Creature Handler Archive

Thread: Old School loyal CHers be perpared to not be happy with Patch 21...

Spazzers
Thu Aug 04, 2005 1:33 pm
#27






DobePincher wrote:
I don't think there was one profession that didn't loose something in the CU. Face the facts..............you or the other 30 professions will never get that back. I am a returning CH and I have not mastered yet and I do not have the datapad full of pets like so many vet MCH, but your pets are still as good as they were after the CU, go out and tame a pet that has an innate ability, fight with it to learn that ability and then release it. You can then teach your exhisting pets that ability. You guys are complaining that you have to fight with your old pets to get xp. Don't you fight with them anyway? Isn't that what CH is all about? or do you just let them sit in your datapad and pull them out in the SP to impress someone? You can fight with your old pets and have fun again. I think 70% of the fun is finding pets to tame. If you don't like getting a revamp, send the devs over to the rangers. We will definatly appriciate them.

Tonja




Everything you've stated here is true and makes perfect sense. The thing I believe you may be missing, and what others have been trying to point out, is that those long time pets in our datapad, in all intents and purposes, start out from scratch. They have zero pet xp. They have zero inate pet abilities. The must be ground in order to open a slot so they can be taught even the most basic ability. This is what bothers the long time masters.


It isn't about having to use a datapad pet. Yes, we use them. It is the fact that my long time datapad pet is less useful than a brand new baby tamed from the wild that already has an inate ability. Those babies fight at their adult level.


See, that's it in a nice form-fit package. It is better to release every animal in your datapad and tame new animals from the wild that have inate abilities. If you are going to grind an animal, does it not make sense to grind one that is "born" with a special? These new babies fight as if they are adults.This is why the older CH's are upset. Fluffy suddenly became obsolete.




Buboopadoo
HOBO Embezzler
A Simple Resource Dealer

A Developer's answer to everything:
"I can't promise to try, but I'll try to try"
Kur
Thu Aug 04, 2005 2:05 pm
#28

So wait. The 12 some odd friends i have in my datapad cant learn anything and i have to go tame new pets to teach the loyal pets i've had for 2 years new tricks? Is that what i am being told here?



Kur'Durr-Elder Master Riffleman-Elder Master CH(FOREVER)-Master Rebel Pilot-Killing and Looting since thats all "we" wanted from SWG.
Fors'Durr -CANCELLED
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Freedom is the right of all Sentient beings...Support the Rebellion.
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DobePincher
Thu Aug 04, 2005 2:47 pm
#29

I totally understand your point. I didn't quite look at it that way. All I am saying is that a profession gets content and all I see on the forums is complaints. I for one will totally enjoy the new content. My point is this.................you go tame a pet that has an innate ability and fight with you, you learn that ability. You then pull fluffy out and fight with him/her for a little while (which you probably would do any way) Then you can teach fluffy that new ability.

Tonja



(gggggggggggggggg9WXnnln[[[[nnnn}}}}nlnnWX9gggggggggggggggg)


Loot Vendor People's Republic, Lok 3417 -2890
I think someone should have had the decency to tell me the luncheon was free. To make someone run out with eopie pie in his hand, pretending he's throwing up, is not what I call hospitality.


Spazzers
Thu Aug 04, 2005 3:30 pm
#30


You got it, and I agree that it is not an issue to some. To others it is. Some people see it as making Fluffy better than he was prior to this patch. Others see it as having to grind two animals instead of just keeping the wild animal that has the inate ability and giving Fluffy the long sleep.


Realistically, after all the dust settles out and time passes, there will be a spreadsheet posted with all the inates that can be found on various animals. CH's will have a favorite animal or group of animals they intend to keep and use. They will use the spreadsheet to tame wilds and grind them for a short time and teach those abilities to their "keeper" pets. This is exactly what you will find if you play hunter in WoW. All the inates have been explored and charted. That system is identical to the "new" SWG system with the exception that you get more abilities and you get to use a larger variety of pets.


I only hope that all those abilities work, and not just a few while the rest are bugged like the old specials system was. I also hope the pet AI is fixed so pets are useful and fun (like they are in WoW).


