Creature Handler Archive
Thread: Vote: add 'Droid Handler' to the CH tree
First off a thank you all toyou mupets who 1 star ![]()
Its nice to know my ideas are valid and threaten your own pathetic scriblings.
Make the decision on where to put your skills points defunctional and pointless. A part of the game is to strategically use your skill points to suit your playing style by making certain sacrifcies.
Message Edited by skywalker007l on 06-21-2004 05:18 PM
Speaking as a Master Creature Handler
(Please take the time too look at my title moron)
No No No
lorildeh wrote:
TH wrote:
3. The third approach is to add a “Droid Master” profession. The idea here is if you want to control high level combat droids, you must invest skill points in the profession the same way creature handlers do.
This is the basic challenge that is involved in executing the “Droid Invasion”.The developers have thought long and hard about all of the choices and feel that the third choice is the best choice.
I think the devs already made up their minds...
isn't this better than having DE a hybrid combat class? 2 days ago DE's expressed much outrage at TH for having the misguided thought of having DE anything but a pure crafting class. DEs also dont want a DH class, so....... what do you want?
Adding it to CH seems to make the most sense since all the rules are already in place, and the devs already said they want the same type of rules governing combat droids that currently govern combat pets.
Hey there clueless.
What we want is a crafting class to stay a crafting class. And for everyone to be able to use our droids (the way it is now). What we want is no different than what a weaponsmith has. Although I dont think a cert system is even necessary. We are droid engineers, and frankly we have been gimped since beta. And it looks like they are just going to gimp us even more with a "DH" profession that no-one wants.
So in short. NO!! You cannot be uber ever again. So please, go away.