bad... and not decaying isn't incentive enough to use them over vehicles. Travel's enough of a time sink as it is, without slowing it down to save some credits.

Giving them other or increased functionality might be interesting. Have tailors able to make saddle bags that can store items, or chefs/bio-engineers/smugglers able to make stimulants that will increase their speed or endurance. It'd be neat if mounts could be trained to find their own way to a location - "Home, Norbert!" - including automatically galloping away from danger!

It'd be nice if cancelling a gallop meant the recovery time was also shorter. If I gallop for 20% of the normal duration, my beast should only be 20% as winded! Combine this with that past idea and you could have a reasonable assurance of arriving home safe and sound without paying attention.

I just generally don't like excessive travel. Once you've seen the sights, travel becomes a dull time sink in a game already filled with dull time sinks.





Boycotting the GCW. I don't force you to PvE, don't force me to PvP!
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