Creature Handler Archive
Thread: New Pet System On Test Center: Results & Information Please!
Epsilon125 wrote:
Whether or not SOE chooses to make certain specials uncommon or rare remains to be seen. But I don't see it as an insult. I guess it just depends on how negative different people want to spin it. If someone wants instant gratification, they can buy a BE pet.
Not true. BE pets in test have no inherent specials. They must be tamed and ground in order to open a slot. You MUST tame a wild animal and grind it so you can learn the ability then train that ability to your BE pet, once the slot has opened of course. I wouldn't call that instant gratification by any means.
I see it as an opportunity. It could create a system for breeding pets and economic opportunities for those CH's who want to try it. The amount of time required to train the specials would guarantee higher demand. People would come to those CH's looking for pets with certain traits. The fact that it DOES take effort and time to obtain the abilities to train different traits would mean that different CH's would probably specialize in different areas.
I try to see these changes realistically.They aredifferent. That's all. The old system was fine, otherwise we wouldn't have played CH for so long. This new system is different. It involves a lot more work to be sure. I don't see the work as being bad as long as grinding a pet is entertaining. Everyone makes their own choice as to what they classify as entertaining.
Sure, therewould begrinding,butwith a different purpose than the usual. It would wind up more like the crafting professions.
Crafting after the curb is generic. This CH changes sounds a lot more custom. In that light it is better.
KzinKiller wrote:
Epsilon125 wrote:
Look at the numbers -- a 1-in-7 chance that a pet will have a Special. Let's say there are 12 valuable Specials you want to learn. If the Special isn't revealed until you've tamed the pet and it gains a certain number of XP, then you'll have to tame & grind 84 pets (on average) to learn those 12 specials. If every member of a specific species had that Special, you'd only have to tame & grind 12 pets. Based on SOE's love-affair with grinding, which sounds more likely to you?
To expect somebody who put up with the pure crap code dumped on MCH for the last year and a half to now gleefully accept the prospect, at Master, of being required to grind out 84 new pets to learn Specials would be an insult of a magnitude that only this dev team could contemplate.
Whether or not SOE chooses to make certain specials uncommon or rare remains to be seen. But I don't see it as an insult. I guess it just depends on how negative different people want to spin it. If someone wants instant gratification, they can buy a BE pet.
I see it as an opportunity. It could create a system for breeding pets and economic opportunities for those CH's who want to try it. The amount of time required to train the specials would guarantee higher demand. People would come to those CH's looking for pets with certain traits. The fact that it DOES take effort and time to obtain the abilities to train different traits would mean that different CH's would probably specialize in different areas.
Sure, there would be grinding, but with a different purpose than the usual. It would wind up more like the crafting professions.
Save that strawman BS for somebody who doesn't see through it ... there is nothing instant about the gratification of an MCH who endured the quality of the code for the last two years, and claiming that there is is the kind of alternate-reality doublespeak I would expect from the SOE Marketing department, not a player.
What do my comments have to do with the last two years??? Alternate-reality doublespeak? That has a nice ring to it but I don't think you understand what the term doublespeak means.
I'm talking about possibilities for the future because I see potential good of it. I've played this game since it went gold also. I've also experienced the good and the bad changes. The difference is that I always look to the future and how to try and make the best of it.
Do you need Taming 3 or 4 to teach these, or can novices learn and teach any special the pets within their level can know?
More questions:
Do pets used by non-handlers gain experience? Can they level them up then give them to a handler for training?
For those that sell mounts -- are you going to continue selling non-handler mounts now? Will it just affect your price or will it affect your sell rate, too? (I see the answer to the previous question affecting this, too.)
Epsilon125 wrote:
greywheel wrote:
Luxora wrote:
^ Like what he said, I would like to know if the abilities a wild pet comes with are dependant upon their species, or solely level, or what.
