Creature Handler Archive

Thread: Publish 7: Major (CH-related) Features

OdiousEncounter
Thu Feb 19, 2004 9:21 pm
#40

And not being able to pull out a pet when we see an incoming threat will makes us 100 times weaker in PvP. (is that possible?)


As a side effect, people may be forced to walk around coronet surrounded by screen-shaking tortons just so we don't get jumped.


CH has so much ability to annoy other players, through screen shaking and command-spamming. Every patch (first the destruction of tellpet, then the command dropping encouraging us to spam even more, then this which will force us to carry our large pets behind us wherever we go) has encouraged us to be as annoying as possible.


There are going to be packs of rancors inside the coronet cantina. The lags bad enough with the holodancers, and now i wont even be able to select one to listen to.



----------Auriga Starlighter----------

Maeril
Thu Feb 19, 2004 9:57 pm
#41

These timers are a joke, for the countless reasons that have been posted on numerous comstructive threads on the subject, and yet they still plan on implementing them. How are the devs listening to us, as I have yet to see it?


Still I'll provide yet another example of how these timers are ridiculous. Consider you are going into a situation where you know the mobs will have a variety of attacks, some kinetic, some blaster (energy/heat/acid), some stun (batons). You want to look at your pets to see which combination would be best suited for the attack. You call one, it will take 30 seconds before you can look at its resists, which will take all of 5 seconds, before deciding it is not what you're looking for and go to call another, which you then have to wait another 30 seconds to appear to spend another 5 to look at its stats. This is looking at it as if they don't implement the 30 seconds to store that they stated in previous threads along with the 30 seconds to call, which they conveniently neglected to mention in the latest post but will probly incorporate anyways; so in addition to the 30 seconds to call any pet to look at it's stats for 5 seconds, add another 30 seconds to store. It's just another BS time sink that makes absolutely no sense whatsoever and there is no good reason for it to go live.


The only way it's fair is if the same rules are applied to all weapons, so one cannot change weapons in fight or for 60 seconds after and then it will take 30 seconds for the weapon to change.


I'm getting even more fed up with the no-brain development of this game.





Just another disgusted MCH
Zylphrix
Thu Feb 19, 2004 10:17 pm
#42

If the Devs of the SCREWED UP GAME launch this 30 second timer BS without first fixing the AUTO-STORE bugs ..... I will quit this game .... NO MORE MONEY!!!!! .... Itsnot only your problem Its Your Fault too! (devs)


From the first time i heard about this all i wanted to be was a CH, and now I am and it SUCKS.



Zylphrix Tragg


... sorry I cant help it, im useless now, Not only does everyone else think my pets are stupid so do I, there either running away or vanishing in thin air. Useless, unless u wanna die and take a few freinds with you







EEK OOP ORK AH AHH!!
DarthSingh
Thu Feb 19, 2004 11:07 pm
#43

The 30 sec rule only makes sense if, when in town or a camp, there is NO delay. This is the only fix I can think of that meets my needs. I can craft and set up camp and call a critter faster than 30 secs. at least give me that option. I would probably keep my pets out most of the time if they didn't just stop following me for no reason half of the time. Fix that and I will be less offended by a 30 sec delay.

I am all for new mounts and stuff but, why must you always fix a senseless and poitless bad point about the game and replace it with something just as bad and pointless only slightly different?

I have Complained in the past, I wont deny it. I threw out a major stink over Item decay and am thoroughly glad to see it go away due to Faction death for insured items . I feel I must make the point that you guys Have done a Fab job on much of the game, I still enjoy it a great deal but Time delays are so very much THE LAST THING you should EVER ad to a game especially without valid reasons.

Thanks for the improvements.



~~{ Leshkaa }~~

Master Riflewook
Master Critter Wrangler
Master Scout

Vertexon
Thu Feb 19, 2004 11:13 pm
#44






Ghostlion wrote:

Come to think of it....


After re-reading the threadwhere Vertexeron posed several questions of us, one of which being name the top 5 creatures you want mountable, it just occurred to me that the top requested animal there was cats. Just about everyone wanted Cat type creatures to be mountable. Right before he posted this thread, Vertexeron un-stickied the thread I'm mentioning here. Was the thread something to keep Vertexeron and us occupied? Did they already know what they wanted to add, but wanted he and us to think that they were actually going to listen to something we said?









No conspiracies here. I unstickied the thread because I don't like to have more than ten threads stickied at once (it creates too much clutter), and that one seemed to have gathered plenty of feedback already (almost 100 responses).