BTW - if you explore the WoW hunter forum you will find a ton of rants and raves regarding pets. Everyone "complains." It is the nature of people. We all do it. I was sort of flabbergasted considering how well those pets work in contrast to the pets here but I'll bet many of those players don't realize just how bad it could be. What you will also find in those WoW hunter forums that you will not find here are developer posts answering questions and giving hunters a perspective of how they fit into the "balance" of the game. If SOE is going to emulate anything from WoW I wish it would have been the developer response to the customer base. Just thought I'd mention that.

Message Edited by Spazzers on 08-04-2005 03:36 PM



Buboopadoo
HOBO Embezzler
A Simple Resource Dealer

A Developer's answer to everything:
"I can't promise to try, but I'll try to try"
Indene
Thu Aug 04, 2005 3:52 pm
#31






DobePincher wrote:
I totally understand your point. I didn't quite look at it that way. All I am saying is that a profession gets content and all I see on the forums is complaints. I for one will totally enjoy the new content. My point is this.................you go tame a pet that has an innate ability and fight with you, you learn that ability. You then pull fluffy out and fight with him/her for a little while (which you probably would do any way) Then you can teach fluffy that new ability.

Tonja




Maybe if we got some fixes to go along with our content we would be happier. My pets do infact act and are just as useful now as they were on Wed. If I choose to grind MCH again they can be better than they were on Wed. If the DEVs had fixed ANY of the outstanding bugs they would have been better than they were on Wed. Right now they have only the potential to be better.


-Indene-




Master Creature Handler - Kettemoor Nov 2003, Radiant Nov 13, 2005
http://www.swgcreatures.com/forums/phpbb2/index.php
Once Happy contented successful Master Merchant. (RiverBend, Naboo.)
Then came the dark times. The NGE
"its as if i heard a million pets cry out in terror...and they were suddenly silenced...i feel a great disturbance in the force"
We're the few, the proud, the Creature Handlers.
Creature Handler Memorial at -1419 283 Mos Mesric, Tatooine, Kettemoor
BE and CH museum at 6627 5365 Tatooine, Chimaera
Find me on MySpace
spreadsheet
Thu Aug 04, 2005 4:02 pm
#32


I love the new content. However, this was supposed to fix the specials that were broken by the CU. That was stated at Fanfest. I am looking forward to the taming of new pets. I am looking forward to learning these new specials. I am looking forward to teaching these new specials to my pets that already have 2 non working specials.......wait I cant train my existing pets? My pet is not mature? I have had most for almost 2 years. I have been using them even after the CU even though they were seriously gimped. You mean I have to lvlall my current pets so that I can teach them the new specials that are to fix the broken specials they have now? The same ones they broke and said they would fix? Yes they will be as effective as they were pre pub 21. But they are still not as they were before the CU busted them. Why cant existing full grown pets just have their training slots open? I am fully prepared and looking forward to hunting down those pets that will give me the new specials. But please let me train these to my existing pets. Dont make me "lvl" (grind) them to take advantage of this "fix"



Message Edited by spreadsheet on 08-04-2005 04:04 PM



=SIVART SMADA= ~ANNAED SMADA~
-Elder Jedi--Elder Medic-
DWORKIN = Officer
!Master Creature Handler Forever!


Meuw
Thu Aug 04, 2005 4:37 pm
#33






teanmili wrote:

Old schools MCH here this is a change we all wanted and needed so stop crying about it and enjoy the new features ...I hate cry babies besides why do you have to start over when your current pets can still do what they did prior to the patch ...


BOO HOO





I would be impressed to see you list for us the posts where anyone in this profession asked for any of these changes. The simple fact is they should listen to the community first and not act as if the people who actually play the profession know nothing about it.



------------------------------------------------------------------------------------
Recently tamed my first Bothan Bola Carbine(this pet actually works)
Bria-Meuw-retired MCH, MCM, MBH
Bria-Mackarel Joe-MAS, MT, MA
spreadsheet
Thu Aug 04, 2005 5:02 pm
#34

Hey Meuw.






=SIVART SMADA= ~ANNAED SMADA~
-Elder Jedi--Elder Medic-
DWORKIN = Officer
!Master Creature Handler Forever!


LecheHombre
Thu Aug 04, 2005 5:03 pm
#35

I've not read the thread, and I'm not going to come back to it again after this post. But, I'll say that I'm an old-school (1.5yrs), loyal MCH, and I think that this publish is the best thing that has ever happened to CH.

Now, you can debate the question:
If a flame is directed to me in a thread, and I don't ever read it, did it ever really happen?