As in, someone said they got Eye Gouge (L2) from a CL60 kwi. I presume the L2 part comes from it being CL60, but is Eye Gouge solely given to kwi's/rhoa kwis/and other creatures of specific species, so people would eventually learn where the abilities came from? Would the CH forum eventually be able to compile a list of what abilities come from what species of creature / and their respective planets? Or is it totally random?
For instance, I doubt you'll be able to ever learn any level of Aggression from a durni, nuna, or worrt, or any non-predatory/aggressive animal. I also doubt you'd be able to learn something like Precision Strike from pets as big as a rancor, you're more likely to learn Beastly Constitution instead. Would abilities work along those lines, i.e. common sense, but also limited via species?
It is still to early to tell if the abilities are creature specific, totally random, or random among specific creatures. I am so glad I found the L2 on the level 50. That was an important clue. It leads me to believe higher level creatures might have higher level versions of an ability. But since they are harder to tame there should be a greater reward. I may have to take a second trip to Dathomir.
Also, for clarification, since this information is found in the datapad, you must tame creatures and inspect them in order to see what you got. It's sorta like playing the lottery.
I hope that Specials will be based on specific creatures and levels. It would make creatures unique again, something that most all CH's have been asking for. It would also make certain types of special abilities rare (assuming there are rare babies again). If certain types of specials and creatures were rare, it would open up the idea of breeding babies to the CH profession. As certain people found rares, they could conceivably train pets with combinations or rare specials. How much would pets with combinations of these rare specials be worth? They would always remain in demand because of the training time. I think it could open up a whole world of opportunities to the CH profession.
I disagree. Instead of making pets unique it will drive all ch's to the same spots to get a specifc 2 or 3 specials. Nothing more nothing less, only if there is randomization thrown into the mix will people have to work for the specials they earn rather than just hitting up a walkthrough of yes you tame 5 merek assassins and you get this, 6 lurking sheer mites for that. I do agree that some specials should be rare and hope they are, but I definately dont want to have to deal with every ch on the freakin server flocking to one spot to get that rare ability. I hope they keep us spread out as we should be. *remembers the first time he tried to tame a baby bull only to have another ch shoot at it and laugh*
I have on question and it seems rather ambiguous as to what the answer would be. I have a Plains Hunter that turns 2 years old next week. My first aggressive tame, and I believe the only one (maybe theres a second out there but the only other person I knew to have one doesnt play anymore) on the Sunrunner Server. She is in nearly immaculate condition and will be getting nerfed come the next patch. Not something unexpected as she has been through the ringer more than anything else I have ever seen. What I want to know is will I be able to train her with any specials after I have learned some?
Whether I can or not will not make me get rid of her, as like I said, I have had for 2 years next week and most likely longer then alot of people have even been in this game hehe.
Seiryuu wrote:
Do pets used by non-handlers gain experience? Can they level them up then give them to a handler for training?
For those that sell mounts -- are you going to continue selling non-handler mounts now? Will it just affect your price or will it affect your sell rate, too? (I see the answer to the previous question affecting this, too.)
Scoooter wrote:
Are we going to have to regrind our existing pets.
At the very least they should let all full grown pets in our datapad be fully leveled.
Seems silly that we would have to regrind 20+ pets that we have had for ages.
I would like to know the answer to this as well.
Also with everyone going after the same specials, well hell that happens in every aspect of any game. I just hope they make it really hard to get all L3 specials and maybe at a much later time throw in ultra rare specials that are unique to ultra rare babies.
PyscoJuggalo wrote:
Scoooter wrote:
Are we going to have to regrind our existing pets.
At the very least they should let all full grown pets in our datapad be fully leveled.
Seems silly that we would have to regrind 20+ pets that we have had for ages.
I would like to know the answer to this as well.
Also with everyone going after the same specials, well hell that happens in every aspect of any game. I just hope they make it really hard to get all L3 specials and maybe at a much later time throw in ultra rare specials that are unique to ultra rare babies.
Message Edited by Scoooter on 07-31-2005 10:58 AM