Once I've processed that information into a Mount Request Document(taking care to remove bantha and cu-pa requests), I'll post it for you guys to see.


Incidentally, that thread was my idea. It's not designed to "keep anyone busy." I wanted to gather community opinion to present to the Devs.

Message Edited by Vertexon on 02-19-2004 10:15 PM



-Vertexon.
taloncard
Thu Feb 19, 2004 11:20 pm
#45



No conspiracies here. I unstickied the thread because I don't like to have more than ten threads stickied at once (it creates too much clutter), and that one seemed to have gathered plenty of feedback already (almost 100 responses).





HE LIES HE LIES
THis is all one big conspiracy by sony to take over SWG!!!!

Oh wait they already own it.

(takes out neuraliser poof you see a flash of light)

"you never read this post, you will /tip severan 100000 bank every time you log on"


Sorry comedy relief was needed

Message Edited by taloncard on 02-20-2004 01:21 AM

Message Edited by taloncard on 02-20-2004 01:23 AM




Severan T'iam (Valcyn) RIP 7/2/2003-5/8/2005.
Master Nerf herder (oops I mean CH oops CH is gone but never forgotten)
SWG: Quote: Grand moff Tarkin: The Jedi are extinct, their fire has gone out of the universe. you my friend are all thats left of their religon. Except for the other 5000 over there...


DeneziB
Thu Feb 19, 2004 11:22 pm
#46

Okay, 10 seconds (maybe more) to pitch a tent and call the thing, PLUS 4-5 seconds average time per tentspent to craft crates ina factory (500 seconds time spent creating a schematic and running to the factory to start a run of 100 tents), PLUS 9 seconds average time spent per tent to gather the 1500 organics from mobs on newbie planets (going to planets with big animals that yield more tents woudl take more time)for a run of 100 tents.


This will take a total of 24 seconds all together so you can have a tent to pitch and call your pet. You will only have to wait 6 seconds longer with the new process for calling pets. The enormous benefit to the entire non-scout community (including Jedi) greatly outweighs your 6 seconds of inconvenience.


SIX SECONDS! You all act like the world will disintegrate if you had to wait 6 seconds.





Ghostlion wrote:



Negligable like 5 seconds. I carry camps around with me so popping a camp and calling 2 creatures and my bike is less than 10 seconds; maybe a little more if I mess up and call the wrong creature. With a 30 second rule, calling the wrong creature will cost you at least a minute.








Denezi Bo'o: The Hero of Naboo
Queen of the Bantha. The Emperor's Right Pinky. The Slayer of Jedi (35)
Imperator Defensoris: "Vulpem pilum mutat, non mores."
What is <id>?

digiwrath
Thu Feb 19, 2004 11:24 pm
#47

of course, that doesn't count if you have someone make the schem and factorymore for you while you're out hunting with your existing camp crates.



---------------------------------------------------------------------------------

"Rosebud peas. Full of country goodness and green peaness."

Digi Wrath - Master Ch forever
Indene
Thu Feb 19, 2004 11:46 pm
#48



Vertexon wrote:


fantoq wrote:

A Dev team out of touch with the needs of its customers. I see a little tongue-in-cheek in Vert's posting too.




I shouldn't be responding to this. But I have no idea what that means. I said "Here's information" and then posted the information? How can anyone possibly be reading devious intent into that? I didn't even say anything.
I regularly remind the Devs how the community feels about the unwarranted 30 second delay. I did so again tonight. I plan to continue doing so for the foreseeable future, or until this gets changed or better justified.






Ask them to please put a 30 sec timer on equiping a pistol,carbine,rifle etc.

Also note that people will just leave their vehicles out so they are ready. Come to think of it that is more starwarsy anyway. In the movies when people wanted to get away fast (RTOJ) they hopped on vehicles and ran away they didnt wait even 1 sec for them to be 'generated'

-Indene-



Master Creature Handler - Kettemoor Nov 2003, Radiant Nov 13, 2005
http://www.swgcreatures.com/forums/phpbb2/index.php
Once Happy contented successful Master Merchant. (RiverBend, Naboo.)
Then came the dark times. The NGE
"its as if i heard a million pets cry out in terror...and they were suddenly silenced...i feel a great disturbance in the force"
We're the few, the proud, the Creature Handlers.
Creature Handler Memorial at -1419 283 Mos Mesric, Tatooine, Kettemoor
BE and CH museum at 6627 5365 Tatooine, Chimaera
Find me on MySpace
Mandril
Thu Feb 19, 2004 11:47 pm
#49

Vert - Thanks for posting up the info.