0000101010110000000100111101011011011100
1110100101101110011110101100010000100000 Kitigruqe - Officer
1001110000010011001110111100100000101000
0100110101110101000011001110110100010010 Ikoro - Medic
0111111100000101111010011111011000101111
1111100101100100111101010011100110111010 Kylista - Spy
0010000011111011101010010000110101011011
Elder Creature Handler


WarWidow
Thu Aug 04, 2005 6:32 pm
#36

More testing done tonight.


Went to Dantooine. First thing that sucked was when people grind and form a group, they like things to move along quick for missions of xp. Needless to say, CH is not liked in a fast moving xp group. So I won't get into anymore details, so I ventured solo.


I was attacking level 80+ and getting 4k a kill about with my Gaping Spider Hunter. I got up some xp till the soloing got stale. Once your mobbed, its all over.


Now I have to go buy crates of pet stims (had to make a special order to a player because trying to find these or a Scylla vendor is like pulling teeth) and buy grind armor so I don't ruin my good set with all this mindless grinding when I am attacked.


After and hour of a big headache. Pets still wonder off and then I got locked in combat a few times and it wouldn't break. I had it and logged off.


I remained loyal to this profession for 2 years. I did my grinding to become MASTER. When I log online I want to be able to adventure with my friends, goon Kashyyyk missions, hunt meat for crafters, and have fun. NOT GRIND ALL MY PETS for hours upon hours. I did this xp crap already when I was leveling. Work work work...how many more times do you want us to jump through hoops?


My god SOE, fix the REAL bugs before you add things that make veterans pissed. Remember SOE, I pay to play to game with the intent of fun, not headaches! I give you an A+ for giving us a new system, but this was not the way to do it.


Many people will say that its whining or what ever, but when you read between the lines...you will see the truth.


Next time you want to screw me SOE, take me out to dinner first!




Sad thing is, no matter how you feel about things in this game, SOE dosen't care. They create TC and the forums to make things better, but in the end...its still all borked up!


Just because you add more frosting to the cake doesn't mean it will taste better.









Seita: "The Iron Maiden" Loyal Imperial Panzer.
Shadmare: old school Master Creature Handler (semi-retired).

3+ year Scylla veteran (8/03). Vanguard here I come!
Served: LOD/MOD/MODSF/AEDI/DTOS/KV
Meuw
Thu Aug 04, 2005 6:35 pm
#37






spreadsheet wrote:

Hey Meuw.









Hey bud, I haven't left CH, Just don't practice it anymore. Think of it like this: being a CH is like being an alcoholic. You never stop being one, you just stop drinking like one.


I still catch myself typing in "A" before I attack something...it is truly sad.





------------------------------------------------------------------------------------
Recently tamed my first Bothan Bola Carbine(this pet actually works)
Bria-Meuw-retired MCH, MCM, MBH
Bria-Mackarel Joe-MAS, MT, MA
Kur
Thu Aug 04, 2005 6:52 pm
#38

I am hunting as we speak andI am waiting to see how this affects me, i heard that the pets were supposed to follow better, my birds are still getting lost while i am onmy swoop and they used to keep up fine before. I am trying not to sound like a "whiner" but im still thinking much work was needed to be done here. I have been a CH formy2 years and 3days. It was the first professioni went after and the only one i have ever kept. I miss the olden days sure, when CH's were feared and recognized as a power house...now it is all jedis....*grumble* *waiting for jedis to go nuts lol*



Kur'Durr-Elder Master Riffleman-Elder Master CH(FOREVER)-Master Rebel Pilot-Killing and Looting since thats all "we" wanted from SWG.
Fors'Durr -CANCELLED
Guildless-140 Active members gone

Freedom is the right of all Sentient beings...Support the Rebellion.
****My Signature Conforms with SOE Forum Rules and Guidelines ****

Kur
Thu Aug 04, 2005 6:53 pm
#39

And i am walking and my pets aren't following me!!!!!



Kur'Durr-Elder Master Riffleman-Elder Master CH(FOREVER)-Master Rebel Pilot-Killing and Looting since thats all "we" wanted from SWG.
Fors'Durr -CANCELLED
Guildless-140 Active members gone

Freedom is the right of all Sentient beings...Support the Rebellion.
****My Signature Conforms with SOE Forum Rules and Guidelines ****

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