General comments, for whatever its worth:


New Mounts: Bantha - well, duh! CuPa...mwerrr...Eyes of Mesra says next expansion planet will be Hoth. Funny how I figured that out. In the meantime, Aflac, my CL 57 Kaadu whut has Strong Poison, 50% Kinetic, and hits for near-500, will serve just fine. I would have been really jazzed if flying pets were put in...and that'll happen in Publish 8, right? Right?? Don't make me hold my breath until I turn BLUE!


Calling Restrictions Lifted/Timer: The only advantage I see is that you save a camp or two. Instead of running to missions, you can speeder out to mission area(s), store bike, pull pet, battle, rinse/repeat. Makes things a wee bit faster is all. More of an advantage to nonCH's than us.





"Now with Force Sensitivity!"




Ko-aIri
Thu Feb 19, 2004 11:49 pm
#50

DeneziB,

What I think we're trying to say here, is that:

1.) They are giving everyone the ability to call pets/vehicles/droids/etc, anywhere.
2.) Because this is now an innate ability for all players, it is being subjected to a 30 second timer.
3.) Currently, the scout class (a prerequisite for creature handler) has the same ability, timer-free, by crafting a camp. One of the main perks to scout, IMO.
4.) Currently, all classes have this ability, timer-free, in a city or existing camp.
5.) Because of this change, ALL classes are being penalized with a 30 second timer, regardless of where they are. Camp, city, wilderness all equal 30 seconds.
6.) This change impacts creature handlers most directly because it is equivalent to a pistoleer being told they must wait 30 seconds to equip their gun. It is a time-sink.

Therefore, the creature handlers are the most vocal about this particular issue, as it compounds some of our other bugs, like pet auto-store.

I think the easy solution, that seems most balanced, fair, and non-time-sink-ish, is to keep the system the way it is currently:

1.) Pets/vehicles/droids/etc. may be called in a city or camp with no time delay.

And ADD to it:

2.) Pets/vehicles/droids/etc. may be called anywhere OUTSIDE a city or camp, but are subjected to a 30 second penalty timer for non-standard location.

This means if you are in the "city" locations, you don't have to wait for your vehicle to spawn. You don't have to wait for your droid to spawn. You can have access to your goods just like you always have.

But you now have the ability to call without a camp, in case you need it. Jedi no longer have to have scout buddies come pick them up from their hunting spots, crafters no longer have to curse the sky when their vehicle autostores and they're left 4K from nowhere without a speeder. These are all good things.

As it stands now though, all players are LOSING a CURRENT ABILITY. Why you don't seem to see that is beyond me. If I'm in a hurry to get somewhere from town, I don't want to wait 30 seconds for my speeder to materialize because now everybody gets abilities I always had. It's a plain and simple nerf to any current scout, and the player base as a whole.



Ko-a Iri / Aosa Oto / Heston / Si'ro Eti
Twi'lek Creature Handler / Rodian Dark Jedi Knight / Human Bio-Engineer / Ithorian Shipwright
Dark Order Guildleader


Creature Handler Correspondent & Combat Upgrade Alpha Participant
...has been recognized as having an exceptional biography (Ko-a)
...has been recognized as an exceptional soldier in the war (Ko-a, Aosa)

SiliconPirate
Thu Feb 19, 2004 11:51 pm
#51

its nice to have a bantha to ride around on for comedy purposes, but mounts are obsolete and you would be spending your time more wisely trying to get them to give us back some babies that should have been spawning in the first place.


i really do feel for you, it seems like no matter what you or us try to get through to development, either they dont hear or dont care about because some bounty hunter wants his life to be easier when he's forcing a jedi into pvp.
DeneziB
Fri Feb 20, 2004 12:00 am
#52

Your comparison of a creature to a weapon is invalid.


A creature is NOT a weapon. It is akin to having a second person with you carrying a weapon, ... not being the weapon itself.





Indene wrote:


Ask them to please put a 30 sec timer on equiping a pistol,carbine,rifle etc.

Also note that people will just leave their vehicles out so they are ready. Come to think of it that is more starwarsy anyway. In the movies when people wanted to get away fast (RTOJ) they hopped on vehicles and ran away they didnt wait even 1 sec for them to be 'generated'

-Indene-








Denezi Bo'o: The Hero of Naboo
Queen of the Bantha. The Emperor's Right Pinky. The Slayer of Jedi (35)
Imperator Defensoris: "Vulpem pilum mutat, non mores."
What is <id>?

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